@geckos.io/server
Version:
Real-time client/server communication over UDP using WebRTC and Node.js
7 lines • 748 B
TypeScript
import type { IncomingMessage, ServerResponse } from 'http';
import type ConnectionsManagerServer from '../wrtc/connectionsManager.js';
export declare const connection: (connectionsManager: ConnectionsManagerServer, req: IncomingMessage, res: ServerResponse) => Promise<void>;
export declare const remoteDescription: (connectionsManager: ConnectionsManagerServer, req: IncomingMessage, res: ServerResponse) => Promise<void>;
export declare const additionalCandidates: (connectionsManager: ConnectionsManagerServer, req: IncomingMessage, res: ServerResponse) => Promise<void>;
export declare const close: (connectionsManager: ConnectionsManagerServer, req: IncomingMessage, res: ServerResponse) => Promise<void>;
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