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@gdgt/hlsl-loader

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Webpack loader for using HLSL in WebGL 2.0

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/** * Reflection JSON output from spirv-cross */ export declare type SpirvReflection = { entryPoints: { name: string; mode: string; }[]; ubos: { type: string; name: string; block_size: number; }[]; inputs: { type: string; name: string; location: number; }[]; outputs: { type: string; name: string; location: number; }[]; types: Record<string, { name: string; members: { name: string; type: string; offset: number; array: [number]; array_stride: number; }[]; }>; textures: { type: string; name: string; set: number; binding: number; }[]; }; //# sourceMappingURL=SpirvReflection.d.ts.map