UNPKG

@giro3d/giro3d

Version:

A JS/WebGL framework for 3D geospatial data visualization

76 lines (65 loc) 3.04 kB
import type GUI from 'lil-gui'; import { CameraHelper, type OrthographicCamera, type PerspectiveCamera, type Vector3 } from 'three'; import type Instance from '../core/Instance'; import type View from '../renderer/View'; import { isPerspectiveCamera } from '../utils/predicates'; import Panel from './Panel'; class CameraInspector extends Panel { view: View; camera: PerspectiveCamera | OrthographicCamera; snapshots: CameraHelper[] = []; /** * @param gui - The GUI. * @param instance - The Giro3D instance. */ constructor(gui: GUI, instance: Instance) { super(gui, instance, 'View'); this.view = this.instance.view; this.camera = this.view.camera; const notify = this.notify.bind(this); this.addController(this.camera, 'type').name('Type'); if (isPerspectiveCamera(this.camera)) { this.addController(this.camera, 'fov').min(25).max(150).name('FOV'); } this.addController(instance.mainLoop, 'automaticCameraPlaneComputation') .name('Automatic plane computation') .onChange(notify); this.addController(this.camera, 'far').name('Far plane').onChange(notify); this.addController(this.camera, 'near').name('Near plane').onChange(notify); this.addController(this.view, 'maxFarPlane').name('Max far plane').onChange(notify); this.addController(this.view, 'minNearPlane').name('Min near plane').onChange(notify); this.addController(this.view, 'width').name('Width (pixels)'); this.addController(this.view, 'height').name('Height (pixels)'); this.addController(this, 'createFrustumSnapshot').name('Create frustum snapshot'); this.addController(this, 'deleteSnapshots').name('Delete frustum snapshots'); const position = this.gui.addFolder('Position'); position.close(); this._controllers.push(position.add(this.camera.position, 'x')); this._controllers.push(position.add(this.camera.position, 'y')); this._controllers.push(position.add(this.camera.position, 'z')); if (this.view.controls && 'target' in this.view.controls) { const target = this.gui.addFolder('Target'); target.close(); const targetObj = this.view.controls.target as Vector3; this._controllers.push(target.add(targetObj, 'x')); this._controllers.push(target.add(targetObj, 'y')); this._controllers.push(target.add(targetObj, 'z')); } } deleteSnapshots() { this.snapshots.forEach(helper => { helper.dispose(); this.instance.remove(helper); }); this.snapshots.length = 0; } createFrustumSnapshot() { const helper = new CameraHelper(this.instance.view.camera); this.instance.add(helper); helper.update(); this.instance.notifyChange(); helper.updateMatrixWorld(true); this.snapshots.push(helper); } } export default CameraInspector;