@gameroom/gameroom-kit
Version:
Node kit for the Gameroom API
95 lines (93 loc) • 2.42 kB
JavaScript
let chai = require('chai'),
should = chai.should(),
faker = require('faker'),
{ models } = require('../../'),
{ Slide } = models,
object;
describe('Slide', () => {
describe('Slide.create()', () => {
it('should create a slide', async () => {
let result, error;
try {
result = await Slide.create({ name: faker.random.word(), image: faker.image.imageUrl() });
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
result.should.be.a('object');
object = result;
});
});
describe('Slide.get()', () => {
it('should get array of slides', async () => {
let result, error;
try {
result = await Slide.get();
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
result.should.be.a('array');
});
});
describe('Slide.find()', () => {
it('should find a slide', async() => {
let result, error;
try {
result = await Slide.find(object, { view: 'full' });
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
result.should.be.a('object');
object = result;
});
});
describe('Slide keys', () => {
it('should match api and kit keys', async () => {
Object.keys(object).should.deep.equal(Object.keys(Slide.schema.attributes));
});
});
describe('Slide.update()', () => {
it('should update a slide', async () => {
let result, error;
object.name = faker.random.word();
try {
result = await Slide.update(object);
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
result.should.be.a('object');
});
});
describe('slide.save()', () => {
it('should update one slides', async () => {
let result, error;
try {
result = await object.save();
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
result.should.be.a('object');
});
});
describe('Slide.delete()', () => {
it('should delete one slide', async () => {
let result, error;
try {
result = await Slide.delete(object);
} catch(err) {
error = err;
};
should.not.exist(error);
should.exist(result);
});
});
});