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@gathertown/msgpack

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MessagePack for ECMA-262/JavaScript/TypeScript

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Encoder = exports.DEFAULT_INITIAL_BUFFER_SIZE = exports.DEFAULT_MAX_DEPTH = void 0; const utf8_1 = require("./utils/utf8"); const ExtensionCodec_1 = require("./ExtensionCodec"); const int_1 = require("./utils/int"); const typedArrays_1 = require("./utils/typedArrays"); exports.DEFAULT_MAX_DEPTH = 100; exports.DEFAULT_INITIAL_BUFFER_SIZE = 2048; class Encoder { constructor(options) { var _a, _b, _c, _d, _e, _f, _g, _h, _j; this.extensionCodec = (_a = options === null || options === void 0 ? void 0 : options.extensionCodec) !== null && _a !== void 0 ? _a : ExtensionCodec_1.ExtensionCodec.defaultCodec; this.context = options === null || options === void 0 ? void 0 : options.context; // needs a type assertion because EncoderOptions has no context property when ContextType is undefined this.useBigInt64 = (_b = options === null || options === void 0 ? void 0 : options.useBigInt64) !== null && _b !== void 0 ? _b : false; this.maxDepth = (_c = options === null || options === void 0 ? void 0 : options.maxDepth) !== null && _c !== void 0 ? _c : exports.DEFAULT_MAX_DEPTH; this.initialBufferSize = (_d = options === null || options === void 0 ? void 0 : options.initialBufferSize) !== null && _d !== void 0 ? _d : exports.DEFAULT_INITIAL_BUFFER_SIZE; this.sortKeys = (_e = options === null || options === void 0 ? void 0 : options.sortKeys) !== null && _e !== void 0 ? _e : false; this.forceFloat32 = (_f = options === null || options === void 0 ? void 0 : options.forceFloat32) !== null && _f !== void 0 ? _f : false; this.ignoreUndefined = (_g = options === null || options === void 0 ? void 0 : options.ignoreUndefined) !== null && _g !== void 0 ? _g : false; this.allowUndefinedCustomEncoding = (_h = options === null || options === void 0 ? void 0 : options.allowUndefinedCustomEncoding) !== null && _h !== void 0 ? _h : false; this.forceIntegerToFloat = (_j = options === null || options === void 0 ? void 0 : options.forceIntegerToFloat) !== null && _j !== void 0 ? _j : false; this.pos = 0; this.view = new DataView(new ArrayBuffer(this.initialBufferSize)); this.bytes = new Uint8Array(this.view.buffer); } reinitializeState() { this.pos = 0; } /** * This is almost equivalent to {@link Encoder#encode}, but it returns an reference of the encoder's internal buffer and thus much faster than {@link Encoder#encode}. * * @returns Encodes the object and returns a shared reference the encoder's internal buffer. */ encodeSharedRef(object) { this.reinitializeState(); this.doEncode(object, 1); return this.bytes.subarray(0, this.pos); } /** * @returns Encodes the object and returns a copy of the encoder's internal buffer. */ encode(object) { this.reinitializeState(); this.doEncode(object, 1); return this.bytes.slice(0, this.pos); } doEncode(object, depth) { if (depth > this.maxDepth) { throw new Error(`Too deep objects in depth ${depth}`); } const objectIsNil = this.allowUndefinedCustomEncoding ? object === null : object == null; if (objectIsNil) { this.encodeNil(); } else if (typeof object === "boolean") { this.encodeBoolean(object); } else if (typeof object === "number") { if (!this.forceIntegerToFloat) { this.encodeNumber(object); } else { this.encodeNumberAsFloat(object); } } else if (typeof object === "string") { this.encodeString(object); } else if (this.useBigInt64 && typeof object === "bigint") { this.encodeBigInt64(object); } else { this.encodeObject(object, depth); } } ensureBufferSizeToWrite(sizeToWrite) { const requiredSize = this.pos + sizeToWrite; if (this.view.byteLength < requiredSize) { this.resizeBuffer(requiredSize * 2); } } resizeBuffer(newSize) { const newBuffer = new ArrayBuffer(newSize); const newBytes = new Uint8Array(newBuffer); const newView = new DataView(newBuffer); newBytes.set(this.bytes); this.view = newView; this.bytes = newBytes; } encodeNil() { this.writeU8(0xc0); } encodeBoolean(object) { if (object === false) { this.writeU8(0xc2); } else { this.writeU8(0xc3); } } encodeNumber(object) { if (!this.forceIntegerToFloat && Number.isSafeInteger(object)) { if (object >= 0) { if (object < 0x80) { // positive fixint this.writeU8(object); } else if (object < 0x100) { // uint 8 this.writeU8(0xcc); this.writeU8(object); } else if (object < 0x10000) { // uint 16 this.writeU8(0xcd); this.writeU16(object); } else if (object < 0x100000000) { // uint 32 this.writeU8(0xce); this.writeU32(object); } else if (!this.useBigInt64) { // uint 64 this.writeU8(0xcf); this.writeU64(object); } else { this.encodeNumberAsFloat(object); } } else { if (object >= -0x20) { // negative fixint this.writeU8(0xe0 | (object + 0x20)); } else if (object >= -0x80) { // int 8 this.writeU8(0xd0); this.writeI8(object); } else if (object >= -0x8000) { // int 16 this.writeU8(0xd1); this.writeI16(object); } else if (object >= -0x80000000) { // int 32 this.writeU8(0xd2); this.writeI32(object); } else if (!this.useBigInt64) { // int 64 this.writeU8(0xd3); this.writeI64(object); } else { this.encodeNumberAsFloat(object); } } } else { this.encodeNumberAsFloat(object); } } encodeNumberAsFloat(object) { if (this.forceFloat32) { // float 32 this.writeU8(0xca); this.writeF32(object); } else { // float 64 this.writeU8(0xcb); this.writeF64(object); } } encodeBigInt64(object) { if (object >= BigInt(0)) { // uint 64 this.writeU8(0xcf); this.writeBigUint64(object); } else { // int 64 this.writeU8(0xd3); this.writeBigInt64(object); } } writeStringHeader(byteLength) { if (byteLength < 32) { // fixstr this.writeU8(0xa0 + byteLength); } else if (byteLength < 0x100) { // str 8 this.writeU8(0xd9); this.writeU8(byteLength); } else if (byteLength < 0x10000) { // str 16 this.writeU8(0xda); this.writeU16(byteLength); } else if (byteLength < 0x100000000) { // str 32 this.writeU8(0xdb); this.writeU32(byteLength); } else { throw new Error(`Too long string: ${byteLength} bytes in UTF-8`); } } encodeString(object) { const maxHeaderSize = 1 + 4; const byteLength = (0, utf8_1.utf8Count)(object); this.ensureBufferSizeToWrite(maxHeaderSize + byteLength); this.writeStringHeader(byteLength); (0, utf8_1.utf8Encode)(object, this.bytes, this.pos); this.pos += byteLength; } encodeObject(object, depth) { // try to encode objects with custom codec first of non-primitives const ext = this.extensionCodec.tryToEncode(object, this.context); if (ext != null) { this.encodeExtension(ext); } else if (Array.isArray(object)) { this.encodeArray(object, depth); } else if (ArrayBuffer.isView(object)) { this.encodeBinary(object); } else if (typeof object === "object") { this.encodeMap(object, depth); } else { // symbol, function and other special object come here unless extensionCodec handles them. throw new Error(`Unrecognized object: ${Object.prototype.toString.apply(object)}`); } } encodeBinary(object) { const size = object.byteLength; if (size < 0x100) { // bin 8 this.writeU8(0xc4); this.writeU8(size); } else if (size < 0x10000) { // bin 16 this.writeU8(0xc5); this.writeU16(size); } else if (size < 