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@gamestdio/state-listener

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Deeply compare JavaScript objects and listen to changes.

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{ "name": "@gamestdio/state-listener", "version": "3.1.0", "description": "Deeply compare JavaScript objects and listen to changes.", "main": "lib/index.js", "types": "lib/index.d.ts", "scripts": { "test": "mocha test/*_test.ts --compilers ts:ts-node/register", "prepublish": "rimraf lib && tsc", "zuul": "npm run pretest && zuul --ui mocha-bdd --no-coverage --concurrency 1 -- lib/test/*.js", "zuul-local": "npm run pretest && zuul --ui mocha-bdd --no-coverage --concurrency 1 --local 8080 --disable-tunnel -- lib/test/*.js", "benchmark": "ts-node test/benchmark.ts" }, "keywords": [ "patch", "compare", "delta" ], "author": "Endel Dreyer", "license": "MIT", "devDependencies": { "@types/benchmark": "^1.0.30", "@types/chai": "^3.4.34", "@types/fast-json-patch": "^1.0.4", "@types/mocha": "^2.2.33", "benchmark": "^2.1.2", "chai": "^3.5.0", "fast-json-patch": "^2.0.5", "mocha": "^3.2.0", "rimraf": "^2.5.4", "ts-node": "^3.1.0", "typescript": "^2.5.3", "zuul": "^3.11.1" } }