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@giro3d/giro3d

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A JS/WebGL framework for 3D geospatial data visualization

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import { ShaderMaterial, type AnyPixelFormat, type IUniform, type Texture, type TextureDataType } from 'three'; import Interpretation, { type InterpretationUniform } from '../../core/layer/Interpretation'; interface NoDataOptions { replacementAlpha?: number; radius?: number; enabled: boolean; } export interface Options { texture: Texture; interpretation: Interpretation; flipY: boolean; noDataOptions: NoDataOptions; showImageOutlines: boolean; showEmptyTexture: boolean; transparent: boolean; expandRGB: boolean; convertRGFloatToRGBAUnsignedByte: { precision: number; offset: number; } | null; } interface Uniforms { tex: IUniform<Texture | null>; gridTexture: IUniform<Texture | null>; flipY: IUniform<boolean>; showImageOutlines: IUniform<boolean>; expandRGB: IUniform<boolean>; opacity: IUniform<number>; channelCount: IUniform<number>; showEmptyTexture: IUniform<boolean>; isEmptyTexture: IUniform<boolean>; noDataOptions: IUniform<NoDataOptions>; interpretation: IUniform<InterpretationUniform>; convertRGFloatToRGBAUnsignedByte: IUniform<boolean>; heightPrecision: IUniform<number>; heightOffset: IUniform<number>; } declare class ComposerTileMaterial extends ShaderMaterial { readonly isComposerTileMaterial: true; dataType?: TextureDataType; pixelFormat?: AnyPixelFormat; get type(): string; readonly uniforms: Uniforms; /** * Creates an instance of ComposerTileMaterial. * * @param options - The options */ constructor(options: Options); private init; private reset; /** * Acquires a pooled material. * * @param opts - The options. */ static acquire(opts: Options): ComposerTileMaterial; /** * Releases the material back into the pool. * * @param material - The material. */ static release(material: ComposerTileMaterial): void; } export declare function isComposerTileMaterial(obj: unknown): obj is ComposerTileMaterial; export default ComposerTileMaterial; //# sourceMappingURL=ComposerTileMaterial.d.ts.map