@gifyourgame/stream-chat-react
Version:
React components to create chat conversations or livestream style chat
1,606 lines (1,374 loc) • 3.61 MB
JavaScript
(function (exports, React, reactDom) {
'use strict';
var React__default = 'default' in React ? React['default'] : React;
var reactDom__default = 'default' in reactDom ? reactDom['default'] : reactDom;
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
var defineProperty = _defineProperty;
var global$1 = (typeof global !== "undefined" ? global :
typeof self !== "undefined" ? self :
typeof window !== "undefined" ? window : {});
// shim for using process in browser
// based off https://github.com/defunctzombie/node-process/blob/master/browser.js
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
var cachedSetTimeout = defaultSetTimout;
var cachedClearTimeout = defaultClearTimeout;
if (typeof global$1.setTimeout === 'function') {
cachedSetTimeout = setTimeout;
}
if (typeof global$1.clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
}
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
function nextTick(fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
}
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
var title = 'browser';
var platform = 'browser';
var browser = true;
var env = {};
var argv = [];
var version = ''; // empty string to avoid regexp issues
var versions = {};
var release = {};
var config = {};
function noop() {}
var on = noop;
var addListener = noop;
var once = noop;
var off = noop;
var removeListener = noop;
var removeAllListeners = noop;
var emit = noop;
function binding(name) {
throw new Error('process.binding is not supported');
}
function cwd () { return '/' }
function chdir (dir) {
throw new Error('process.chdir is not supported');
}function umask() { return 0; }
// from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js
var performance$1 = global$1.performance || {};
var performanceNow =
performance$1.now ||
performance$1.mozNow ||
performance$1.msNow ||
performance$1.oNow ||
performance$1.webkitNow ||
function(){ return (new Date()).getTime() };
// generate timestamp or delta
// see http://nodejs.org/api/process.html#process_process_hrtime
function hrtime(previousTimestamp){
var clocktime = performanceNow.call(performance$1)*1e-3;
var seconds = Math.floor(clocktime);
var nanoseconds = Math.floor((clocktime%1)*1e9);
if (previousTimestamp) {
seconds = seconds - previousTimestamp[0];
nanoseconds = nanoseconds - previousTimestamp[1];
if (nanoseconds<0) {
seconds--;
nanoseconds += 1e9;
}
}
return [seconds,nanoseconds]
}
var startTime = new Date();
function uptime() {
var currentTime = new Date();
var dif = currentTime - startTime;
return dif / 1000;
}
var process = {
nextTick: nextTick,
title: title,
browser: browser,
env: env,
argv: argv,
version: version,
versions: versions,
on: on,
addListener: addListener,
once: once,
off: off,
removeListener: removeListener,
removeAllListeners: removeAllListeners,
emit: emit,
binding: binding,
cwd: cwd,
chdir: chdir,
umask: umask,
hrtime: hrtime,
platform: platform,
release: release,
config: config,
uptime: uptime
};
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function unwrapExports (x) {
return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;
}
function createCommonjsModule(fn, module) {
return module = { exports: {} }, fn(module, module.exports), module.exports;
}
function getCjsExportFromNamespace (n) {
return n && n['default'] || n;
}
var _extends_1 = createCommonjsModule(function (module) {
function _extends() {
module.exports = _extends = Object.assign || function (target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i];
for (var key in source) {
if (Object.prototype.hasOwnProperty.call(source, key)) {
target[key] = source[key];
}
}
}
return target;
};
return _extends.apply(this, arguments);
}
module.exports = _extends;
});
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
var arrayWithHoles = _arrayWithHoles;
function _iterableToArrayLimit(arr, i) {
if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
var iterableToArrayLimit = _iterableToArrayLimit;
function _arrayLikeToArray(arr, len) {
if (len == null || len > arr.length) len = arr.length;
for (var i = 0, arr2 = new Array(len); i < len; i++) {
arr2[i] = arr[i];
}
return arr2;
}
var arrayLikeToArray = _arrayLikeToArray;
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);
}
var unsupportedIterableToArray = _unsupportedIterableToArray;
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
var nonIterableRest = _nonIterableRest;
function _slicedToArray(arr, i) {
return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest();
}
var slicedToArray = _slicedToArray;
function _objectWithoutPropertiesLoose(source, excluded) {
if (source == null) return {};
var target = {};
var sourceKeys = Object.keys(source);
var key, i;
for (i = 0; i < sourceKeys.length; i++) {
key = sourceKeys[i];
if (excluded.indexOf(key) >= 0) continue;
target[key] = source[key];
}
return target;
}
var objectWithoutPropertiesLoose = _objectWithoutPropertiesLoose;
function _objectWithoutProperties(source, excluded) {
if (source == null) return {};
var target = objectWithoutPropertiesLoose(source, excluded);
var key, i;
if (Object.getOwnPropertySymbols) {
var sourceSymbolKeys = Object.getOwnPropertySymbols(source);
for (i = 0; i < sourceSymbolKeys.length; i++) {
key = sourceSymbolKeys[i];
