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@giro3d/giro3d

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A JS/WebGL framework for 3D geospatial data visualization

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/** * Exposes rendering options for the current Giro3D instance. * */ declare class RenderingOptions { /** * Enables EDL (Eye Dome Lighting) effect for point clouds. * * @defaultValue false */ enableEDL: boolean; /** * The intensity of the EDL effect. * * @defaultValue 0.7 */ EDLStrength: number; /** * The radius of the EDL effect. * * @defaultValue 1.5 */ EDLRadius: number; /** * Enables inpainting (hole filling) effect for point clouds. * * @defaultValue false */ enableInpainting: boolean; /** * The number of inpainting steps. * * @defaultValue 2 */ inpaintingSteps: number; /** * How much the difference of depth between two pixels contribute to the inpainting weight. * * @defaultValue 0.5 */ inpaintingDepthContribution: number; /** * Enables point cloud occlusion effect. * * @defaultValue false */ enablePointCloudOcclusion: boolean; /** * Enables Multisampling Antialiasing (MSAA) on post-processing. * @defaultValue true */ enableMSAA: boolean; constructor(); } export default RenderingOptions; //# sourceMappingURL=RenderingOptions.d.ts.map