@geckos.io/server
Version:
Real-time client/server communication over UDP using WebRTC and Node.js
14 lines • 919 B
TypeScript
export * as Types from '@geckos.io/common/lib/types.js';
export { ParseMessage } from '@geckos.io/common/lib/parseMessage.js';
export { SendMessage } from '@geckos.io/common/lib/sendMessage.js';
export { bridge } from '@geckos.io/common/lib/bridge.js';
export { defaultIceServers as iceServers } from '@geckos.io/common/lib/iceServers.js';
export { ChannelId, Data, RawMessage } from '@geckos.io/common/lib/types.js';
export { CorsOptions } from '@geckos.io/common/lib/types.js';
export { ERRORS, EVENTS } from '@geckos.io/common/lib/constants.js';
export { makeReliable } from '@geckos.io/common/lib/reliableMessage.js';
export { promiseWithTimeout } from '@geckos.io/common/lib/helpers.js';
export { ServerOptions } from '@geckos.io/common/lib/types.js';
export { pause } from '@geckos.io/common/lib/helpers.js';
export { makeRandomId } from '@geckos.io/common/lib/makeRandomId.js';
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