@gamely/love-engine
Version:
Game Engine written in 100% lua that runs in a vacuum.
37 lines (27 loc) • 869 B
Markdown
<h1 align="center">
<a href="https://gamelly.github.io/love-engine"><img width="60%" src="https://raw.githubusercontent.com/gamelly/love-engine/refs/heads/main/assets/banner3.png"></a>
</h1>
> Reimplementation of the love2d framework to make homebrew games to gba, nds, wii, ps2, tic80 and many other platforms!
## Documentation
- [Online IDE](https://playground.gamely.com.br)
- [Building using cmake](https://docs.gamely.com.br/group__native#cmake)
- [Supporting Love2D from scratch](https://docs.gamely.com.br/group__manual)
### build
```
./cli.sh build samples/pong/main.lua --html
```
## Configuration
* create a `love.json` in in the same folder as the game.
```json
{
"key_a": "z",
"key_b": "x",
"key_c": "c",
"key_d": "v",
"key_menu": "p",
"key_up": "w",
"key_left": "a",
"key_down": "s",
"key_right": "d"
}
```