UNPKG

@gooddollar/gun

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A realtime, decentralized, offline-first, graph data synchronization engine.

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<!DOCTYPE html> <html> <head> <!-- always start with these two lines to set a clean baseline for different devices --> <meta name="viewport" content="width=device-width, initial-scale=1"> <link rel="stylesheet" type="text/css" href="../style.css"> <!-- link rel="stylesheet" type="text/css" href="https://cdn.jsdelivr.net/npm/gun/examples/style.css" --> <script src="https://cdn.jsdelivr.net/npm/gun/examples/jquery.js"></script> <title>Furball</title> </head> <body class="black whitet"> <style> /* Choose white text on a black background so you can add color in. Pick your favorite font and choose a font size. */ @import url('https://fonts.googleapis.com/css?family=Mali'); html, body { font-family: "Mali", sans-serif; } .huef { background: #4D79D8; -webkit-animation: huef 9s infinite; animation: huef 9s infinite; } @keyframes huef { 0% {background-color: #4D79D8;} 25% {background-color: #33cc33;} 50% {background-color: #f2b919;} 75% {background-color: #ea3224;} 100% {background-color: #4D79D8;} } @-webkit-keyframes huef { 0% {background-color: #4D79D8;} 25% {background-color: #33cc33;} 50% {background-color: #f2b919;} 75% {background-color: #ea3224;} 100% {background-color: #4D79D8;} } button, input { padding: 1em; background: transparent; border: 1px solid white; border-radius: 1.5em; color: white; margin: 0.5em; margin-bottom: 0; cursor: pointer; } button:hover, input:hover { background: white; color: black; transform: scale(1.1); } .air { padding-top: 9%; } .yak button { font-size: 80%; } .wag { -webkit-animation: wag 3s infinite; animation: wag 3s infinite; } @keyframes wag { 0% {transform: rotate(0deg);} 50% {transform: rotate(-1deg);} 100% {transform: rotate(0deg);} } @keyframes print { 0% { overflow: hidden; height: 0vh; } 99% { overflow: hidden; height: 100vh; } 100% { overflow: visible; height: auto; } } input { outline: none; } </style> </style> <!-- for educational sites, consider starting with a nice full screen welcome message --> <div class="home hold full huef center air"> <div class="focus row"> <p><i>Neon ERA presents</i></p> <p class="shout wag">Furball Forces</p> <!-- just like in real life, say who you are and give a concise reason why you add value to someone's life and then make a call to action, if they want to learn more they can always scroll to learn more --> <div> <!-- a class="unit hold" href="#fullscreen"><button>WATCH TRAILER</button></a --> <a class="unit yak" href="#choose"><button>PLAY GAME</button></a> </div> </div> <div class="focus center row leak"> <!-- just like in real life, looking pretty attracts attention, so show off and look glamorous! --> <img class="unit blink" src="file:///Users/mark/Downloads/supercatdog.png" style="min-width: 10em; width: 80%;"> </div> <script>location.hash = ''</script> <script src="https://cdn.jsdelivr.net/npm/gun/lib/fun.js"></script> <script>;(function(){ // OPTIONAL MUSIC: $('.home button').on('click', function(){ if(window.screen.height > window.screen.width){ return } $('body').append("<div id='audio' onclick='$(this).remove();'><iframe width='0' height='0' src='https://www.youtube-nocookie.com/embed/LLPoZGX0qZk?autoplay=1' frameborder='0'></iframe></div>"); }) }()); </script> <style>#audio { padding: 0.5em; position: fixed; bottom: 0; left: 0; } #audio:before { content: '\25BA'; } #audio:hover:before { content: '\25FC'; }</style> </div> <div id="choose" class="hold full hue4 center air"> <div class="focus row"> <p class="shout wag fur">Choose Team:</p> <div> <a class="unit yak" href="#automecha"><button style="background: white; color: black;">#AutoMecha</button></a> <a class="unit yak" href="#cyberninjas"><button style="background: black; color: white; border-color: black;">#CyberNinjas</button></a> </div> </div> <div class="focus center row leak"> <img class="unit blink" src="file:///Users/mark/Downloads/supercatdog.png" style="transform: scaleX(-1); filter: invert(1); min-width: 10em; width: 80%;"> </div> </div> <div id="cyberninjas" class="hold full black"> <style> #cyberninjas:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p class="loud crack">Episode 1: Waking</p> <p>"How long until they're online?"