@geneui/components
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The Gene UI components library designed for BI tools
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JavaScript
import { _ as __rest } from './tslib.es6-f211516f.js';
import * as React from 'react';
import React__default, { useLayoutEffect, useEffect, useContext, useState, Children, cloneElement, Fragment } from 'react';
import * as ReactDOM from 'react-dom';
import 'prop-types';
import './dateValidation-67caec66.js';
import useDeviceType from './hooks/useDeviceType.js';
import { GeneUIDesignSystemContext } from './GeneUIProvider/index.js';
import { s as styleInject } from './style-inject.es-746bb8ed.js';
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
const min = Math.min;
const max = Math.max;
const round = Math.round;
const floor = Math.floor;
const createCoords = v => ({
x: v,
y: v
});
const oppositeSideMap = {
left: 'right',
right: 'left',
bottom: 'top',
top: 'bottom'
};
const oppositeAlignmentMap = {
start: 'end',
end: 'start'
};
function clamp(start, value, end) {
return max(start, min(value, end));
}
function evaluate(value, param) {
return typeof value === 'function' ? value(param) : value;
}
function getSide(placement) {
return placement.split('-')[0];
}
function getAlignment(placement) {
return placement.split('-')[1];
}
function getOppositeAxis(axis) {
return axis === 'x' ? 'y' : 'x';
}
function getAxisLength(axis) {
return axis === 'y' ? 'height' : 'width';
}
function getSideAxis(placement) {
return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';
}
function getAlignmentAxis(placement) {
return getOppositeAxis(getSideAxis(placement));
}
function getAlignmentSides(placement, rects, rtl) {
if (rtl === void 0) {
rtl = false;
}
const alignment = getAlignment(placement);
const alignmentAxis = getAlignmentAxis(placement);
const length = getAxisLength(alignmentAxis);
let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';
if (rects.reference[length] > rects.floating[length]) {
mainAlignmentSide = getOppositePlacement(mainAlignmentSide);
}
return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];
}
function getExpandedPlacements(placement) {
const oppositePlacement = getOppositePlacement(placement);
return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];
}
function getOppositeAlignmentPlacement(placement) {
return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);
}
function getSideList(side, isStart, rtl) {
const lr = ['left', 'right'];
const rl = ['right', 'left'];
const tb = ['top', 'bottom'];
const bt = ['bottom', 'top'];
switch (side) {
case 'top':
case 'bottom':
if (rtl) return isStart ? rl : lr;
return isStart ? lr : rl;
case 'left':
case 'right':
return isStart ? tb : bt;
default:
return [];
}
}
function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {
const alignment = getAlignment(placement);
let list = getSideList(getSide(placement), direction === 'start', rtl);
if (alignment) {
list = list.map(side => side + "-" + alignment);
if (flipAlignment) {
list = list.concat(list.map(getOppositeAlignmentPlacement));
}
}
return list;
}
function getOppositePlacement(placement) {
return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);
}
function expandPaddingObject(padding) {
return {
top: 0,
right: 0,
bottom: 0,
left: 0,
...padding
};
}
function getPaddingObject(padding) {
return typeof padding !== 'number' ? expandPaddingObject(padding) : {
top: padding,
right: padding,
bottom: padding,
left: padding
};
}
function rectToClientRect(rect) {
const {
x,
y,
width,
height
} = rect;
return {
width,
height,
top: y,
left: x,
right: x + width,
bottom: y + height,
x,
y
};
}
function computeCoordsFromPlacement(_ref, placement, rtl) {
let {
reference,
floating
} = _ref;
const sideAxis = getSideAxis(placement);
const alignmentAxis = getAlignmentAxis(placement);
const alignLength = getAxisLength(alignmentAxis);
const side = getSide(placement);
const isVertical = sideAxis === 'y';
const commonX = reference.x + reference.width / 2 - floating.width / 2;
const commonY = reference.y + reference.height / 2 - floating.height / 2;
const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;
let coords;
switch (side) {
case 'top':
coords = {
x: commonX,
y: reference.y - floating.height
};
break;
case 'bottom':
coords = {
x: commonX,
y: reference.y + reference.height
};
break;
case 'right':
coords = {
x: reference.x + reference.width,
y: commonY
};
break;
case 'left':
coords = {
x: reference.x - floating.width,
y: commonY
};
break;
default:
coords = {
x: reference.x,
y: reference.y
};
}
switch (getAlignment(placement)) {
case 'start':
coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);
break;
case 'end':
coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);
break;
}
return coords;
}
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*
* This export does not have any `platform` interface logic. You will need to
* write one for the platform you are using Floating UI with.
