@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
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JavaScript
/*
* Copyright (c) 2015-2018, IGN France.
* Copyright (c) 2018-2026, Giro3D team.
* SPDX-License-Identifier: MIT
*/
import MaterialUtils from '../../MaterialUtils';
import { AttributeSlot } from './AttributeSlot';
const slotNames = {
0: 'color',
1: 'color_1',
2: 'color_2'
};
export class ColorSlot extends AttributeSlot {
static getAttributeName(index) {
return slotNames[index];
}
constructor(material, index) {
super(ColorSlot.getAttributeName(index));
this.uniform = {
weight: 0
};
this._material = material;
if (index === 0) {
// first color is always present
this._flagDefine = null;
} else {
this._flagDefine = `COLOR_${index}`;
}
}
get hasAttribute() {
if (this._flagDefine === null) {
return true;
}
return typeof this._material.defines[this._flagDefine] !== 'undefined';
}
set hasAttribute(value) {
if (this._flagDefine === null) {
throw new Error('Color slot 0 is always present');
}
MaterialUtils.setDefine(this._material, this._flagDefine, value);
}
get state() {
return {
weight: this.weight
};
}
set state(state) {
if (typeof state.weight !== 'undefined') {
this.weight = state.weight;
}
}
}