@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
35 lines • 1.19 kB
TypeScript
import type GUI from 'lil-gui';
import type Instance from '../core/Instance';
import type Entity3D from '../entities/Entity3D';
import type EntityInspector from './EntityInspector';
import Panel from './Panel';
/**
* Provides an inspector for the entities in an instance.
* To add a custom inspector for a specific entity type,
* use {@link registerInspector}.
*
*/
declare class EntityPanel extends Panel {
private _createInspectorsCb;
folders: GUI[];
inspectors: EntityInspector[];
/**
* @param gui - The GUI.
* @param instance - The Giro3D instance.
*/
constructor(gui: GUI, instance: Instance);
dispose(): void;
/**
* Registers an inspector for an entity type.
*
* @param type - The entity type. This should match the property `type` on the entity.
* @param inspector - The inspector.
* @example
* EntityPanel.registerInspector('Map', MyCustomMapInspector);
*/
static registerInspector<T extends Entity3D = Entity3D>(type: string, inspector: typeof EntityInspector<T>): void;
update(): void;
createInspectors(): void;
}
export default EntityPanel;
//# sourceMappingURL=EntityPanel.d.ts.map