*/
const computePosition$1 = async (reference, floating, config) => {
const {
placement = 'bottom',
strategy = 'absolute',
middleware = [],
platform
} = config;
const validMiddleware = middleware.filter(Boolean);
const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));
let rects = await platform.getElementRects({
reference,
floating,
strategy
});
let {
x,
y
} = computeCoordsFromPlacement(rects, placement, rtl);
let statefulPlacement = placement;
let middlewareData = {};
let resetCount = 0;
for (let i = 0; i < validMiddleware.length; i++) {
const {
name,
fn
} = validMiddleware[i];
const {
x: nextX,
y: nextY,
data,
reset
} = await fn({
x,
y,
initialPlacement: placement,
placement: statefulPlacement,
strategy,
middlewareData,
rects,
platform,
elements: {
reference,
floating
}
});
x = nextX != null ? nextX : x;
y = nextY != null ? nextY : y;
middlewareData = {
...middlewareData,
[name]: {
...middlewareData[name],
...data
}
};
if (reset && resetCount <= 50) {
resetCount++;
if (typeof reset === 'object') {
if (reset.placement) {
statefulPlacement = reset.placement;
}
if (reset.rects) {
rects = reset.rects === true ? await platform.getElementRects({
reference,
floating,
strategy
}) : reset.rects;
}
({
x,
y
} = computeCoordsFromPlacement(rects, statefulPlacement, rtl));
}
i = -1;
}
}
return {
x,
y,
placement: statefulPlacement,
strategy,
middlewareData
};
};
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
async function detectOverflow(state, options) {
var _await$platform$isEle;
if (options === void 0) {
options = {};
}
const {
x,
y,
platform,
rects,
elements,
strategy
} = state;
const {
boundary = 'clippingAncestors',
rootBoundary = 'viewport',
elementContext = 'floating',
altBoundary = false,
padding = 0
} = evaluate(options, state);
const paddingObject = getPaddingObject(padding);
const altContext = elementContext === 'floating' ? 'reference' : 'floating';
const element = elements[altBoundary ? altContext : elementContext];
const clippingClientRect = rectToClientRect(await platform.getClippingRect({
element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),
boundary,
rootBoundary,
strategy
}));
const rect = elementContext === 'floating' ? {
...rects.floating,
x,
y
} : rects.reference;
const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {
x: 1,
y: 1
} : {
x: 1,
y: 1
};
const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
elements,
rect,
offsetParent,
strategy
}) : rect);
return {
top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,
bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,
left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,
right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x
};
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = function (options) {
if (options === void 0) {
options = {};
}
return {
name: 'flip',
options,
async fn(state) {
var _middlewareData$arrow, _middlewareData$flip;
const {
placement,
middlewareData,
rects,
initialPlacement,
platform,
elements
} = state;
const {
mainAxis: checkMainAxis = true,
crossAxis: checkCrossAxis = true,
fallbackPlacements: specifiedFallbackPlacements,
fallbackStrategy = 'bestFit',
fallbackAxisSideDirection = 'none',
flipAlignment = true,
...detectOverflowOptions
} = evaluate(options, state);
// If a reset by the arrow was caused due to an alignment offset being
// added, we should skip any logic now since `flip()` has already done its
// work.
// https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643
if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
return {};
}
const side = getSide(placement);
const isBasePlacement = getSide(initialPlacement) === initialPlacement;
const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));
if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') {
fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));
}
const placements = [initialPlacement, ...fallbackPlacements];
const overflow = await detectOverflow(state, detectOverflowOptions);
const overflows = [];
let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];
if (checkMainAxis) {
overflows.push(overflow[side]);
}
if (checkCrossAxis) {
const sides = getAlignmentSides(placement, rects, rtl);
overflows.push(overflow[sides[0]], overflow[sides[1]]);
}
overflowsData = [...overflowsData, {
placement,
overflows
}];
// One or more sides is overflowing.
if (!overflows.every(side => side <= 0)) {
var _middlewareData$flip2, _overflowsData$filter;
const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;
const nextPlacement = placements[nextIndex];
if (nextPlacement) {
// Try next placement and re-run the lifecycle.
return {
data: {
index: nextIndex,
overflows: overflowsData
},
reset: {
placement: nextPlacement
}
};
}
// First, find the candidates that fit on the mainAxis side of overflow,
// then find the placement that fits the best on the main crossAxis side.
let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;
// Otherwise fallback.
if (!resetPlacement) {
switch (fallbackStrategy) {
case 'bestFit':
{
var _overflowsData$map$so;
const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0];
if (placement) {
resetPlacement = placement;
}
break;
}
case 'initialPlacement':
resetPlacement = initialPlacement;
break;
}
}
if (placement !== resetPlacement) {
return {
reset: {
placement: resetPlacement
}
};
}
}
return {};
}
};
};
// For type backwards-compatibility, the `OffsetOptions` type was also
// Derivable.
