UNPKG

@giro3d/giro3d

Version:

A JS/WebGL framework for 3D geospatial data visualization

57 lines 1.81 kB
import { type Feature } from 'ol'; import { type Geometry } from 'ol/geom'; import { type TextureDataType } from 'three'; import ColorLayer from './ColorLayer'; import type { LayerOptions, LayerUserData, Target } from './Layer'; /** * Modes of the mask layer. */ declare enum MaskMode { /** * The mask is applied normally: transparents parts of the mask make the map transparent. */ Normal = 1, /** * The mask is inverted: transparents parts of the mask make the map opaque. */ Inverted = 2 } export interface MaskLayerOptions extends LayerOptions { /** * How to interpret the mask. */ maskMode?: MaskMode; } /** * A {@link ColorLayer} that can be used to mask parts of * a map. The source can be any source supported by the color layers. * */ declare class MaskLayer<UserData extends LayerUserData = LayerUserData> extends ColorLayer<UserData> { private _maskMode; /** * Read-only flag to check if a given object is of type MaskLayer. */ readonly isMaskLayer: boolean; /** * Creates a mask layer. * It should be added in a `Map` to be displayed in the instance. * See the example for more information on layer creation. * * @param options - The layer options. */ constructor(options: MaskLayerOptions); /** * Gets or set the mask mode. */ get maskMode(): MaskMode; set maskMode(v: MaskMode); getRenderTargetDataType(): TextureDataType; applyEmptyTextureToNode(target: Target): void; getVectorFeaturesAtCoordinate(): Feature<Geometry>[]; getVectorFeaturesInExtent(): Feature<Geometry>[]; } declare function isMaskLayer(obj: unknown): obj is MaskLayer; export default MaskLayer; export { isMaskLayer, MaskMode }; //# sourceMappingURL=MaskLayer.d.ts.map