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@gamepark/rules-api

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API to implement the rules of a board game

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.isDeleteItemTypeAtOnce = exports.isDeleteItemsAtOnce = void 0; var MoveKind_1 = require("../MoveKind"); var ItemMoveType_1 = require("./ItemMoveType"); /** * Type guard to test if a {@link MaterialMove} is a {@link DeleteItemsAtOnce} move * @param move Move to test * @returns true if move is a {@link DeleteItemsAtOnce} */ function isDeleteItemsAtOnce(move) { return move.kind === MoveKind_1.MoveKind.ItemMove && move.type === ItemMoveType_1.ItemMoveType.DeleteAtOnce; } exports.isDeleteItemsAtOnce = isDeleteItemsAtOnce; /** * Function to get a type guard for a {@link DeleteItemsAtOnce} move for specific item types. * @param type Item type to test * @returns a type guard similar as {@link isDeleteItemsAtOnce} but that also verify the item type. */ function isDeleteItemTypeAtOnce(type) { return function (move) { return isDeleteItemsAtOnce(move) && move.itemType === type; }; } exports.isDeleteItemTypeAtOnce = isDeleteItemTypeAtOnce; //# sourceMappingURL=DeleteItemsAtOnce.js.map