async function convertValueToCoords(state, options) {
const {
placement,
platform,
elements
} = state;
const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
const side = getSide(placement);
const alignment = getAlignment(placement);
const isVertical = getSideAxis(placement) === 'y';
const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;
const crossAxisMulti = rtl && isVertical ? -1 : 1;
const rawValue = evaluate(options, state);
let {
mainAxis,
crossAxis,
alignmentAxis
} = typeof rawValue === 'number' ? {
mainAxis: rawValue,
crossAxis: 0,
alignmentAxis: null
} : {
mainAxis: 0,
crossAxis: 0,
alignmentAxis: null,
...rawValue
};
if (alignment && typeof alignmentAxis === 'number') {
crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;
}
return isVertical ? {
x: crossAxis * crossAxisMulti,
y: mainAxis * mainAxisMulti
} : {
x: mainAxis * mainAxisMulti,
y: crossAxis * crossAxisMulti
};
}
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = function (options) {
if (options === void 0) {
options = 0;
}
return {
name: 'offset',
options,
async fn(state) {
var _middlewareData$offse, _middlewareData$arrow;
const {
x,
y,
placement,
middlewareData
} = state;
const diffCoords = await convertValueToCoords(state, options);
// If the placement is the same and the arrow caused an alignment offset
// then we don't need to change the positioning coordinates.
if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
return {};
}
return {
x: x + diffCoords.x,
y: y + diffCoords.y,
data: {
...diffCoords,
placement
}
};
}
};
};
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = function (options) {
if (options === void 0) {
options = {};
}
return {
name: 'shift',
options,
async fn(state) {
const {
x,
y,
placement
} = state;
const {
mainAxis: checkMainAxis = true,
crossAxis: checkCrossAxis = false,
limiter = {
fn: _ref => {
let {
x,
y
} = _ref;
return {
x,
y
};
}
},
...detectOverflowOptions
} = evaluate(options, state);
const coords = {
x,
y
};
const overflow = await detectOverflow(state, detectOverflowOptions);
const crossAxis = getSideAxis(getSide(placement));
const mainAxis = getOppositeAxis(crossAxis);
let mainAxisCoord = coords[mainAxis];
let crossAxisCoord = coords[crossAxis];
if (checkMainAxis) {
const minSide = mainAxis === 'y' ? 'top' : 'left';
const maxSide = mainAxis === 'y' ? 'bottom' : 'right';
const min = mainAxisCoord + overflow[minSide];
const max = mainAxisCoord - overflow[maxSide];
mainAxisCoord = clamp(min, mainAxisCoord, max);
}
if (checkCrossAxis) {
const minSide = crossAxis === 'y' ? 'top' : 'left';
const maxSide = crossAxis === 'y' ? 'bottom' : 'right';
const min = crossAxisCoord + overflow[minSide];
const max = crossAxisCoord - overflow[maxSide];
crossAxisCoord = clamp(min, crossAxisCoord, max);
}
const limitedCoords = limiter.fn({
...state,
[mainAxis]: mainAxisCoord,
[crossAxis]: crossAxisCoord
});
return {
...limitedCoords,
data: {
x: limitedCoords.x - x,
y: limitedCoords.y - y
}
};
}
};
};
function getNodeName(node) {
if (isNode(node)) {
return (node.nodeName || '').toLowerCase();
}
// Mocked nodes in testing environments may not be instances of Node. By
// returning `#document` an infinite loop won't occur.
// https://github.com/floating-ui/floating-ui/issues/2317
return '#document';
}
function getWindow(node) {
var _node$ownerDocument;
return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
}
function getDocumentElement(node) {
var _ref;
return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
}
function isNode(value) {
return value instanceof Node || value instanceof getWindow(value).Node;
}
function isElement(value) {
return value instanceof Element || value instanceof getWindow(value).Element;
}
function isHTMLElement(value) {
return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
}
function isShadowRoot(value) {
// Browsers without `ShadowRoot` support.
if (typeof ShadowRoot === 'undefined') {
return false;
}
return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
}
function isOverflowElement(element) {
const {
overflow,
overflowX,
overflowY,
display
} = getComputedStyle$1(element);
return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
}
function isTableElement(element) {
return ['table', 'td', 'th'].includes(getNodeName(element));
}
function isTopLayer$1(element) {
return [':popover-open', ':modal'].some(selector => {
try {
return element.matches(selector);
} catch (e) {
return false;
}
});
}
function isContainingBlock(elementOrCss) {
const webkit = isWebKit();
const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
}
function getContainingBlock(element) {
let currentNode = getParentNode(element);
while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
if (isContainingBlock(currentNode)) {
return currentNode;
} else if (isTopLayer$1(currentNode)) {
return null;
}
currentNode = getParentNode(currentNode);
}
return null;
}
function isWebKit() {
if (typeof CSS === 'undefined' || !CSS.supports) return false;
return CSS.supports('-webkit-backdrop-filter', 'none');
}
function isLastTraversableNode(node) {
return ['html', 'body', '#document'].includes(getNodeName(node));
}
function getComputedStyle$1(element) {
return getWindow(element).getComputedStyle(element);
}
function getNodeScroll(element) {
if (isElement(element)) {
return {
scrollLeft: element.scrollLeft,
scrollTop: element.scrollTop
};
}
return {
scrollLeft: element.scrollX,
scrollTop: element.scrollY
};
}
function getParentNode(node) {
if (getNodeName(node) === 'html') {
return node;
}
const result =
// Step into the shadow DOM of the parent of a slotted node.