0x100000000) { // bin 32 this.writeU8(0xc6); this.writeU32(size); } else { throw new Error(`Too large binary: ${size}`); } const bytes = (0, typedArrays_1.ensureUint8Array)(object); this.writeU8a(bytes); } encodeArray(object, depth) { const size = object.length; if (size < 16) { // fixarray this.writeU8(0x90 + size); } else if (size < 0x10000) { // array 16 this.writeU8(0xdc); this.writeU16(size); } else if (size < 0x100000000) { // array 32 this.writeU8(0xdd); this.writeU32(size); } else { throw new Error(`Too large array: ${size}`); } for (const item of object) { this.doEncode(item, depth + 1); } } countWithoutUndefined(object, keys) { let count = 0; for (const key of keys) { if (object[key] !== undefined) { count++; } } return count; } encodeMap(object, depth) { const keys = Object.keys(object); if (this.sortKeys) { keys.sort(); } const size = this.ignoreUndefined ? this.countWithoutUndefined(object, keys) : keys.length; if (size < 16) { // fixmap this.writeU8(0x80 + size); } else if (size < 0x10000) { // map 16 this.writeU8(0xde); this.writeU16(size); } else if (size < 0x100000000) { // map 32 this.writeU8(0xdf); this.writeU32(size); } else { throw new Error(`Too large map object: ${size}`); } for (const key of keys) { const value = object[key]; if (!(this.ignoreUndefined && value === undefined)) { this.encodeString(key); this.doEncode(value, depth + 1); } } } encodeExtension(ext) { const size = ext.data.length; if (size === 1) { // fixext 1 this.writeU8(0xd4); } else if (size === 2) { // fixext 2 this.writeU8(0xd5); } else if (size === 4) { // fixext 4 this.writeU8(0xd6); } else if (size === 8) { // fixext 8 this.writeU8(0xd7); } else if (size === 16) { // fixext 16 this.writeU8(0xd8); } else if (size < 0x100) { // ext 8 this.writeU8(0xc7); this.writeU8(size); } else if (size < 0x10000) { // ext 16 this.writeU8(0xc8); this.writeU16(size); } else if (size < 0x100000000) { // ext 32 this.writeU8(0xc9); this.writeU32(size); } else { throw new Error(`Too large extension object: ${size}`); } this.writeI8(ext.type); this.writeU8a(ext.data); } writeU8(value) { this.ensureBufferSizeToWrite(1); this.view.setUint8(this.pos, value); this.pos++; } writeU8a(values) { const size = values.length; this.ensureBufferSizeToWrite(size); this.bytes.set(values, this.pos); this.pos += size; } writeI8(value) { this.ensureBufferSizeToWrite(1); this.view.setInt8(this.pos, value); this.pos++; } writeU16(value) { this.ensureBufferSizeToWrite(2); this.view.setUint16(this.pos, value); this.pos += 2; } writeI16(value) { this.ensureBufferSizeToWrite(2); this.view.setInt16(this.pos, value); this.pos += 2; } writeU32(value) { this.ensureBufferSizeToWrite(4); this.view.setUint32(this.pos, value); this.pos += 4; } writeI32(value) { this.ensureBufferSizeToWrite(4); this.view.setInt32(this.pos, value); this.pos += 4; } writeF32(value) { this.ensureBufferSizeToWrite(4); this.view.setFloat32(this.pos, value); this.pos += 4; } writeF64(value) { this.ensureBufferSizeToWrite(8); this.view.setFloat64(this.pos, value); this.pos += 8; } writeU64(value) { this.ensureBufferSizeToWrite(8); (0, int_1.setUint64)(this.view, this.pos, value); this.pos += 8; } writeI64(value) { this.ensureBufferSizeToWrite(8); (0, int_1.setInt64)(this.view, this.pos, value); this.pos += 8; } writeBigUint64(value) { this.ensureBufferSizeToWrite(8); this.view.setBigUint64(this.pos, value); this.pos += 8; } writeBigInt64(value) { this.ensureBufferSizeToWrite(8); this.view.setBigInt64(this.pos, value); this.pos += 8; } } exports.Encoder = Encoder; //# sourceMappingURL=Encoder.js.map