@gmod-workshop/steamdown
Version:
Convert Markdown to Steam BBCode
43 lines (39 loc) • 1.5 kB
TypeScript
import { marked, Tokens, Marked, Renderer as Renderer$1 } from 'marked';
declare class Renderer extends marked.Renderer {
space(): string;
code({ text }: Tokens.Code): string;
blockquote({ tokens }: Tokens.Blockquote): string;
html(token: Tokens.HTML): string;
heading({ tokens, depth }: Tokens.Heading): string;
hr(): string;
list({ ordered, items }: Tokens.List): string;
listitem({ tokens, task, checked, loose }: Tokens.ListItem): string;
checkbox({ checked }: Tokens.Checkbox): string;
paragraph({ tokens }: Tokens.Paragraph): string;
table({ header, rows }: Tokens.Table): string;
tablerow({ text }: Tokens.TableRow): string;
tablecell({ tokens, header }: Tokens.TableCell): string;
strong({ tokens }: Tokens.Strong): string;
em({ tokens }: Tokens.Em): string;
codespan({ text }: Tokens.Codespan): string;
br(): string;
del({ tokens }: Tokens.Del): string;
link({ href, tokens }: Tokens.Link): string;
image({ href }: Tokens.Image): string;
text(token: Tokens.Text | Tokens.Escape): string;
}
type ConvertOptions = {
marked?: Marked;
renderer?: Renderer$1;
};
declare class Converter {
private readonly marked;
private readonly renderer;
constructor(options?: ConvertOptions);
/**
* Converts Markdown to Steam BBCode.
* @param markdown Markdown to convert.
*/
convert(markdown: string): Promise<string>;
}
export { type ConvertOptions, Converter, Renderer };