node.assignedSlot ||
// DOM Element detected.
node.parentNode ||
// ShadowRoot detected.
isShadowRoot(node) && node.host ||
// Fallback.
getDocumentElement(node);
return isShadowRoot(result) ? result.host : result;
}
function getNearestOverflowAncestor(node) {
const parentNode = getParentNode(node);
if (isLastTraversableNode(parentNode)) {
return node.ownerDocument ? node.ownerDocument.body : node.body;
}
if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
return parentNode;
}
return getNearestOverflowAncestor(parentNode);
}
function getOverflowAncestors(node, list, traverseIframes) {
var _node$ownerDocument2;
if (list === void 0) {
list = [];
}
if (traverseIframes === void 0) {
traverseIframes = true;
}
const scrollableAncestor = getNearestOverflowAncestor(node);
const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
const win = getWindow(scrollableAncestor);
if (isBody) {
const frameElement = getFrameElement(win);
return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
}
return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
}
function getFrameElement(win) {
return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
}
function activeElement(doc) {
let activeElement = doc.activeElement;
while (((_activeElement = activeElement) == null || (_activeElement = _activeElement.shadowRoot) == null ? void 0 : _activeElement.activeElement) != null) {
var _activeElement;
activeElement = activeElement.shadowRoot.activeElement;
}
return activeElement;
}
function contains(parent, child) {
if (!parent || !child) {
return false;
}
const rootNode = child.getRootNode == null ? void 0 : child.getRootNode();
// First, attempt with faster native method
if (parent.contains(child)) {
return true;
}
// then fallback to custom implementation with Shadow DOM support
if (rootNode && isShadowRoot(rootNode)) {
let next = child;
while (next) {
if (parent === next) {
return true;
}
// @ts-ignore
next = next.parentNode || next.host;
}
}
// Give up, the result is false
return false;
}
function isSafari() {
// Chrome DevTools does not complain about navigator.vendor
return /apple/i.test(navigator.vendor);
}
function getDocument(node) {
return (node == null ? void 0 : node.ownerDocument) || document;
}
/*!
* tabbable 6.2.0
* @license MIT, https://github.com/focus-trap/tabbable/blob/master/LICENSE
*/
// NOTE: separate `:not()` selectors has broader browser support than the newer
// `:not([inert], [inert] *)` (Feb 2023)
// CAREFUL: JSDom does not support `:not([inert] *)` as a selector; using it causes
// the entire query to fail, resulting in no nodes found, which will break a lot
// of things... so we have to rely on JS to identify nodes inside an inert container
var candidateSelectors = ['input:not([inert])', 'select:not([inert])', 'textarea:not([inert])', 'a[href]:not([inert])', 'button:not([inert])', '[tabindex]:not(slot):not([inert])', 'audio[controls]:not([inert])', 'video[controls]:not([inert])', '[contenteditable]:not([contenteditable="false"]):not([inert])', 'details>summary:first-of-type:not([inert])', 'details:not([inert])'];
var candidateSelector = /* #__PURE__ */candidateSelectors.join(',');
var NoElement = typeof Element === 'undefined';
var matches = NoElement ? function () {} : Element.prototype.matches || Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;
var getRootNode = !NoElement && Element.prototype.getRootNode ? function (element) {
var _element$getRootNode;
return element === null || element === void 0 ? void 0 : (_element$getRootNode = element.getRootNode) === null || _element$getRootNode === void 0 ? void 0 : _element$getRootNode.call(element);
} : function (element) {
return element === null || element === void 0 ? void 0 : element.ownerDocument;
};
/**
* Determines if a node is inert or in an inert ancestor.
* @param {Element} [node]
* @param {boolean} [lookUp] If true and `node` is not inert, looks up at ancestors to
* see if any of them are inert. If false, only `node` itself is considered.
* @returns {boolean} True if inert itself or by way of being in an inert ancestor.
* False if `node` is falsy.
*/
var isInert = function isInert(node, lookUp) {
var _node$getAttribute;
if (lookUp === void 0) {
lookUp = true;
}
// CAREFUL: JSDom does not support inert at all, so we can't use the `HTMLElement.inert`
// JS API property; we have to check the attribute, which can either be empty or 'true';
// if it's `null` (not specified) or 'false', it's an active element
var inertAtt = node === null || node === void 0 ? void 0 : (_node$getAttribute = node.getAttribute) === null || _node$getAttribute === void 0 ? void 0 : _node$getAttribute.call(node, 'inert');
var inert = inertAtt === '' || inertAtt === 'true';
// NOTE: this could also be handled with `node.matches('[inert], :is([inert] *)')`
// if it weren't for `matches()` not being a function on shadow roots; the following
// code works for any kind of node
// CAREFUL: JSDom does not appear to support certain selectors like `:not([inert] *)`
// so it likely would not support `:is([inert] *)` either...
var result = inert || lookUp && node && isInert(node.parentNode); // recursive
return result;
};
/**
* Determines if a node's content is editable.
