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@gmetrixr/rjson

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import { rn } from ".."; import { RecordNode, RT } from "../../R"; import { ArrayOfValues, VarDefROM } from "../variables"; export interface RuleText { ruleIdText: string; weTexts: string[]; weAndOr: "AND" | "OR" | "and" | "or"; taTexts: string[]; } /** * Separating out this class as this doesn't need to be included in production and also, * because this imports potentially heavy "chalk" dependency */ export declare class rulePrintUtils { /** Get an instance of Console Rule Printer */ static crp: () => ConsoleRulePrinter; /** Get an instance of Friendly Rule Printer */ static frp: () => FriendlyRulePrinter; static generateRuleTextsAndPrint: (scene: RecordNode<RT.scene>, varDefMap?: VarDefROM) => void; static generateFriendlyRuleTextsAndPrint: (project: RecordNode<RT.project>, sceneIds: number[]) => void; static generateFriendlyRuleTexts: (project: RecordNode<RT.project>, sceneIds: number[]) => string; } /** * Use this class via the singleton getter * Eg: ConsoleRulePrinter.getInstance().doSomething.... */ declare class ConsoleRulePrinter { static getInstance: () => ConsoleRulePrinter; private static instance; generateRuleTextsAndPrint: (scene: RecordNode<RT.scene>, varDefMap?: VarDefROM) => void; generateRuleText: (rule: RecordNode<RT.rule>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM) => RuleText; consoleRuleTextPrinter: (ruleText: RuleText) => void; ruleIdText: (rule: RecordNode<RT.rule>) => string; weText: (we: RecordNode<RT.when_event>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM, values?: ArrayOfValues) => string; taText: (ta: RecordNode<RT.then_action>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM, values?: ArrayOfValues) => string; private coIdToName; } /** * Use this class via the singleton getter * Eg: FriendlyRulePrinter.getInstance().doSomething.... */ declare class FriendlyRulePrinter { static getInstance: () => FriendlyRulePrinter; private static instance; generateRuleTextsAndPrint: (project: RecordNode<RT.project>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM) => void; generateRuleText: (rule: RecordNode<RT.rule>, project: RecordNode<RT.project>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM) => RuleText; friendlyRuleLine: (ruleText: RuleText) => string; weText: (we: RecordNode<RT.when_event>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM, values?: ArrayOfValues) => string; taText: (ta: RecordNode<RT.then_action>, project: RecordNode<RT.project>, scene: RecordNode<RT.scene>, varDefMap?: VarDefROM, values?: ArrayOfValues) => string; private coIdToName; } export {};