@giro3d/giro3d
Version:
A JS/WebGL framework for 3D geospatial data visualization
47 lines (44 loc) • 1.43 kB
JavaScript
import { createErrorResponse } from '../utils/WorkerPool';
export function decodeRaster(bil, noData) {
let min = +Infinity;
let max = -Infinity;
const data = new Float32Array(bil.length * 2); // For alpha channel;
// NOTE for BIL format, we consider everything that is under noDataValue as noDataValue
// this is consistent with the servers behaviour we tested but if you see services that
// expects something different, don't hesitate to question the next loop
for (let i = 0; i < bil.length; i++) {
const value = bil[i];
if (noData != null && value <= noData) {
data[i * 2 + 0] = 0; // Elevation at zero by default
data[i * 2 + 1] = 0; // Transparent pixel because no-data
} else {
data[i * 2 + 0] = value;
data[i * 2 + 1] = 1;
min = Math.min(value, min);
max = Math.max(value, max);
}
}
return {
data: data.buffer,
min,
max
};
}
// Web worker implementation
onmessage = function (ev) {
const message = ev.data;
try {
if (message.type === 'DecodeBilTerrainMessage') {
const result = decodeRaster(new Float32Array(message.payload.buffer), message.payload.noData);
const response = {
requestId: message.id,
payload: result
};
this.postMessage(response, {
transfer: [response.payload.data]
});
}
} catch (err) {
this.postMessage(createErrorResponse(message.id, err));
}
};