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@girs/gnome-shell

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GJS TypeScript type definitions for GNOME Shell Extensions

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// https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/appMenu.js import type St from '@girs/st-16'; import type Clutter from '@girs/clutter-16'; import type Shell from '@girs/shell-16'; import type { PopupMenu, PopupSeparatorMenuItem, PopupMenuSection } from './popupMenu.js'; import type { getAppFavorites } from './appFavorites.js'; import type { getDefault } from '../misc/parentalControlsManager.js'; export class AppMenu extends PopupMenu { protected _app: Shell.App | null; protected _appSystem: Shell.AppSystem; protected _parentalControlsManager: ReturnType<typeof getDefault>; protected _appFavorites: ReturnType<typeof getAppFavorites>; protected _enableFavorites: boolean; protected _showSingleWindows: boolean; protected _windowsChangedId: number; protected _updateWindowsLaterId: number; protected _openWindowsHeader: PopupSeparatorMenuItem; protected _windowSection: PopupMenuSection; protected _newWindowItem: ReturnType<typeof this.addAction>; protected _actionSection: PopupMenuSection; protected _onGpuMenuItem: ReturnType<typeof this.addAction>; protected _detailsItem: ReturnType<typeof this.addAction>; protected _quitItem: ReturnType<typeof this.addAction>; /** * @param sourceActor - actor the menu is attached to * @param side - arrow side * @param params - options * @param params.favoritesSection - show items to add/remove favorite * @param params.showSingleWindow - show window section for a single window */ constructor(sourceActor: Clutter.Actor, side?: St.Side, params?: { favoritesSection?: boolean; showSingleWindow: boolean }); protected _onAppStateChanged(sys: any, app: any): void; protected _updateQuitItem(): void; protected _updateNewWindowItem(): void; protected _updateFavoriteItem(): void; protected _updateGpuItem(): void; protected _updateDetailsVisibility(): void; protected _animateLaunch(): void; protected _getNonDefaultLaunchGpu(): Shell.AppLaunchGpu; protected _queueUpdateWindowsSection(): void; protected _updateWindowsSection(): void; public destroy(): void; /** * @returns true if the menu is empty */ public isEmpty(): boolean; /** * @param app the app the menu represents */ public setApp(app: Shell.App): void; }