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@giro3d/giro3d

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A JS/WebGL framework for 3D geospatial data visualization

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import GUI from 'lil-gui'; import type Instance from '../core/Instance'; import type Panel from './Panel'; export interface InspectorOptions { /** * The panel width, in pixels. * * @defaultValue 450 */ width?: number; /** * The title of the inspector. * * @defaultValue Inspector */ title?: string; } /** * Provides a user interface to inspect and edit the Giro3D scene. * The inspector is made of several {@link Panel}. * You can implement custom panels and add them to the inspector with * {@link Inspector.addPanel}. * */ declare class Inspector { instance: Instance; gui: GUI; folders: Panel[]; /** * Creates an instance of the inspector. * * @param parent - The HTML element to attach the panel to, or the `id` of this element. * @param instance - The Giro3D instance. * @param options - The options. */ constructor(parent: HTMLElement | string, instance: Instance, options?: InspectorOptions); collapse(): void; /** * Removes all panel from the inspector. * */ clearPanels(): void; /** * Adds a panel to the inspector. * * @param panel - The panel to add. */ addPanel(panel: Panel): void; /** * Attaches the inspector to the specified DOM element. * * @param parent - The element to attach the panel to, or the `id` to the element. * @param instance - The Giro3D instance. * @param options - The options. * @returns The created inspector. */ static attach(parent: HTMLElement | string, instance: Instance, options?: InspectorOptions): Inspector; /** * Detach this Inspector from its instance. * */ detach(): void; update(): void; } export default Inspector; //# sourceMappingURL=Inspector.d.ts.map