* @param {Element} [node]
* @returns True if it's content-editable; false if it's not or `node` is falsy.
*/
var isContentEditable = function isContentEditable(node) {
var _node$getAttribute2;
// CAREFUL: JSDom does not support the `HTMLElement.isContentEditable` API so we have
// to use the attribute directly to check for this, which can either be empty or 'true';
// if it's `null` (not specified) or 'false', it's a non-editable element
var attValue = node === null || node === void 0 ? void 0 : (_node$getAttribute2 = node.getAttribute) === null || _node$getAttribute2 === void 0 ? void 0 : _node$getAttribute2.call(node, 'contenteditable');
return attValue === '' || attValue === 'true';
};
/**
* @param {Element} el container to check in
* @param {boolean} includeContainer add container to check
* @param {(node: Element) => boolean} filter filter candidates
* @returns {Element[]}
*/
var getCandidates = function getCandidates(el, includeContainer, filter) {
// even if `includeContainer=false`, we still have to check it for inertness because
// if it's inert, all its children are inert
if (isInert(el)) {
return [];
}
var candidates = Array.prototype.slice.apply(el.querySelectorAll(candidateSelector));
if (includeContainer && matches.call(el, candidateSelector)) {
candidates.unshift(el);
}
candidates = candidates.filter(filter);
return candidates;
};
/**
* @callback GetShadowRoot
* @param {Element} element to check for shadow root
* @returns {ShadowRoot|boolean} ShadowRoot if available or boolean indicating if a shadowRoot is attached but not available.
*/
/**
* @callback ShadowRootFilter
* @param {Element} shadowHostNode the element which contains shadow content
* @returns {boolean} true if a shadow root could potentially contain valid candidates.
*/
/**
* @typedef {Object} CandidateScope
* @property {Element} scopeParent contains inner candidates
* @property {Element[]} candidates list of candidates found in the scope parent
*/
/**
* @typedef {Object} IterativeOptions
* @property {GetShadowRoot|boolean} getShadowRoot true if shadow support is enabled; falsy if not;
* if a function, implies shadow support is enabled and either returns the shadow root of an element
* or a boolean stating if it has an undisclosed shadow root
* @property {(node: Element) => boolean} filter filter candidates
* @property {boolean} flatten if true then result will flatten any CandidateScope into the returned list
* @property {ShadowRootFilter} shadowRootFilter filter shadow roots;
*/
/**
* @param {Element[]} elements list of element containers to match candidates from
* @param {boolean} includeContainer add container list to check
* @param {IterativeOptions} options
* @returns {Array.<Element|CandidateScope>}
*/
var getCandidatesIteratively = function getCandidatesIteratively(elements, includeContainer, options) {
var candidates = [];
var elementsToCheck = Array.from(elements);
while (elementsToCheck.length) {
var element = elementsToCheck.shift();
if (isInert(element, false)) {
// no need to look up since we're drilling down
// anything inside this container will also be inert
continue;
}
if (element.tagName === 'SLOT') {
// add shadow dom slot scope (slot itself cannot be focusable)
var assigned = element.assignedElements();
var content = assigned.length ? assigned : element.children;
var nestedCandidates = getCandidatesIteratively(content, true, options);
if (options.flatten) {
candidates.push.apply(candidates, nestedCandidates);
} else {
candidates.push({
scopeParent: element,
candidates: nestedCandidates
});
}
} else {
// check candidate element
var validCandidate = matches.call(element, candidateSelector);
if (validCandidate && options.filter(element) && (includeContainer || !elements.includes(element))) {
candidates.push(element);
}
// iterate over shadow content if possible
var shadowRoot = element.shadowRoot ||
// check for an undisclosed shadow
typeof options.getShadowRoot === 'function' && options.getShadowRoot(element);
// no inert look up because we're already drilling down and checking for inertness
// on the way down, so all containers to this root node should have already been
// vetted as non-inert
var validShadowRoot = !isInert(shadowRoot, false) && (!options.shadowRootFilter || options.shadowRootFilter(element));
if (shadowRoot && validShadowRoot) {
// add shadow dom scope IIF a shadow root node was given; otherwise, an undisclosed
// shadow exists, so look at light dom children as fallback BUT create a scope for any
// child candidates found because they're likely slotted elements (elements that are
// children of the web component element (which has the shadow), in the light dom, but
// slotted somewhere _inside_ the undisclosed shadow) -- the scope is created below,
// _after_ we return from this recursive call
var _nestedCandidates = getCandidatesIteratively(shadowRoot === true ? element.children : shadowRoot.children, true, options);
if (options.flatten) {
candidates.push.apply(candidates, _nestedCandidates);
} else {
candidates.push({
scopeParent: element,
candidates: _nestedCandidates
});
}
} else {
// there's not shadow so just dig into the element's (light dom) children
// __without__ giving the element special scope treatment
elementsToCheck.unshift.apply(elementsToCheck, element.children);
}
}
}
return candidates;
};
/**
* @private
* Determines if the node has an explicitly specified `tabindex` attribute.
