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@fuwu-yuan/bgew

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Baguette Game Engine Web is a french 2D Web game engine

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import { Board } from "./board"; import { SocketMessage } from "./network"; import { Camera } from "./camera"; import { Timer } from "./timer"; export declare abstract class GameStep { abstract name: string; private _board; private _camera; private _timers; constructor(board: Board); get board(): Board; onNetworkMessage(msg: SocketMessage): void; onPlayerJoin(msg: SocketMessage): void; onPlayerLeave(msg: SocketMessage): void; onConnectionClosed(): void; abstract onEnter(data: any): void; abstract onLeave(): void; /** * Game update loop */ update(delta: number): void; checkCollisions(): void; /** * Game draw loop */ draw(): void; get camera(): Camera; set camera(value: Camera); addTimer(time: number, end: () => void, repeat?: boolean): Timer; removeTimer(timer: Timer): void; }