if (excluded.indexOf(key) >= 0) continue;
if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;
target[key] = source[key];
}
}
return target;
}
var objectWithoutProperties = _objectWithoutProperties;
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) return arrayLikeToArray(arr);
}
var arrayWithoutHoles = _arrayWithoutHoles;
function _iterableToArray(iter) {
if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter);
}
var iterableToArray = _iterableToArray;
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
var nonIterableSpread = _nonIterableSpread;
function _toConsumableArray(arr) {
return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread();
}
var toConsumableArray = _toConsumableArray;
var runtime_1 = createCommonjsModule(function (module) {
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var runtime = (function (exports) {
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
var undefined$1; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
var generator = Object.create(protoGenerator.prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
generator._invoke = makeInvokeMethod(innerFn, self, context);
return generator;
}
exports.wrap = wrap;
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
// already have an existing method we want to call, so there's no need
// to create a new function object. We can even get away with assuming
// the method takes exactly one argument, since that happens to be true
// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
try {
return { type: "normal", arg: fn.call(obj, arg) };
} catch (err) {
return { type: "throw", arg: err };
}
}
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function Generator() {}
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
// This is a polyfill for %IteratorPrototype% for environments that
// don't natively support it.
var IteratorPrototype = {};
IteratorPrototype[iteratorSymbol] = function () {
return this;
};
var getProto = Object.getPrototypeOf;
var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
if (NativeIteratorPrototype &&
NativeIteratorPrototype !== Op &&
hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
// This environment has a native %IteratorPrototype%; use it instead
// of the polyfill.
IteratorPrototype = NativeIteratorPrototype;
}
var Gp = GeneratorFunctionPrototype.prototype =
Generator.prototype = Object.create(IteratorPrototype);
GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
GeneratorFunctionPrototype.constructor = GeneratorFunction;
GeneratorFunctionPrototype[toStringTagSymbol] =
GeneratorFunction.displayName = "GeneratorFunction";
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
prototype[method] = function(arg) {
return this._invoke(method, arg);
};
});
}
exports.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
return ctor
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
: false;
};
exports.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
} else {
genFun.__proto__ = GeneratorFunctionPrototype;
if (!(toStringTagSymbol in genFun)) {
genFun[toStringTagSymbol] = "GeneratorFunction";
}
}
genFun.prototype = Object.create(Gp);
return genFun;
};
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `hasOwn.call(value, "__await")` to determine if the yielded value is
// meant to be awaited.
exports.awrap = function(arg) {
return { __await: arg };
};
function AsyncIterator(generator, PromiseImpl) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
} else {
var result = record.arg;
var value = result.value;
if (value &&
typeof value === "object" &&
hasOwn.call(value, "__await")) {
return PromiseImpl.resolve(value.__await).then(function(value) {
invoke("next", value, resolve, reject);
}, function(err) {
invoke("throw", err, resolve, reject);
});
}
return PromiseImpl.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
// current iteration.
result.value = unwrapped;
resolve(result);
}, function(error) {
// If a rejected Promise was yielded, throw the rejection back
// into the async generator function so it can be handled there.
return invoke("throw", error, resolve, reject);
});
}
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new PromiseImpl(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
AsyncIterator.prototype[asyncIteratorSymbol] = function () {
return this;
};
exports.AsyncIterator = AsyncIterator;
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
if (PromiseImpl === void 0) PromiseImpl = Promise;
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList),
PromiseImpl
);
return exports.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
context.method = method;
context.arg = arg;
while (true) {
var delegate = context.delegate;
if (delegate) {
var delegateResult = maybeInvokeDelegate(delegate, context);
if (delegateResult) {
if (delegateResult === ContinueSentinel) continue;
return delegateResult;
}
}
if (context.method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = context.arg;
} else if (context.method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw context.arg;
}
context.dispatchException(context.arg);
} else if (context.method === "return") {
context.abrupt("return", context.arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
if (record.arg === ContinueSentinel) {
continue;
}
return {
value: record.arg,
done: context.done
};
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(context.arg) call above.
