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@giro3d/giro3d

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A JS/WebGL framework for 3D geospatial data visualization

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import { createErrorResponse } from '../utils/WorkerPool'; export function decodeRaster(bil, noData) { let min = +Infinity; let max = -Infinity; const data = new Float32Array(bil.length * 2); // For alpha channel; // NOTE for BIL format, we consider everything that is under noDataValue as noDataValue // this is consistent with the servers behaviour we tested but if you see services that // expects something different, don't hesitate to question the next loop for (let i = 0; i < bil.length; i++) { const value = bil[i]; if (noData != null && value <= noData) { data[i * 2 + 0] = 0; // Elevation at zero by default data[i * 2 + 1] = 0; // Transparent pixel because no-data } else { data[i * 2 + 0] = value; data[i * 2 + 1] = 1; min = Math.min(value, min); max = Math.max(value, max); } } return { data: data.buffer, min, max }; } // Web worker implementation onmessage = function (ev) { const message = ev.data; try { if (message.type === 'DecodeBilTerrainMessage') { const result = decodeRaster(new Float32Array(message.payload.buffer), message.payload.noData); const response = { requestId: message.id, payload: result }; this.postMessage(response, { transfer: [response.payload.data] }); } } catch (err) { this.postMessage(createErrorResponse(message.id, err)); } };