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@gamepark/rules-api

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API to implement the rules of a board game

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.isSelectItemType = exports.isSelectItem = void 0; var MoveKind_1 = require("../MoveKind"); var ItemMoveType_1 = require("./ItemMoveType"); /** * Type guard to test if a {@link MaterialMove} is a {@link SelectItem} move * @param move Move to test * @returns true if move is a {@link SelectItem} */ function isSelectItem(move) { return move.kind === MoveKind_1.MoveKind.ItemMove && move.type === ItemMoveType_1.ItemMoveType.Select; } exports.isSelectItem = isSelectItem; /** * Function to get a type guard for a {@link SelectItem} move for specific item types. * @param type Item type to test * @param index Optional itemIndex to test along the item type * @returns a type guard similar as {@link isSelectItem} but that also verify the item type. */ function isSelectItemType(type, index) { return function (move) { return isSelectItem(move) && move.itemType === type && (index === undefined || move.itemIndex === index); }; } exports.isSelectItemType = isSelectItemType; //# sourceMappingURL=SelectItem.js.map