context.method = "throw";
context.arg = record.arg;
}
}
};
}
// Call delegate.iterator[context.method](context.arg) and handle the
// result, either by returning a { value, done } result from the
// delegate iterator, or by modifying context.method and context.arg,
// setting context.delegate to null, and returning the ContinueSentinel.
function maybeInvokeDelegate(delegate, context) {
var method = delegate.iterator[context.method];
if (method === undefined$1) {
// A .throw or .return when the delegate iterator has no .throw
// method always terminates the yield* loop.
context.delegate = null;
if (context.method === "throw") {
// Note: ["return"] must be used for ES3 parsing compatibility.
if (delegate.iterator["return"]) {
// If the delegate iterator has a return method, give it a
// chance to clean up.
context.method = "return";
context.arg = undefined$1;
maybeInvokeDelegate(delegate, context);
if (context.method === "throw") {
// If maybeInvokeDelegate(context) changed context.method from
// "return" to "throw", let that override the TypeError below.
return ContinueSentinel;
}
}
context.method = "throw";
context.arg = new TypeError(
"The iterator does not provide a 'throw' method");
}
return ContinueSentinel;
}
var record = tryCatch(method, delegate.iterator, context.arg);
if (record.type === "throw") {
context.method = "throw";
context.arg = record.arg;
context.delegate = null;
return ContinueSentinel;
}
var info = record.arg;
if (! info) {
context.method = "throw";
context.arg = new TypeError("iterator result is not an object");
context.delegate = null;
return ContinueSentinel;
}
if (info.done) {
// Assign the result of the finished delegate to the temporary
// variable specified by delegate.resultName (see delegateYield).
context[delegate.resultName] = info.value;
// Resume execution at the desired location (see delegateYield).
context.next = delegate.nextLoc;
// If context.method was "throw" but the delegate handled the
// exception, let the outer generator proceed normally. If
// context.method was "next", forget context.arg since it has been
// "consumed" by the delegate iterator. If context.method was
// "return", allow the original .return call to continue in the
// outer generator.
if (context.method !== "return") {
context.method = "next";
context.arg = undefined$1;
}
} else {
// Re-yield the result returned by the delegate method.
return info;
}
// The delegate iterator is finished, so forget it and continue with
// the outer generator.
context.delegate = null;
return ContinueSentinel;
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[toStringTagSymbol] = "Generator";
// A Generator should always return itself as the iterator object when the
// @@iterator function is called on it. Some browsers' implementations of the
// iterator prototype chain incorrectly implement this, causing the Generator
// object to not be returned from this call. This ensures that doesn't happen.
// See https://github.com/facebook/regenerator/issues/274 for more details.
Gp[iteratorSymbol] = function() {
return this;
};
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
exports.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined$1;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
exports.values = values;
function doneResult() {
return { value: undefined$1, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined$1;
this.done = false;
this.delegate = null;
this.method = "next";
this.arg = undefined$1;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined$1;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
if (caught) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
context.method = "next";
context.arg = undefined$1;
}
return !! caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.method = "next";
this.next = finallyEntry.finallyLoc;
return ContinueSentinel;
}
return this.complete(record);
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = this.arg = record.arg;
this.method = "return";
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
return ContinueSentinel;
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
if (this.method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
this.arg = undefined$1;
}
return ContinueSentinel;
}
};
// Regardless of whether this script is executing as a CommonJS module
// or not, return the runtime object so that we can declare the variable
// regeneratorRuntime in the outer scope, which allows this module to be
// injected easily by `bin/regenerator --include-runtime script.js`.
return exports;
}(
// If this script is executing as a CommonJS module, use module.exports
// as the regeneratorRuntime namespace. Otherwise create a new empty
// object. Either way, the resulting object will be used to initialize
// the regeneratorRuntime variable at the top of this file.
module.exports
));
try {
regeneratorRuntime = runtime;
} catch (accidentalStrictMode) {
// This module should not be running in strict mode, so the above
// assignment should always work unless something is misconfigured. Just
// in case runtime.js accidentally runs in strict mode, we can escape
// strict mode using a global Function call. This could conceivably fail
// if a Content Security Policy forbids using Function, but in that case
// the proper solution is to fix the accidental strict mode problem. If
// you've misconfigured your bundler to force strict mode and applied a
// CSP to forbid Function, and you're not willing to fix either of those
// problems, please detail your unique predicament in a GitHub issue.
