@gechiui/block-editor
Version:
114 lines (101 loc) • 3.35 kB
JavaScript
/**
* GeChiUI dependencies
*/
import { getScrollContainer } from '@gechiui/dom';
import { useCallback, useEffect, useRef } from '@gechiui/element';
const SCROLL_INACTIVE_DISTANCE_PX = 50;
const SCROLL_INTERVAL_MS = 25;
const PIXELS_PER_SECOND_PER_PERCENTAGE = 1000;
const VELOCITY_MULTIPLIER =
PIXELS_PER_SECOND_PER_PERCENTAGE * ( SCROLL_INTERVAL_MS / 1000 );
/**
* React hook that scrolls the scroll container when a block is being dragged.
*
* @return {Function[]} `startScrolling`, `scrollOnDragOver`, `stopScrolling`
* functions to be called in `onDragStart`, `onDragOver`
* and `onDragEnd` events respectively.
*/
export default function useScrollWhenDragging() {
const dragStartY = useRef( null );
const velocityY = useRef( null );
const scrollParentY = useRef( null );
const scrollEditorInterval = useRef( null );
// Clear interval when unmounting.
useEffect(
() => () => {
if ( scrollEditorInterval.current ) {
clearInterval( scrollEditorInterval.current );
scrollEditorInterval.current = null;
}
},
[]
);
const startScrolling = useCallback( ( event ) => {
dragStartY.current = event.clientY;
// Find nearest parent(s) to scroll.
scrollParentY.current = getScrollContainer( event.target );
scrollEditorInterval.current = setInterval( () => {
if ( scrollParentY.current && velocityY.current ) {
const newTop =
scrollParentY.current.scrollTop + velocityY.current;
// Setting `behavior: 'smooth'` as a scroll property seems to hurt performance.
// Better to use a small scroll interval.
scrollParentY.current.scroll( {
top: newTop,
} );
}
}, SCROLL_INTERVAL_MS );
}, [] );
const scrollOnDragOver = useCallback( ( event ) => {
if ( ! scrollParentY.current ) {
return;
}
const scrollParentHeight = scrollParentY.current.offsetHeight;
const offsetDragStartPosition =
dragStartY.current - scrollParentY.current.offsetTop;
const offsetDragPosition =
event.clientY - scrollParentY.current.offsetTop;
if ( event.clientY > offsetDragStartPosition ) {
// User is dragging downwards.
const moveableDistance = Math.max(
scrollParentHeight -
offsetDragStartPosition -
SCROLL_INACTIVE_DISTANCE_PX,
0
);
const dragDistance = Math.max(
offsetDragPosition -
offsetDragStartPosition -
SCROLL_INACTIVE_DISTANCE_PX,
0
);
const distancePercentage = dragDistance / moveableDistance;
velocityY.current = VELOCITY_MULTIPLIER * distancePercentage;
} else if ( event.clientY < offsetDragStartPosition ) {
// User is dragging upwards.
const moveableDistance = Math.max(
offsetDragStartPosition - SCROLL_INACTIVE_DISTANCE_PX,
0
);
const dragDistance = Math.max(
offsetDragStartPosition -
offsetDragPosition -
SCROLL_INACTIVE_DISTANCE_PX,
0
);
const distancePercentage = dragDistance / moveableDistance;
velocityY.current = -VELOCITY_MULTIPLIER * distancePercentage;
} else {
velocityY.current = 0;
}
}, [] );
const stopScrolling = () => {
dragStartY.current = null;
scrollParentY.current = null;
if ( scrollEditorInterval.current ) {
clearInterval( scrollEditorInterval.current );
scrollEditorInterval.current = null;
}
};
return [ startScrolling, scrollOnDragOver, stopScrolling ];
}