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@gifyourgame/stream-chat-react

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React components to create chat conversations or livestream style chat

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(function (exports, React, reactDom) { 'use strict'; var React__default = 'default' in React ? React['default'] : React; var reactDom__default = 'default' in reactDom ? reactDom['default'] : reactDom; function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var defineProperty = _defineProperty; var global$1 = (typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}); // shim for using process in browser // based off https://github.com/defunctzombie/node-process/blob/master/browser.js function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } var cachedSetTimeout = defaultSetTimout; var cachedClearTimeout = defaultClearTimeout; if (typeof global$1.setTimeout === 'function') { cachedSetTimeout = setTimeout; } if (typeof global$1.clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } function nextTick(fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } } // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; var title = 'browser'; var platform = 'browser'; var browser = true; var env = {}; var argv = []; var version = ''; // empty string to avoid regexp issues var versions = {}; var release = {}; var config = {}; function noop() {} var on = noop; var addListener = noop; var once = noop; var off = noop; var removeListener = noop; var removeAllListeners = noop; var emit = noop; function binding(name) { throw new Error('process.binding is not supported'); } function cwd () { return '/' } function chdir (dir) { throw new Error('process.chdir is not supported'); }function umask() { return 0; } // from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js var performance$1 = global$1.performance || {}; var performanceNow = performance$1.now || performance$1.mozNow || performance$1.msNow || performance$1.oNow || performance$1.webkitNow || function(){ return (new Date()).getTime() }; // generate timestamp or delta // see http://nodejs.org/api/process.html#process_process_hrtime function hrtime(previousTimestamp){ var clocktime = performanceNow.call(performance$1)*1e-3; var seconds = Math.floor(clocktime); var nanoseconds = Math.floor((clocktime%1)*1e9); if (previousTimestamp) { seconds = seconds - previousTimestamp[0]; nanoseconds = nanoseconds - previousTimestamp[1]; if (nanoseconds<0) { seconds--; nanoseconds += 1e9; } } return [seconds,nanoseconds] } var startTime = new Date(); function uptime() { var currentTime = new Date(); var dif = currentTime - startTime; return dif / 1000; } var process = { nextTick: nextTick, title: title, browser: browser, env: env, argv: argv, version: version, versions: versions, on: on, addListener: addListener, once: once, off: off, removeListener: removeListener, removeAllListeners: removeAllListeners, emit: emit, binding: binding, cwd: cwd, chdir: chdir, umask: umask, hrtime: hrtime, platform: platform, release: release, config: config, uptime: uptime }; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function unwrapExports (x) { return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x; } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } function getCjsExportFromNamespace (n) { return n && n['default'] || n; } var _extends_1 = createCommonjsModule(function (module) { function _extends() { module.exports = _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } module.exports = _extends; }); function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } var arrayWithHoles = _arrayWithHoles; function _iterableToArrayLimit(arr, i) { if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } var iterableToArrayLimit = _iterableToArrayLimit; function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } var arrayLikeToArray = _arrayLikeToArray; function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen); } var unsupportedIterableToArray = _unsupportedIterableToArray; function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var nonIterableRest = _nonIterableRest; function _slicedToArray(arr, i) { return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest(); } var slicedToArray = _slicedToArray; function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } var objectWithoutPropertiesLoose = _objectWithoutPropertiesLoose; function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } var objectWithoutProperties = _objectWithoutProperties; function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return arrayLikeToArray(arr); } var arrayWithoutHoles = _arrayWithoutHoles; function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter); } var iterableToArray = _iterableToArray; function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var nonIterableSpread = _nonIterableSpread; function _toConsumableArray(arr) { return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread(); } var toConsumableArray = _toConsumableArray; var runtime_1 = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = (function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { prototype[method] = function(arg) { return this._invoke(method, arg); }; }); } exports.