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@gameye/sdk

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/// <reference types="node" /> import { Readable } from "stream"; import { queryGame, subscribeGame } from "./gameye-game"; import { commandStartMatch, commandStopMatch, queryMatch, subscribeMatch } from "./gameye-match"; import { queryStatistic, subscribeStatistic } from "./gameye-statistic"; import { queryTemplate, subscribeTemplate } from "./gameye-template"; export interface GameyeClientConfig { endpoint: string; token: string; } /** * Gameye client class for communicating with the Gameye API */ export declare class GameyeClient { static defaultConfig: Readonly<GameyeClientConfig>; commandStartMatch: typeof commandStartMatch; commandStopMatch: typeof commandStopMatch; queryStatistic: typeof queryStatistic; queryTemplate: typeof queryTemplate; queryGame: typeof queryGame; queryMatch: typeof queryMatch; subscribeStatistic: typeof subscribeStatistic; subscribeTemplate: typeof subscribeTemplate; subscribeGame: typeof subscribeGame; subscribeMatch: typeof subscribeMatch; private config; constructor(config?: Partial<GameyeClientConfig>); command<TPayload extends object>(type: string, payload: TPayload): Promise<void>; query<TState extends object>(type: string, arg: any): Promise<TState>; subscribe(type: string, arg: any): Promise<Readable>; private validateConfig; }