@gamestdio/state-listener
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Deeply compare JavaScript objects and listen to changes.
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{
"name": "@gamestdio/state-listener",
"version": "3.1.0",
"description": "Deeply compare JavaScript objects and listen to changes.",
"main": "lib/index.js",
"types": "lib/index.d.ts",
"scripts": {
"test": "mocha test/*_test.ts --compilers ts:ts-node/register",
"prepublish": "rimraf lib && tsc",
"zuul": "npm run pretest && zuul --ui mocha-bdd --no-coverage --concurrency 1 -- lib/test/*.js",
"zuul-local": "npm run pretest && zuul --ui mocha-bdd --no-coverage --concurrency 1 --local 8080 --disable-tunnel -- lib/test/*.js",
"benchmark": "ts-node test/benchmark.ts"
},
"keywords": [
"patch",
"compare",
"delta"
],
"author": "Endel Dreyer",
"license": "MIT",
"devDependencies": {
"@types/benchmark": "^1.0.30",
"@types/chai": "^3.4.34",
"@types/fast-json-patch": "^1.0.4",
"@types/mocha": "^2.2.33",
"benchmark": "^2.1.2",
"chai": "^3.5.0",
"fast-json-patch": "^2.0.5",
"mocha": "^3.2.0",
"rimraf": "^2.5.4",
"ts-node": "^3.1.0",
"typescript": "^2.5.3",
"zuul": "^3.11.1"
}
}