* @param {HTMLElement} node
* @returns {boolean} True if so; false if not.
*/
var hasTabIndex = function hasTabIndex(node) {
return !isNaN(parseInt(node.getAttribute('tabindex'), 10));
};
/**
* Determine the tab index of a given node.
* @param {HTMLElement} node
* @returns {number} Tab order (negative, 0, or positive number).
* @throws {Error} If `node` is falsy.
*/
var getTabIndex = function getTabIndex(node) {
if (!node) {
throw new Error('No node provided');
}
if (node.tabIndex < 0) {
// in Chrome, <details/>, <audio controls/> and <video controls/> elements get a default
// `tabIndex` of -1 when the 'tabindex' attribute isn't specified in the DOM,
// yet they are still part of the regular tab order; in FF, they get a default
// `tabIndex` of 0; since Chrome still puts those elements in the regular tab
// order, consider their tab index to be 0.
// Also browsers do not return `tabIndex` correctly for contentEditable nodes;
// so if they don't have a tabindex attribute specifically set, assume it's 0.
if ((/^(AUDIO|VIDEO|DETAILS)$/.test(node.tagName) || isContentEditable(node)) && !hasTabIndex(node)) {
return 0;
}
}
return node.tabIndex;
};
/**
* Determine the tab index of a given node __for sort order purposes__.
* @param {HTMLElement} node
* @param {boolean} [isScope] True for a custom element with shadow root or slot that, by default,
* has tabIndex -1, but needs to be sorted by document order in order for its content to be
* inserted into the correct sort position.
* @returns {number} Tab order (negative, 0, or positive number).
*/
var getSortOrderTabIndex = function getSortOrderTabIndex(node, isScope) {
var tabIndex = getTabIndex(node);
if (tabIndex < 0 && isScope && !hasTabIndex(node)) {
return 0;
}
return tabIndex;
};
var sortOrderedTabbables = function sortOrderedTabbables(a, b) {
return a.tabIndex === b.tabIndex ? a.documentOrder - b.documentOrder : a.tabIndex - b.tabIndex;
};
var isInput = function isInput(node) {
return node.tagName === 'INPUT';
};
var isHiddenInput = function isHiddenInput(node) {
return isInput(node) && node.type === 'hidden';
};
var isDetailsWithSummary = function isDetailsWithSummary(node) {
var r = node.tagName === 'DETAILS' && Array.prototype.slice.apply(node.children).some(function (child) {
return child.tagName === 'SUMMARY';
});
return r;
};
var getCheckedRadio = function getCheckedRadio(nodes, form) {
for (var i = 0; i < nodes.length; i++) {
if (nodes[i].checked && nodes[i].form === form) {
return nodes[i];
}
}
};
var isTabbableRadio = function isTabbableRadio(node) {
if (!node.name) {
return true;
}
var radioScope = node.form || getRootNode(node);
var queryRadios = function queryRadios(name) {
return radioScope.querySelectorAll('input[type="radio"][name="' + name + '"]');
};
var radioSet;
if (typeof window !== 'undefined' && typeof window.CSS !== 'undefined' && typeof window.CSS.escape === 'function') {
radioSet = queryRadios(window.CSS.escape(node.name));
} else {
try {
radioSet = queryRadios(node.name);
} catch (err) {
// eslint-disable-next-line no-console
console.error('Looks like you have a radio button with a name attribute containing invalid CSS selector characters and need the CSS.escape polyfill: %s', err.message);
return false;
}
}
var checked = getCheckedRadio(radioSet, node.form);
return !checked || checked === node;
};
var isRadio = function isRadio(node) {
return isInput(node) && node.type === 'radio';
};
var isNonTabbableRadio = function isNonTabbableRadio(node) {
return isRadio(node) && !isTabbableRadio(node);
};
// determines if a node is ultimately attached to the window's document
var isNodeAttached = function isNodeAttached(node) {
var _nodeRoot;
// The root node is the shadow root if the node is in a shadow DOM; some document otherwise
// (but NOT _the_ document; see second 'If' comment below for more).
// If rootNode is shadow root, it'll have a host, which is the element to which the shadow
// is attached, and the one we need to check if it's in the document or not (because the
// shadow, and all nodes it contains, is never considered in the document since shadows
// behave like self-contained DOMs; but if the shadow's HOST, which is part of the document,
// is hidden, or is not in the document itself but is detached, it will affect the shadow's
// visibility, including all the nodes it contains). The host could be any normal node,
// or a custom element (i.e. web component). Either way, that's the one that is considered
// part of the document, not the shadow root, nor any of its children (i.e. the node being
// tested).
// To further complicate things, we have to look all the way up until we find a shadow HOST
// that is attached (or find none) because the node might be in nested shadows...
