@giro3d/giro3d
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A JS/WebGL framework for 3D geospatial data visualization
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TypeScript
import type { PixelFormat, Texture, TextureDataType } from 'three';
import type TileMesh from '../../entities/tiles/TileMesh';
import type ElevationRange from '../ElevationRange';
import type Extent from '../geographic/Extent';
import type { LayerEvents, LayerOptions, LayerUserData, Target, TextureAndPitch } from './Layer';
import Layer from './Layer';
export interface ElevationLayerOptions extends LayerOptions {
/**
* The minimal/maximal elevation values of this layer.
* If unspecified, the layer will attempt to compute an approximation using downsampled data.
*/
minmax?: ElevationRange;
}
/**
* A layer that provides elevation data to display terrains.
*/
export declare class ElevationLayer<UserData extends LayerUserData = LayerUserData> extends Layer<LayerEvents, UserData> {
minmax: {
min: number;
max: number;
isDefault?: boolean;
};
/**
* Read-only flag to check if a given object is of type ElevationLayer.
*/
readonly isElevationLayer: boolean;
/**
* Creates an elevation layer.
* See the example for more information on layer creation.
*
* @param options - The layer options.
*/
constructor(options: ElevationLayerOptions);
getRenderTargetDataType(): TextureDataType;
getRenderTargetPixelFormat(): PixelFormat;
protected adjustExtent(extent: Extent): Extent;
protected onInitialized(): Promise<void>;
unregisterNode(node: TileMesh): void;
private getMinMax;
protected applyTextureToNode(textureAndPitch: TextureAndPitch, target: Target): void;
protected applyEmptyTextureToNode(target: Target): void;
protected onTextureCreated(texture: Texture): void;
}
/**
* Returns `true` if the given object is a {@link ElevationLayer}.
*/
export declare function isElevationLayer(obj: unknown): obj is ElevationLayer;
export default ElevationLayer;
//# sourceMappingURL=ElevationLayer.d.ts.map