UNPKG

@geps/geofs-types

Version:
116 lines (108 loc) 2.98 kB
/** * Can be accessed with `geofs.aircraft`. * @module aircraft * @category geofs */ import * as geofs from "./index"; import Definition from "./aircraftDefinition"; export class Aircraft { engine: { rpm: number; on: boolean; }; brakesOn: boolean; groundContact: boolean; lastLlaLocation: number[]; /** * [latitude, longitude, altitude] */ llaLocation: [number, number, number]; collResult: { location: number[]; normal: number[]; }; relativeAltitude: number; /** * [heading, tilt, roll] */ htr: [number, number, number]; htrAngularSpeed: number[]; veldir: number[]; trueAirSpeed: number; aircraftRecord?: | { fullPath: string; } | undefined; definition: Definition[0]; cockpitSetup: [Partial<Definition[0]> & Pick<Definition[0], "parts">]; setup: Record<string, unknown>; shadow: geofs.shadow; id?: string | undefined; controllers: { [key in "pitch" | "roll" | "yaw"]: { recenter: boolean; sensitivity: number; ratio: number; }; }; parts: { [ key: Definition[0]["parts"][number]["name"] ]: Definition[0]["parts"][number] & { object3d: Object3D; }; }; object3d: Object3D; airfoils: Extract<Definition[0]["parts"][number], { type: "airfoil" }>[]; engines: Extract<Definition[0]["parts"][number], { type: "engine" }>[]; balloons: []; wheels: Extract<Definition[0]["parts"][number], { type: "wheel" | "pad" }>[]; collisionPoints: []; lights: []; suspensions: []; boundingSphereRadius: number; rigidBody: rigidBody; crashed: boolean; crashNotified: boolean; arrestingCableContact: { collisionPoint: number[]; normal: number[]; type: "arrestingCable"; object: unknown; contactFwdDir: number[]; contactSideDir: number[]; } | null; _cockpitLoaded: boolean; constructor(a: number[]); getCurrentCoordinates(): number[]; addShadow(): boolean; removeShadow(): void; loadDefault(a: string): void; parseRecord(a: string): unknown; change( a?: string | number | undefined, b?: string | undefined, c?: string | undefined, d?: boolean | undefined ): Promise<void>; loadLivery(a?: string | undefined): void; loadWithLivery(a: string, b?: number[], c?: string): void; load(a: string, b?: number[], c?: string, d?: boolean): Promise<void>; init(a: Definition[0], b: number[], c?: boolean, d?: boolean): void; loadCockpit(): Promise<void>; addParts(a: Definition[0]["parts"], b: string, c?: number): void; setVisibility(a: boolean): void; unloadAircraft(): void; reset(a: boolean): void; place(a: number[], b?: number[]): void; placeParts(a?: Aircraft["parts"]): void; placePart(a?: Aircraft["parts"][string]): void; render(): void; startEngine(): void; stopEngine(): void; addOffsets(a: Aircraft["parts"][string], b: number): void; fixCockpitScale(a: number): void; crash(): void; } export let instance: Aircraft;