@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
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text/typescript
/*
* Copyright (c) 2015-2018, IGN France.
* Copyright (c) 2018-2026, Giro3D team.
* SPDX-License-Identifier: MIT
*/
/**
* Exposes rendering options for the current Giro3D instance.
*
*/
class RenderingOptions {
/**
* Enables EDL (Eye Dome Lighting) effect for point clouds.
*
* @defaultValue false
*/
public enableEDL: boolean;
/**
* The intensity of the EDL effect.
*
* @defaultValue 0.7
*/
// eslint-disable-next-line @typescript-eslint/naming-convention
public EDLStrength: number;
/**
* The radius of the EDL effect.
*
* @defaultValue 1.5
*/
// eslint-disable-next-line @typescript-eslint/naming-convention
public EDLRadius = 1.5;
/**
* Enables inpainting (hole filling) effect for point clouds.
*
* @defaultValue false
*/
public enableInpainting = false;
/**
* The number of inpainting steps.
*
* @defaultValue 2
*/
public inpaintingSteps: number;
/**
* How much the difference of depth between two pixels contribute to the inpainting weight.
*
* @defaultValue 0.5
*/
public inpaintingDepthContribution: number;
/**
* Enables point cloud occlusion effect.
*
* @defaultValue false
*/
public enablePointCloudOcclusion: boolean;
/**
* Enables Multisampling Antialiasing (MSAA) on post-processing.
* @defaultValue true
*/
public enableMSAA: boolean;
public constructor() {
this.enableEDL = false;
this.EDLStrength = 0.7;
this.EDLRadius = 1.5;
this.enableInpainting = false;
this.inpaintingSteps = 2;
this.inpaintingDepthContribution = 0.5;
this.enablePointCloudOcclusion = false;
this.enableMSAA = true;
}
}
export default RenderingOptions;