@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
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TypeScript
import type { Camera, Scene, SpriteMaterial, WebGLRenderer } from 'three';
import { Sprite } from 'three';
import type SimpleGeometryMesh from './SimpleGeometryMesh';
import type { DefaultUserData } from './SimpleGeometryMesh';
export type ConstructorParams = {
material: SpriteMaterial;
opacity?: number;
pointSize?: number;
};
export default class PointMesh<UserData extends DefaultUserData = DefaultUserData> extends Sprite implements SimpleGeometryMesh<UserData> {
readonly isSimpleGeometryMesh: true;
readonly isPointMesh: true;
readonly type: "PointMesh";
private _featureOpacity;
private _styleOpacity;
private _pointSize;
userData: Partial<UserData>;
constructor(params: ConstructorParams);
set opacity(opacity: number);
private updateOpacity;
onBeforeRender(renderer: WebGLRenderer, _scene: Scene, camera: Camera): void;
update(options: Omit<ConstructorParams, 'material'> & {
material: SpriteMaterial | null;
renderOrder: number;
}): void;
dispose(): void;
}
export declare function isPointMesh<UserData extends DefaultUserData = DefaultUserData>(obj: unknown): obj is PointMesh<UserData>;
//# sourceMappingURL=PointMesh.d.ts.map