</p> <p>"We're copying the soul files, almost done."</p> <p>"Monsters are on the bridge, we do not have time!"</p> <p>"The new body is printing now, it'll be able to outrun them all, just hold on."</p> <p>"It won't know where to run! We're risking ruining the whole resistance, I need to talk to it now."</p> <p>"95% done." The voice behind the glass turns to the soul in the body, "My cub, can you hear me?"</p> <p>...</p> <a class="unit yak" href="#cyberninjas2"><button>Reply "Yes, Mom?"</button></a> </div> <script> ;(function(){ $('#cyberninjas a').on('click', function(){ $('#hud .life').removeClass('down'); }); }()); </script> </div> <div id="cyberninjas2" class="hold full red"> <style> #cyberninjas2:target .story { animation: print 3s steps(50, end); } #hud { opacity: 0.4; font-family: 'Audiowide', cursive; z-index: 999999999999; transition: all 3s; } #hud .life { position: fixed; left: 50%; bottom: 0px; padding: 0.25em 1em 0.1em; border-radius: 0.5em 0.5em 0 0; transform: translateX(-50%); background: black; text-shadow: 0em -0.125em 0.75em white; } #hud .score { position: fixed; left: 50%; top: 0px; padding: 0.1em 1em 0.25em; border-radius: 0 0 0.5em 0.5em; transform: translateX(-50%); background: black; text-shadow: 0em 0.1em 0.75em white; } #hud .down { bottom: -2em !important; } #hud .up { top: -2em !important; } </style> <div id="hud"> <div class="score shade up"> SCORE: <span id="hudscore">0</span>% </div> <div class="life shade down"> LIFE: <span id="hudlife">50</span>% </div> </div> <div class="story pad"> <p>A fire explodes in the room behind the glass as an AutoMecha blows the door open.</p> <p>The floor shakes and the bed crashes through the wall, flying out of the building.</p> <p class="center">"Mom!!!"</p> <p>There is a total free fall from 10 levels up, water down below.</p> <p>...</p> <a class="unit yak" href="#cyberninjas3"><button>Dive or Die</button></a> </div> <script> ;(function(){ $('#cyberninjas2 a').on('click', function(){ $('#hudlife').text($('#hudlife').data().is = 50); }); }()); </script> </div> <div id="cyberninjas3" class="hold full blue"> <style> @import url('https://fonts.googleapis.com/css?family=Audiowide'); #cyberninjas3:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p>The water splashes, swelling and swirling all around.</p> <p>...</p> <p class="center">Rapidly tap to swim up to air:</p> <a class="unit yak"><button>Swim</button></a> </div> <script> ;(function(){ var go, life = $('#hudlife').data(); $('#cyberninjas3 a').on('click', function(){ $('#hudlife').text(life.is += 5); if(100 <= life.is){ location.hash = 'cyberninjas4'; clearInterval(go); go = false; return; } if(go){ return } go = setInterval(function(){ if(0 >= life.is){ location.hash = 'cyberninjas2'; $('#hudlife').text(life.is = 50); clearInterval(go); go = false; return; } $('#hudlife').text(life.is -= 5); }, 1000); // 1 second }); }()); </script> </div> <div id="cyberninjas4" class="hold full black"> <style> #cyberninjas4:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p class="loud crack">Episode 2: Who Am I?</p> <p>"Grab on!" A voice calls out from the darkness.</p> <p>A life vest hits the water and floats within arm's distance.</p> <p>The shivering body is pulled up onto the boat.</p> <p>"Wow, you're heavier than you look. Are you OK? What's your name?"</p> <p>...</p> <p class="center">Write your reply & hit enter:</p> <form class="center"> <input class="loud" style="width: 60%;"> </form> </div> <script> ;(function(){ $('form').on('submit', function(eve){ eve.preventDefault() }); $('#cyberninjas4').on('submit', function(){ var name = $(this).find('input').val(); if(!name.length){ return } $('.story-name').text(' '+(window.NAME = name)); $('#hud .score').removeClass('up'); location.hash = 'cyberninjas5'; }) }()); </script> </div> <div id="cyberninjas5" class="hold full green"> <style> #cyberninjas5:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p>"Well<span class="story-name"></span>, it's a miracle you did not die in the building explosion or from that fall."