@giro3d/giro3d
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A JS/WebGL framework for 3D geospatial data visualization
32 lines • 1.21 kB
TypeScript
import type { Texture } from 'three';
import type { HasDefines } from '../../MaterialUtils';
import type { Classification } from '../Classification';
import { ClassificationsTexture } from '../Classification';
import { AttributeSlot } from './AttributeSlot';
export interface ClassificationPropertiesUniform {
weight: number;
lut: Texture | null;
}
export interface ClassificationSlotState {
weight: number;
classifications: Classification[];
}
type SlotIndex = 0 | 1 | 2;
export declare class ClassificationSlot extends AttributeSlot {
static getAttributeName(index: SlotIndex): string;
readonly texture: ClassificationsTexture;
readonly uniform: ClassificationPropertiesUniform;
private readonly _material;
private readonly _flagDefine;
constructor(material: HasDefines, index: SlotIndex);
get classifications(): Classification[];
set classifications(classifications: Classification[]);
get hasAttribute(): boolean;
set hasAttribute(value: boolean);
update(): void;
dispose(): void;
get state(): ClassificationSlotState;
set state(state: Partial<ClassificationSlotState>);
}
export {};
//# sourceMappingURL=ClassificationSlot.d.ts.map