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function(arg) { return { __await: arg }; }; function AsyncIterator(generator, PromiseImpl) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return PromiseImpl.resolve(value.__await).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return PromiseImpl.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function(error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new PromiseImpl(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) { if (PromiseImpl === void 0) PromiseImpl = Promise; var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl ); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError( "The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (! info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function() { return this; }; Gp.toString = function() { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function(object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !! caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports )); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. Function("r", "regeneratorRuntime = r")(runtime); } }); var regenerator = runtime_1; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } var asyncToGenerator = _asyncToGenerator; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var classCallCheck = _classCallCheck; function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var createClass = _createClass; function _defineProperty$1(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var defineProperty$1 = _defineProperty$1; var _typeof_1 = createCommonjsModule(function (module) { function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { module.exports = _typeof = function _typeof(obj) { return typeof obj; }; } else { module.exports = _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } module.exports = _typeof; }); var bind = function bind(fn, thisArg) { return function wrap() { var args = new Array(arguments.length); for (var i = 0; i < args.length; i++) { args[i] = arguments[i]; } return fn.apply(thisArg, args); }; }; /*! * Determine if an object is a Buffer * * @author Feross Aboukhadijeh <https://feross.org> * @license MIT */ var isBuffer = function isBuffer (obj) { return obj != null && obj.constructor != null && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) }; /*global toString:true*/ // utils is a library of generic helper functions non-specific to axios var toString = Object.prototype.toString; /** * Determine if a value is an Array * * @param {Object} val The value to test * @returns {boolean} True if value is an Array, otherwise false */ function isArray(val) { return toString.call(val) === '[object Array]'; } /** * Determine if a value is an ArrayBuffer * * @param {Object} val The value to test * @returns {boolean} True if value is an ArrayBuffer, otherwise false */ function isArrayBuffer(val) { return toString.call(val) === '[object ArrayBuffer]'; } /** * Determine if a value is a FormData * * @param {Object} val The value to test * @returns {boolean} True if value is an FormData, otherwise false */ function isFormData(val) { return (typeof FormData !== 'undefined') && (val instanceof FormData); } /** * Determine if a value is a view on an ArrayBuffer * * @param {Object} val The value to test * @returns {boolean} True if value is a view on an ArrayBuffer, otherwise false */ function isArrayBufferView(val) { var result; if ((typeof ArrayBuffer !== 'undefined') && (ArrayBuffer.isView)) { result = ArrayBuffer.isView(val); } else { result = (val) && (val.buffer) && (val.buffer instanceof ArrayBuffer); } return result; } /** * Determine if a value is a String * * @param {Object} val The value to test * @returns {boolean} True if value is a String, otherwise false */ function isString(val) { return typeof val === 'string'; } /** * Determine if a value is a Number * * @param {Object} val The value to test * @returns {boolean} True if value is a Number, otherwise false */ function isNumber(val) { return typeof val === 'number'; } /** * Determine if a value is undefined * * @param {Object} val The value to test * @returns {boolean} True if the value is undefined, otherwise false */ function isUndefined(val) { return typeof val === 'undefined'; } /** * Determine if a value is an Object * * @param {Object} val The value to test * @returns {boolean} True if value is an Object, otherwise false */ function isObject(val) { return val !== null && typeof val === 'object'; } /** * Determine if a value is a Date * * @param {Object} val The value to test * @returns {boolean} True if value is a Date, otherwise false */ function isDate(val) { return toString.call(val) === '[object Date]'; } /** * Determine if a value is a File * * @param {Object} val The value to test * @returns {boolean} True if value is a File, otherwise false */ function isFile(val) { return toString.call(val) === '[object File]'; } /** * Determine if a value is a Blob * * @param {Object} val The value to test * @returns {boolean} True if value is a Blob, otherwise false */ function isBlob(val) { return toString.call(val) === '[object Blob]'; } /** * Determine if a value is a Function * * @param {Object} val The value to test * @returns {boolean} True if value is a Function, otherwise false */ function isFunction(val) { return toString.call(val) === '[object Function]'; } /** * Determine if a value is a Stream * * @param {Object} val The value to test * @returns {boolean} True if value is a Stream, otherwise false */ function isStream(val) { return isObject(val) && isFunction(val.pipe); } /** * Determine if a value is a URLSearchParams object * * @param {Object} val The value to test * @returns {boolean} True if value is a URLSearchParams object, otherwise false */ function isURLSearchParams(val) { return typeof URLSearchParams !