@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
58 lines (53 loc) • 1.42 kB
JavaScript
/*
* Copyright (c) 2015-2018, IGN France.
* Copyright (c) 2018-2026, Giro3D team.
* SPDX-License-Identifier: MIT
*/
import { Box3 } from 'three';
import { OBB } from 'three/examples/jsm/Addons.js';
const tmpBox = new Box3();
/**
* Provides an approximated volume taken by a {@link TileGeometry}
* used for culling and LOD computation.
*/
export default class TileVolume {
_localBox = null;
get localBox() {
if (!this._localBox) {
this._localBox = this.computeLocalBox();
}
return this._localBox;
}
/**
* Returns the local size of this volume.
*/
getLocalSize(target) {
return this.localBox.getSize(target);
}
/**
* Returns the local bounding box.
*/
getLocalBoundingBox(target) {
const result = target ?? new Box3();
result.copy(this.localBox);
return result;
}
/**
* Gets the world bounding box, taking into account world transformation.
*/
getWorldSpaceBoundingBox(target, matrix) {
const result = target ?? new Box3();
result.copy(this.localBox);
result.applyMatrix4(matrix);
return result;
}
/**
* Gets the world-space oriented bounding box of this tile volume.
*/
getOBB(matrix) {
return new OBB().fromBox3(this.getWorldSpaceBoundingBox(new Box3(), matrix));
}
getWorldSpaceBoundingSphere(target, matrix) {
return this.getWorldSpaceBoundingBox(tmpBox, matrix).getBoundingSphere(target);
}
}