// If rootNode is not a shadow root, it won't have a host, and so rootNode should be the
// document (per the docs) and while it's a Document-type object, that document does not
// appear to be the same as the node's `ownerDocument` for some reason, so it's safer
// to ignore the rootNode at this point, and use `node.ownerDocument`. Otherwise,
// using `rootNode.contains(node)` will _always_ be true we'll get false-positives when
// node is actually detached.
// NOTE: If `nodeRootHost` or `node` happens to be the `document` itself (which is possible
// if a tabbable/focusable node was quickly added to the DOM, focused, and then removed
// from the DOM as in https://github.com/focus-trap/focus-trap-react/issues/905), then
// `ownerDocument` will be `null`, hence the optional chaining on it.
var nodeRoot = node && getRootNode(node);
var nodeRootHost = (_nodeRoot = nodeRoot) === null || _nodeRoot === void 0 ? void 0 : _nodeRoot.host;
// in some cases, a detached node will return itself as the root instead of a document or
// shadow root object, in which case, we shouldn't try to look further up the host chain
var attached = false;
if (nodeRoot && nodeRoot !== node) {
var _nodeRootHost, _nodeRootHost$ownerDo, _node$ownerDocument;
attached = !!((_nodeRootHost = nodeRootHost) !== null && _nodeRootHost !== void 0 && (_nodeRootHost$ownerDo = _nodeRootHost.ownerDocument) !== null && _nodeRootHost$ownerDo !== void 0 && _nodeRootHost$ownerDo.contains(nodeRootHost) || node !== null && node !== void 0 && (_node$ownerDocument = node.ownerDocument) !== null && _node$ownerDocument !== void 0 && _node$ownerDocument.contains(node));
while (!attached && nodeRootHost) {
var _nodeRoot2, _nodeRootHost2, _nodeRootHost2$ownerD;
// since it's not attached and we have a root host, the node MUST be in a nested shadow DOM,
// which means we need to get the host's host and check if that parent host is contained
// in (i.e. attached to) the document
nodeRoot = getRootNode(nodeRootHost);
nodeRootHost = (_nodeRoot2 = nodeRoot) === null || _nodeRoot2 === void 0 ? void 0 : _nodeRoot2.host;
attached = !!((_nodeRootHost2 = nodeRootHost) !== null && _nodeRootHost2 !== void 0 && (_nodeRootHost2$ownerD = _nodeRootHost2.ownerDocument) !== null && _nodeRootHost2$ownerD !== void 0 && _nodeRootHost2$ownerD.contains(nodeRootHost));
}
}
return attached;
};
var isZeroArea = function isZeroArea(node) {
var _node$getBoundingClie = node.getBoundingClientRect(),
width = _node$getBoundingClie.width,
height = _node$getBoundingClie.height;
return width === 0 && height === 0;
};
var isHidden = function isHidden(node, _ref) {
var displayCheck = _ref.displayCheck,
getShadowRoot = _ref.getShadowRoot;
// NOTE: visibility will be `undefined` if node is detached from the document
// (see notes about this further down), which means we will consider it visible
// (this is legacy behavior from a very long way back)
// NOTE: we check this regardless of `displayCheck="none"` because this is a
// _visibility_ check, not a _display_ check
if (getComputedStyle(node).visibility === 'hidden') {
return true;
}
var isDirectSummary = matches.call(node, 'details>summary:first-of-type');
var nodeUnderDetails = isDirectSummary ? node.parentElement : node;
if (matches.call(nodeUnderDetails, 'details:not([open]) *')) {
return true;
}
if (!displayCheck || displayCheck === 'full' || displayCheck === 'legacy-full') {
if (typeof getShadowRoot === 'function') {
// figure out if we should consider the node to be in an undisclosed shadow and use the
// 'non-zero-area' fallback
var originalNode = node;
while (node) {
var parentElement = node.parentElement;
var rootNode = getRootNode(node);
if (parentElement && !parentElement.shadowRoot && getShadowRoot(parentElement) === true // check if there's an undisclosed shadow
) {
// node has an undisclosed shadow which means we can only treat it as a black box, so we
// fall back to a non-zero-area test
return isZeroArea(node);
} else if (node.assignedSlot) {
// iterate up slot
node = node.assignedSlot;
} else if (!parentElement && rootNode !== node.ownerDocument) {
// cross shadow boundary
node = rootNode.host;
} else {
// iterate up normal dom
node = parentElement;
}
}
node = originalNode;
}
// else, `getShadowRoot` might be true, but all that does is enable shadow DOM support
// (i.e. it does not also presume that all nodes might have undisclosed shadows); or
// it might be a falsy value, which means shadow DOM support is disabled
// Since we didn't find it sitting in an undisclosed shadow (or shadows are disabled)
// now we can just test to see if it would normally be visible or not, provided it's
// attached to the main document.