== 'undefined' && val instanceof URLSearchParams; } /** * Trim excess whitespace off the beginning and end of a string * * @param {String} str The String to trim * @returns {String} The String freed of excess whitespace */ function trim(str) { return str.replace(/^\s*/, '').replace(/\s*$/, ''); } /** * Determine if we're running in a standard browser environment * * This allows axios to run in a web worker, and react-native. * Both environments support XMLHttpRequest, but not fully standard globals. * * web workers: * typeof window -> undefined * typeof document -> undefined * * react-native: * navigator.product -> 'ReactNative' */ function isStandardBrowserEnv() { if (typeof navigator !== 'undefined' && navigator.product === 'ReactNative') { return false; } return ( typeof window !== 'undefined' && typeof document !== 'undefined' ); } /** * Iterate over an Array or an Object invoking a function for each item. * * If `obj` is an Array callback will be called passing * the value, index, and complete array for each item. * * If 'obj' is an Object callback will be called passing * the value, key, and complete object for each property. * * @param {Object|Array} obj The object to iterate * @param {Function} fn The callback to invoke for each item */ function forEach(obj, fn) { // Don't bother if no value provided if (obj === null || typeof obj === 'undefined') { return; } // Force an array if not already something iterable if (typeof obj !== 'object') { /*eslint no-param-reassign:0*/ obj = [obj]; } if (isArray(obj)) { // Iterate over array values for (var i = 0, l = obj.length; i < l; i++) { fn.call(null, obj[i], i, obj); } } else { // Iterate over object keys for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { fn.call(null, obj[key], key, obj); } } } } /** * Accepts varargs expecting each argument to be an object, then * immutably merges the properties of each object and returns result. * * When multiple objects contain the same key the later object in * the arguments list will take precedence. * * Example: * * ```js * var result = merge({foo: 123}, {foo: 456}); * console.log(result.foo); // outputs 456 * ``` * * @param {Object} obj1 Object to merge * @returns {Object} Result of all merge properties */ function merge(/* obj1, obj2, obj3, ... */) { var result = {}; function assignValue(val, key) { if (typeof result[key] === 'object' && typeof val === 'object') { result[key] = merge(result[key], val); } else { result[key] = val; } } for (var i = 0, l = arguments.length; i < l; i++) { forEach(arguments[i], assignValue); } return result; } /** * Extends object a by mutably adding to it the properties of object b. * * @param {Object} a The object to be extended * @param {Object} b The object to copy properties from * @param {Object} thisArg The object to bind function to * @return {Object} The resulting value of object a */ function extend(a, b, thisArg) { forEach(b, function assignValue(val, key) { if (thisArg && typeof val === 'function') { a[key] = bind(val, thisArg); } else { a[key] = val; } }); return a; } var utils = { isArray: isArray, isArrayBuffer: isArrayBuffer, isBuffer: isBuffer, isFormData: isFormData, isArrayBufferView: isArrayBufferView, isString: isString, isNumber: isNumber, isObject: isObject, isUndefined: isUndefined, isDate: isDate, isFile: isFile, isBlob: isBlob, isFunction: isFunction, isStream: isStream, isURLSearchParams: isURLSearchParams, isStandardBrowserEnv: isStandardBrowserEnv, forEach: forEach, merge: merge, extend: extend, trim: trim }; var normalizeHeaderName = function normalizeHeaderName(headers, normalizedName) { utils.forEach(headers, function processHeader(value, name) { if (name !== normalizedName && name.toUpperCase() === normalizedName.toUpperCase()) { headers[normalizedName] = value; delete headers[name]; } }); }; /** * Update an Error with the specified config, error code, and response. * * @param {Error} error The error to update. * @param {Object} config The config. * @param {string} [code] The error code (for example, 'ECONNABORTED'). * @param {Object} [request] The request. * @param {Object} [response] The response. * @returns {Error} The error. */ var enhanceError = function enhanceError(error, config, code, request, response) { error.config = config; if (code) { error.code = code; } error.request = request; error.response = response; return error; }; /** * Create an Error with the specified message, config, error code, request and response. * * @param {string} message The error message. * @param {Object} config T