@gitlab/ui
Version:
GitLab UI Components
60 lines (50 loc) • 1.9 kB
JavaScript
import { mapValues } from 'lodash-es';
const CSS_VAR = /^var\(\s*(--[\w-]+)\s*(?:,\s*([\s\S]*?)\s*)?\)$/;
const resolveString = (value, styles) => {
if (value.toLowerCase() === 'currentcolor') {
return styles.color;
}
const match = CSS_VAR.exec(value);
if (!match) {
return value;
}
const [, name, fallback] = match;
const resolved = styles.getPropertyValue(name).trim();
if (resolved) {
return resolved;
}
return fallback ? resolveString(fallback, styles) : value;
};
/**
* Deeply replaces `var(--token)` and `currentcolor` strings with the values they resolve to for the
* given element.
*
* The SVG renderer needs none of this: it emits both forms into the DOM, where the browser resolves
* them and keeps them live across a colour-mode change. Canvas has no such context. `fillStyle` is
* a plain string setter, so an unparseable `var(--token)` is dropped on the floor and leaves the
* previous fill in place, while `currentcolor` has no element to inherit from and is defined to
* resolve to opaque black. Either way a canvas-rendered chart silently loses its themed colours.
*
* Resolution is relative to `element` rather than the document root so that `.gl-dark-scope`
* ancestors are honoured.
*
* Values are resolved once, so callers are responsible for resolving again when the colour mode
* changes.
*/
export const resolveCssValues = (input, element) => {
const styles = window.getComputedStyle(element);
const walk = (value) => {
if (typeof value === 'string') {
return resolveString(value, styles);
}
if (Array.isArray(value)) {
return value.map((item) => walk(item));
}
// Themes carry functions (formatters) which must pass through untouched.
if (value !== null && typeof value === 'object') {
return mapValues(value, walk);
}
return value;
};
return walk(input);
};