// NOTE: We must consider case where node is inside a shadow DOM and given directly to
// `isTabbable()` or `isFocusable()` -- regardless of `getShadowRoot` option setting.
if (isNodeAttached(node)) {
// this works wherever the node is: if there's at least one client rect, it's
// somehow displayed; it also covers the CSS 'display: contents' case where the
// node itself is hidden in place of its contents; and there's no need to search
// up the hierarchy either
return !node.getClientRects().length;
}
// Else, the node isn't attached to the document, which means the `getClientRects()`
// API will __always__ return zero rects (this can happen, for example, if React
// is used to render nodes onto a detached tree, as confirmed in this thread:
// https://github.com/facebook/react/issues/9117#issuecomment-284228870)
//
// It also means that even window.getComputedStyle(node).display will return `undefined`
// because styles are only computed for nodes that are in the document.
//
// NOTE: THIS HAS BEEN THE CASE FOR YEARS. It is not new, nor is it caused by tabbable
// somehow. Though it was never stated officially, anyone who has ever used tabbable
// APIs on nodes in detached containers has actually implicitly used tabbable in what
// was later (as of v5.2.0 on Apr 9, 2021) called `displayCheck="none"` mode -- essentially
// considering __everything__ to be visible because of the innability to determine styles.
//
// v6.0.0: As of this major release, the default 'full' option __no longer treats detached
// nodes as visible with the 'none' fallback.__
if (displayCheck !== 'legacy-full') {
return true; // hidden
}
// else, fallback to 'none' mode and consider the node visible
} else if (displayCheck === 'non-zero-area') {
// NOTE: Even though this tests that the node's client rect is non-zero to determine
// whether it's displayed, and that a detached node will __always__ have a zero-area
// client rect, we don't special-case for whether the node is attached or not. In
// this mode, we do want to consider nodes that have a zero area to be hidden at all
// times, and that includes attached or not.
return isZeroArea(node);
}
// visible, as far as we can tell, or per current `displayCheck=none` mode, we assume
// it's visible
return false;
};
// form fields (nested) inside a disabled fieldset are not focusable/tabbable
// unless they are in the _first_ <legend> element of the top-most disabled
// fieldset
var isDisabledFromFieldset = function isDisabledFromFieldset(node) {
if (/^(INPUT|BUTTON|SELECT|TEXTAREA)$/.test(node.tagName)) {
var parentNode = node.parentElement;
// check if `node` is contained in a disabled <fieldset>
while (parentNode) {
if (parentNode.tagName === 'FIELDSET' && parentNode.disabled) {
// look for the first <legend> among the children of the disabled <fieldset>
for (var i = 0; i < parentNode.children.length; i++) {
var child = parentNode.children.item(i);
// when the first <legend> (in document order) is found
if (child.tagName === 'LEGEND') {
// if its parent <fieldset> is not nested in another disabled <fieldset>,
// return whether `node` is a descendant of its first <legend>
return matches.call(parentNode, 'fieldset[disabled] *') ? true : !child.contains(node);
}
}
// the disabled <fieldset> containing `node` has no <legend>
return true;
}
parentNode = parentNode.parentElement;
}
}
// else, node's tabbable/focusable state should not be affected by a fieldset's
// enabled/disabled state
return false;
};
var isNodeMatchingSelectorFocusable = function isNodeMatchingSelectorFocusable(options, node) {
if (node.disabled ||
// we must do an inert look up to filter out any elements inside an inert ancestor
// because we're limited in the type of selectors we can use in JSDom (see related
// note related to `candidateSelectors`)
isInert(node) || isHiddenInput(node) || isHidden(node, options) ||
// For a details element with a summary, the summary element gets the focus
isDetailsWithSummary(node) || isDisabledFromFieldset(node)) {
return false;
}
return true;
};
var isNodeMatchingSelectorTabbable = function isNodeMatchingSelectorTabbable(options, node) {
if (isNonTabbableRadio(node) || getTabIndex(node) < 0 || !isNodeMatchingSelectorFocusable(options, node)) {
return false;
}
return true;
};
var isValidShadowRootTabbable = function isValidShadowRootTabbable(shadowHostNode) {
var tabIndex = parseInt(shadowHostNode.getAttribute('tabindex'), 10);
if (isNaN(tabIndex) || tabIndex >= 0) {
return true;
}
// If a custom element has an explicit negative tabindex,
// browsers will not allow tab targeting said element's children.
return false;
};
/**
* @param {Array.<Element|CandidateScope>} candidates
* @returns Element[]
*/
var sortByOrder = function sortByOrder(candidates) {
var regularTabbables = [];
var orderedTabbables = [];
candidates.forEach(function (item, i) {
var isScope = !!item.scopeParent;
var element = isScope ? item.scopeParent : item;
var candidateTabindex = getSortOrderTabIndex(element, isScope);
var elements = isScope ? sortByOrder(item.candidates) : element;
if (candidateTabindex === 0) {
isScope ? regularTabbables.push.apply(regularTabbables, elements) : regularTabbables.push(element);
} else {
orderedTabbables.push({
do