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@giro3d/giro3d

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A JS/WebGL framework for 3D geospatial data visualization

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/* * Copyright (c) 2015-2018, IGN France. * Copyright (c) 2018-2026, Giro3D team. * SPDX-License-Identifier: MIT */ import { MathUtils, Matrix4, SphereGeometry } from 'three'; import ImageCollectionBase from './ImageCollectionBase'; /** * Constructor options for the OrientedPanoramaCollection entity. */ /** * Displays a collection of oriented panoramas coming from a {@link OrientedPanoramaCollectionSource} in the 3D space. * The panoramas are expected to be in the 'equirectangular' projection. * * Each oriented panorama is displayed as 3 distinct elements: * - a sphere positioned at the location of the camera receptor * - a wireframe to show the camera receptor (orientation, field of view and aspect ratio) * - a texture sphere on which the image is projected * * Each of these 3 elements can be made visible or invisible independently. * * If the collection contains images that are too spread out geographically, visual issues may occur. * This is why we advise to group images that are relatively close together. */ export class OrientedPanoramaCollection extends ImageCollectionBase { /** Readonly flag to indicate that this object is a OrientedPanoramaCollection instance. */ isOrientedPanoramaCollection = true; type = 'OrientedPanoramaCollection'; constructor(options) { const geometry = new SphereGeometry(1, 12, 8).rotateZ(MathUtils.degToRad(90)).applyMatrix4(new Matrix4().makeScale(1, 1, -1)).rotateY(MathUtils.degToRad(90)); super(geometry, geometry, options); } computeWireframeScaleMatrix(source) { return new Matrix4().makeScale(source.distance, source.distance, source.distance); } } export default OrientedPanoramaCollection;