@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
49 lines (42 loc) • 1.77 kB
text/typescript
/*
* Copyright (c) 2015-2018, IGN France.
* Copyright (c) 2018-2026, Giro3D team.
* SPDX-License-Identifier: MIT
*/
import type GUI from 'lil-gui';
import type Instance from '../core/Instance';
import Panel from './Panel';
class RenderingInspector extends Panel {
/**
* @param parentGui - The parent GUI.
* @param instance - The instance.
*/
public constructor(parentGui: GUI, instance: Instance) {
super(parentGui, instance, 'Visual parameters');
this.addController(instance.renderingOptions, 'enableMSAA')
.name('MSAA')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'enableEDL')
.name('EDL')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'EDLRadius', 0, 2)
.name('EDL Radius')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'EDLStrength', 0, 2)
.name('EDL Strength')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'enableInpainting')
.name('Inpainting')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'inpaintingSteps', 1, 6)
.name('Inpainting steps')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'inpaintingDepthContribution', 0.01, 1)
.name('Inpainting depth contrib.')
.onChange(() => this.notify());
this.addController(instance.renderingOptions, 'enablePointCloudOcclusion')
.name('Point cloud occlusion')
.onChange(() => this.notify());
}
}
export default RenderingInspector;