Function("r", "regeneratorRuntime = r")(runtime);
}
});
var regenerator = runtime_1;
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
Promise.resolve(value).then(_next, _throw);
}
}
function _asyncToGenerator(fn) {
return function () {
var self = this,
args = arguments;
return new Promise(function (resolve, reject) {
var gen = fn.apply(self, args);
function _next(value) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
}
function _throw(err) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
}
_next(undefined);
});
};
}
var asyncToGenerator = _asyncToGenerator;
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
var classCallCheck = _classCallCheck;
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
var createClass = _createClass;
function _defineProperty$1(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
var defineProperty$1 = _defineProperty$1;
var _typeof_1 = createCommonjsModule(function (module) {
function _typeof(obj) {
"@babel/helpers - typeof";
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
module.exports = _typeof = function _typeof(obj) {
return typeof obj;
};
} else {
module.exports = _typeof = function _typeof(obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
}
return _typeof(obj);
}
module.exports = _typeof;
});
var bind = function bind(fn, thisArg) {
return function wrap() {
var args = new Array(arguments.length);
for (var i = 0; i < args.length; i++) {
args[i] = arguments[i];
}
return fn.apply(thisArg, args);
};
};
/*!
* Determine if an object is a Buffer
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
var isBuffer = function isBuffer (obj) {
return obj != null && obj.constructor != null &&
typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
};
/*global toString:true*/
// utils is a library of generic helper functions non-specific to axios
var toString = Object.prototype.toString;
/**
* Determine if a value is an Array
*
* @param {Object} val The value to test
* @returns {boolean} True if value is an Array, otherwise false
*/
function isArray(val) {
return toString.call(val) === '[object Array]';
}
/**
* Determine if a value is an ArrayBuffer
*
* @param {Object} val The value to test
* @returns {boolean} True if value is an ArrayBuffer, otherwise false
*/
function isArrayBuffer(val) {
return toString.call(val) === '[object ArrayBuffer]';
}
/**
* Determine if a value is a FormData
*
* @param {Object} val The value to test
* @returns {boolean} True if value is an FormData, otherwise false
*/
function isFormData(val) {
return (typeof FormData !== 'undefined') && (val instanceof FormData);
}
/**
* Determine if a value is a view on an ArrayBuffer
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a view on an ArrayBuffer, otherwise false
*/
function isArrayBufferView(val) {
var result;
if ((typeof ArrayBuffer !== 'undefined') && (ArrayBuffer.isView)) {
result = ArrayBuffer.isView(val);
} else {
result = (val) && (val.buffer) && (val.buffer instanceof ArrayBuffer);
}
return result;
}
/**
* Determine if a value is a String
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a String, otherwise false
*/
function isString(val) {
return typeof val === 'string';
}
/**
* Determine if a value is a Number
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a Number, otherwise false
*/
function isNumber(val) {
return typeof val === 'number';
}
/**
* Determine if a value is undefined
*
* @param {Object} val The value to test
* @returns {boolean} True if the value is undefined, otherwise false
*/
function isUndefined(val) {
return typeof val === 'undefined';
}
/**
* Determine if a value is an Object
*
* @param {Object} val The value to test
* @returns {boolean} True if value is an Object, otherwise false
*/
function isObject(val) {
return val !== null && typeof val === 'object';
}
/**
* Determine if a value is a Date
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a Date, otherwise false
*/
function isDate(val) {
return toString.call(val) === '[object Date]';
}
/**
* Determine if a value is a File
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a File, otherwise false
*/
function isFile(val) {
return toString.call(val) === '[object File]';
}
/**
* Determine if a value is a Blob
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a Blob, otherwise false
*/
function isBlob(val) {
return toString.call(val) === '[object Blob]';
}
/**
* Determine if a value is a Function
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a Function, otherwise false
*/
function isFunction(val) {
return toString.call(val) === '[object Function]';
}
/**
* Determine if a value is a Stream
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a Stream, otherwise false
*/
function isStream(val) {
return isObject(val) && isFunction(val.pipe);
}
/**
* Determine if a value is a URLSearchParams object
*
* @param {Object} val The value to test
* @returns {boolean} True if value is a URLSearchParams object, otherwise false
*/
function isURLSearchParams(val) {
return typeof URLSearchParams !== 'undefined' && val instanceof URLSearchParams;
}
/**
* Trim excess whitespace off the beginning and end of a string
*
* @param {String} str The String to trim
* @returns {String} The String freed of excess whitespace
*/
function trim(str) {
return str.replace(/^\s*/, '').replace(/\s*$/, '');
}
/**
* Determine if we're running in a standard browser environment
*
* This allows axios to run in a web worker, and react-native.