</p> <p>"What is going on? What happened?"</p> <p>"You can't remember? Your brain must be knocked up pretty hard."</p> <p>"No, I was mid copy into this body and now my memories are glitching."</p> <p>"Woah, you're one of those pro elite AREION revolutionaries? All flesh & blood! Dense, too. I would've assumed they were stealing AutoMecha tech for that instead."</p> <p>"I was about to be told vital data for the resistance, but then they blew up the build--"</p> <p>...</p> <p>"Hey, what's the matter?"</p> <p>"My mom. She was in there. I need to go back. Please, help me and tell me everything you know."</p> <p>"I'm so sorry. I can only get so close with the boat, you're gonna have to jump over a lot of broken bits. You ready?"</p> <p>...</p> <a class="unit yak" href="#cyberninjas6"><button>GO!</button></a> </div> </div> <div id="cyberninjas6" class="hold full green"> <style> #cyberninjas6:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p class="center">... to be continued ...</p> <div id="player" style="position: fixed; width: 1em; height: 1em; background: white; left: 50%; top: 50%; border-radius: 100%;"></div> <!-- jumping game ? like offline dinosaur ? --> </div> <script src="../../../gun/lib/meta.js"></script> <script> ;(function(){ var p = $('#player'); p.x = 50; p.y = 50; meta.edit({ name: "Up", combo: ["W"], on: function(){ console.log("up"); this.to = this.to || setInterval(this.on, 100); $("html, body").stop().animate({ scrollTop: $(window).scrollTop()-100 }, 100); p.css({top: --p.y +'%'}); }, use: function(){}, up: function(){ clearTimeout(this.to); this.to = 0 } }); meta.edit({ name: "Left", combo: ["A"], on: function(){ console.log("left"); this.to = this.to || setInterval(this.on, 100); p.css({left: --p.x +'%'}); }, use: function(){}, up: function(){ clearTimeout(this.to); this.to = 0 } }); meta.edit({ name: "Down", combo: ["S"], on: function on(){ console.log("down"); this.to = this.to || setInterval(this.on, 100); $("html, body").stop().animate({ scrollTop: $(window).scrollTop()+100 }, 100); p.css({top: ++p.y +'%'}); }, use: function(){}, up: function(){ clearTimeout(this.to); this.to = 0 } }); meta.edit({ name: "Right", combo: ["D"], on: function(){ console.log("right"); this.to = this.to || setInterval(this.on, 100); p.css({left: ++p.x +'%'}); }, use: function(){}, up: function(){ clearTimeout(this.to); this.to = 0 } }); meta.edit({ name: "Jump", combo: [32], on: function(){ console.log("jump") }, use: function(){}, up: function(){} }); meta.edit({ name: "Crouch", combo: [16], on: function(){ console.log("crouch") }, use: function(){}, up: function(){} }); meta.edit({ name: "Use", combo: ["E"], on: function(){ console.log("use") }, use: function(){}, up: function(){} }); meta.edit({ name: "Fire", combo: ["F"], on: function(){ console.log("fire") }, use: function(){}, up: function(){} }); meta.edit({ name: "Switch", combo: [9], on: function(){ console.log("Switch") }, use: function(){}, up: function(){} }); window.requestAnimationFrame = window.requestAnimationFrame || setTimeout; window.requestAnimationFrame(function frame(){ window.requestAnimationFrame(frame, 16); }, 16); }()); </script> </div> <div id="automecha" class="hold full white blackt"> <style> #automecha:target .story { animation: print 3s steps(50, end); } </style> <div class="story pad"> <p class="loud crack">Episode 1: Training</p> <p>...</p> </div> </div> <div class="hold black center"> <div class="pad"> <div class="left"> <p class="loud">For <i>You</i>,</p> <p>Crafted with love, <span class="redt"></span> by ERA.</p> </div> </div> <div> <img src="https://era.eco/media/world.png" class="row"> </div> </div> </body> </html>