@giro3d/giro3d
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A JS/WebGL framework for 3D geospatial data visualization
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TypeScript
import { BufferGeometry, Vector3 } from 'three';
import type Extent from '../../core/geographic/Extent';
import type HeightMap from '../../core/HeightMap';
import type MemoryUsage from '../../core/MemoryUsage';
import type TileGeometry from './TileGeometry';
import { type GetMemoryUsageContext } from '../../core/MemoryUsage';
export interface TileGeometryOptions {
extent: Extent;
segments: number;
skirtDepth?: number;
}
/**
* Geometry for map tiles in a planar coordinate system (where the up axis is the same everywhere).
*/
declare class PlanarTileGeometry extends BufferGeometry implements MemoryUsage, TileGeometry {
readonly isMemoryUsage: true;
private readonly _dimensions;
private _segments;
private _extent;
private _heightMap;
private _origin;
private _skirtDepth;
getMemoryUsage(context: GetMemoryUsageContext): void;
get vertexCount(): number;
get origin(): Vector3;
get raycastGeometry(): this;
/**
* @param params - Parameters to construct the grid. Should contain an extent
* and a size, either a number of segment or a width and an height in pixels.
*/
constructor(params: TileGeometryOptions);
get segments(): number;
set segments(v: number);
resetHeights(): void;
applyHeightMap(heightMap: HeightMap): {
min: number;
max: number;
};
private buildBuffers;
}
export default PlanarTileGeometry;
//# sourceMappingURL=PlanarTileGeometry.d.ts.map