@genshin-db/tcg
Version:
Genshin Impact Trading Card Game JSON data with an API for searching the data in all in-game languages.
71 lines (62 loc) • 2.41 kB
TypeScript
declare module "@genshin-db/tcg" {
export interface Weapon {
id: number;
name: string;
dupealias?: string; // Prized Isshin Blade (which isn't obtainable)
description: string;
descriptionRaw: string;
weaponType: 'WEAPON_BOW' | 'WEAPON_CATALYST' | 'WEAPON_CLAYMORE' | 'WEAPON_POLE' | 'WEAPON_SWORD_ONE_HAND'; // enum
weaponText: string; // translated
rarity: 1 | 2 | 3 | 4 | 5;
story: string; // empty string if no story
baseAtkValue: number; // not rounded
mainStatType?: 'FIGHT_PROP_ATTACK_PERCENT' | 'FIGHT_PROP_CHARGE_EFFICIENCY' | 'FIGHT_PROP_CRITICAL' | 'FIGHT_PROP_CRITICAL_HURT' | 'FIGHT_PROP_DEFENSE_PERCENT' | 'FIGHT_PROP_ELEMENT_MASTERY' | 'FIGHT_PROP_HP_PERCENT' | 'FIGHT_PROP_PHYSICAL_ADD_HURT'; // enum. low rarity weapons dont have this
mainStatText?: string; // translated. low rarity weapons dont have this
baseStatText: string; // as shown in-game. low rarity weapons dont have this
effectName?: string; // low rarity weapons dont have this
effectTemplateRaw?: string; // low rarity weapons dont have this
r1?: WeaponRefine; // for example dull blade doesn't have any refinement
r2?: WeaponRefine;
r3?: WeaponRefine;
r4?: WeaponRefine;
r5?: WeaponRefine;
costs: {
"ascend1": Items[];
"ascend2": Items[];
"ascend3": Items[];
"ascend4": Items[];
"ascend5"?: Items[]; // 1 and 2 star weapons only have 4 ascensions
"ascend6"?: Items[]; // 1 and 2 star weapons only have 4 ascensions
};
images: {
filename_icon: string;
filename_awakenIcon: string;
filename_gacha: string;
mihoyo_icon?: string; // hoyolab. they're missing some images unfortunately.
mihoyo_awakenIcon?: string; // hoyolab. they're missing some images unfortunately.
};
// url: { // deprecated
// fandom: string;
// };
stats: StatFunction;
version: string;
}
export interface WeaponRefine {
description: string; // sanitized with removeColorHTML, replaceNonBreakSpace, removeHashtag, replaceGenderM
values: string[];
}
//#endregion
//#region WeaponMaterial
//deprecated
// export interface WeaponMaterial { // English only
// name: string;
// "2starname": string;
// "3starname": string;
// "4starname": string;
// "5starname": string;
// day: string[];
// location: string;
// region: string;
// domainofforgery: string;
// }
}