@gameroom/cli
Version:
A command line tool for Gameroom
22 lines (19 loc) • 708 B
JavaScript
const { existsSync, readFileSync, writeFileSync } = require('fs'),
{ homedir } = require('os'),
{ join } = require('path'),
config = {}
// const setup = (options) => {
// const dev = process.env.NODE_ENV === 'development'
// const path = join(homedir(), '.gameroom', `${dev ? 'dev_' : ''}config.json`)
// const data = existsSync(path) ? JSON.parse(readFileSync(path)) : {}
// Object.assign(config, data)
// console.log(data)
// process.on('exit', () => {
// config.exit_gracefully = false //always reset exit gracefully
// config.should_exit = false //always reset should_ exit
// writeFileSync(path, JSON.stringify(config))
// })
// }
//
// setup()
module.exports = config