* Both environments support XMLHttpRequest, but not fully standard globals.
*
* web workers:
* typeof window -> undefined
* typeof document -> undefined
*
* react-native:
* navigator.product -> 'ReactNative'
*/
function isStandardBrowserEnv() {
if (typeof navigator !== 'undefined' && navigator.product === 'ReactNative') {
return false;
}
return (
typeof window !== 'undefined' &&
typeof document !== 'undefined'
);
}
/**
* Iterate over an Array or an Object invoking a function for each item.
*
* If `obj` is an Array callback will be called passing
* the value, index, and complete array for each item.
*
* If 'obj' is an Object callback will be called passing
* the value, key, and complete object for each property.
*
* @param {Object|Array} obj The object to iterate
* @param {Function} fn The callback to invoke for each item
*/
function forEach(obj, fn) {
// Don't bother if no value provided
if (obj === null || typeof obj === 'undefined') {
return;
}
// Force an array if not already something iterable
if (typeof obj !== 'object') {
/*eslint no-param-reassign:0*/
obj = [obj];
}
if (isArray(obj)) {
// Iterate over array values
for (var i = 0, l = obj.length; i < l; i++) {
fn.call(null, obj[i], i, obj);
}
} else {
// Iterate over object keys
for (var key in obj) {
if (Object.prototype.hasOwnProperty.call(obj, key)) {
fn.call(null, obj[key], key, obj);
}
}
}
}
/**
* Accepts varargs expecting each argument to be an object, then
* immutably merges the properties of each object and returns result.
*
* When multiple objects contain the same key the later object in
* the arguments list will take precedence.
*
* Example:
*
* ```js
* var result = merge({foo: 123}, {foo: 456});
* console.log(result.foo); // outputs 456
* ```
*
* @param {Object} obj1 Object to merge
* @returns {Object} Result of all merge properties
*/
function merge(/* obj1, obj2, obj3, ... */) {
var result = {};
function assignValue(val, key) {
if (typeof result[key] === 'object' && typeof val === 'object') {
result[key] = merge(result[key], val);
} else {
result[key] = val;
}
}
for (var i = 0, l = arguments.length; i < l; i++) {
forEach(arguments[i], assignValue);
}
return result;
}
/**
* Extends object a by mutably adding to it the properties of object b.
*
* @param {Object} a The object to be extended
* @param {Object} b The object to copy properties from
* @param {Object} thisArg The object to bind function to
* @return {Object} The resulting value of object a
*/
function extend(a, b, thisArg) {
forEach(b, function assignValue(val, key) {
if (thisArg && typeof val === 'function') {
a[key] = bind(val, thisArg);
} else {
a[key] = val;
}
});
return a;
}
var utils = {
isArray: isArray,
isArrayBuffer: isArrayBuffer,
isBuffer: isBuffer,
isFormData: isFormData,
isArrayBufferView: isArrayBufferView,
isString: isString,
isNumber: isNumber,
isObject: isObject,
isUndefined: isUndefined,
isDate: isDate,
isFile: isFile,
isBlob: isBlob,
isFunction: isFunction,
isStream: isStream,
isURLSearchParams: isURLSearchParams,
isStandardBrowserEnv: isStandardBrowserEnv,
forEach: forEach,
merge: merge,
extend: extend,
trim: trim
};
var normalizeHeaderName = function normalizeHeaderName(headers, normalizedName) {
utils.forEach(headers, function processHeader(value, name) {
if (name !== normalizedName && name.toUpperCase() === normalizedName.toUpperCase()) {
headers[normalizedName] = value;
delete headers[name];
}
});
};
/**
* Update an Error with the specified config, error code, and response.
*
* @param {Error} error The error to update.
* @param {Object} config The config.
* @param {string} [code] The error code (for example, 'ECONNABORTED').
* @param {Object} [request] The request.
* @param {Object} [response] The response.
* @returns {Error} The error.
*/
var enhanceError = function enhanceError(error, config, code, request, response) {
error.config = config;
if (code) {
error.code = code;
}
error.request = request;
error.response = response;
return error;
};
/**
* Create an Error with the specified message, config, error code, request and response.
*
* @param {string} message The error message.
* @param {Object} config T