@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
19 lines • 629 B
JavaScript
/*
* Copyright (c) 2015-2018, IGN France.
* Copyright (c) 2018-2026, Giro3D team.
* SPDX-License-Identifier: MIT
*/
/**
* The various states supported by a material (more precisely its fragment shader).
*/
var RenderingState = /*#__PURE__*/function (RenderingState) {
/** The normal state. */
RenderingState[RenderingState["FINAL"] = 0] = "FINAL";
/**
* The fragment shader outputs (ID, Z, U, V) without encoding.
* Requires a 32-bit floating point render target.
*/
RenderingState[RenderingState["PICKING"] = 1] = "PICKING";
return RenderingState;
}(RenderingState || {});
export default RenderingState;