@gltf-transform/functions
Version:
Functions for common glTF modifications, written using the core API
35 lines (34 loc) • 1.23 kB
TypeScript
import { Texture } from '@gltf-transform/core';
import { TextureChannel } from '@gltf-transform/core';
/**
* Returns a list of {@link TextureChannel TextureChannels} used by the given
* texture. Determination is based only on the _role_ of the textures, e.g.
* a texture used for the `occlusionTexture` will have (at least) a red channel
* in use. See {@link getTextureChannelMask} for bitmask alternative.
*
* Example:
*
* ```js
* const channels = listTextureChannels(texture);
* if (channels.includes(TextureChannel.R)) {
* console.log('texture red channel used');
* }
* ```
*/
export declare function listTextureChannels(texture: Texture): TextureChannel[];
/**
* Returns bitmask of all {@link TextureChannel TextureChannels} used by the
* given texture. Determination is based only on the _role_ of the textures, e.g.
* a texture used for the `occlusionTexture` will have (at least) a red channel.
* See {@link listTextureChannels} for an array alternative.
*
* Example:
*
* ```js
* const mask = getTextureChannelMask(texture);
* if (mask & TextureChannel.R) {
* console.log('texture red channel used');
* }
* ```
*/
export declare function getTextureChannelMask(texture: Texture): number;