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@game-vir/entity

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Entity system for game development.

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import { type RequireExactlyOne } from 'type-fest'; /** * An angle definition defined in either radians or degrees, with accessors for both radians and * degrees. Values are rounded according to the given `digits` option. An instance of this class is * readonly: to get updated values, construct a new instance. * * @category Math */ export declare class Angle { /** Angle options. Set to `undefined` to disable all options. */ readonly options: { /** * Number of digits to round all values to. Set to `undefined` to disable * rounding. */ digits: number | undefined; } | undefined; /** The angle's value expressed in radians. */ readonly radians: number; /** The angle's value expressed in degrees. */ readonly degrees: number; constructor( /** Original angle value, either in radians or degrees. */ originalValue: RequireExactlyOne<{ radians: number; degrees: number; }>, /** Angle options. Set to `undefined` to disable all options. */ options: { /** * Number of digits to round all values to. Set to `undefined` to disable * rounding. */ digits: number | undefined; } | undefined); }