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@fullcalendar/interaction

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Calendar functionality for event drag-n-drop, event resizing, date clicking, and date selecting

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/*! FullCalendar Interaction Plugin v6.1.17 Docs & License: https://fullcalendar.io/docs/editable (c) 2024 Adam Shaw */ FullCalendar.Interaction = (function (exports, core, internal) { 'use strict'; internal.config.touchMouseIgnoreWait = 500; let ignoreMouseDepth = 0; let listenerCnt = 0; let isWindowTouchMoveCancelled = false; /* Uses a "pointer" abstraction, which monitors UI events for both mouse and touch. Tracks when the pointer "drags" on a certain element, meaning down+move+up. Also, tracks if there was touch-scrolling. Also, can prevent touch-scrolling from happening. Also, can fire pointermove events when scrolling happens underneath, even when no real pointer movement. emits: - pointerdown - pointermove - pointerup */ class PointerDragging { constructor(containerEl) { this.subjectEl = null; // options that can be directly assigned by caller this.selector = ''; // will cause subjectEl in all emitted events to be this element this.handleSelector = ''; this.shouldIgnoreMove = false; this.shouldWatchScroll = true; // for simulating pointermove on scroll // internal states this.isDragging = false; this.isTouchDragging = false; this.wasTouchScroll = false; // Mouse // ---------------------------------------------------------------------------------------------------- this.handleMouseDown = (ev) => { if (!this.shouldIgnoreMouse() && isPrimaryMouseButton(ev) && this.tryStart(ev)) { let pev = this.createEventFromMouse(ev, true); this.emitter.trigger('pointerdown', pev); this.initScrollWatch(pev); if (!this.shouldIgnoreMove) { document.addEventListener('mousemove', this.handleMouseMove); } document.addEventListener('mouseup', this.handleMouseUp); } }; this.handleMouseMove = (ev) => { let pev = this.createEventFromMouse(ev); this.recordCoords(pev); this.emitter.trigger('pointermove', pev); }; this.handleMouseUp = (ev) => { document.removeEventListener('mousemove', this.handleMouseMove); document.removeEventListener('mouseup', this.handleMouseUp); this.emitter.trigger('pointerup', this.createEventFromMouse(ev)); this.cleanup(); // call last so that pointerup has access to props }; // Touch // ---------------------------------------------------------------------------------------------------- this.handleTouchStart = (ev) => { if (this.tryStart(ev)) { this.isTouchDragging = true; let pev = this.createEventFromTouch(ev, true); this.emitter.trigger('pointerdown', pev); this.initScrollWatch(pev); // unlike mouse, need to attach to target, not document // https://stackoverflow.com/a/45760014 let targetEl = ev.target; if (!this.shouldIgnoreMove) { targetEl.addEventListener('touchmove', this.handleTouchMove); } targetEl.addEventListener('touchend', this.handleTouchEnd); targetEl.addEventListener('touchcancel', this.handleTouchEnd); // treat it as a touch end // attach a handler to get called when ANY scroll action happens on the page. // this was impossible to do with normal on/off because 'scroll' doesn't bubble. // http://stackoverflow.com/a/32954565/96342 window.addEventListener('scroll', this.handleTouchScroll, true); } }; this.handleTouchMove = (ev) => { let pev = this.createEventFromTouch(ev); this.recordCoords(pev); this.emitter.trigger('pointermove', pev); }; this.handleTouchEnd = (ev) => { if (this.isDragging) { // done to guard against touchend followed by touchcancel let targetEl = ev.target; targetEl.removeEventListener('touchmove', this.handleTouchMove); targetEl.removeEventListener('touchend', this.handleTouchEnd); targetEl.removeEventListener('touchcancel', this.handleTouchEnd); window.removeEventListener('scroll', this.handleTouchScroll, true); // useCaptured=true this.emitter.trigger('pointerup', this.createEventFromTouch(ev)); this.cleanup(); // call last so that pointerup has access to props this.isTouchDragging = false; startIgnoringMouse(); } }; this.handleTouchScroll = () => { this.wasTouchScroll = true; }; this.handleScroll = (ev) => { if (!this.shouldIgnoreMove) { let pageX = (window.scrollX - this.prevScrollX) + this.prevPageX; let pageY = (window.scrollY - this.prevScrollY) + this.prevPageY; this.emitter.trigger('pointermove', { origEvent: ev, isTouch: this.isTouchDragging, subjectEl: this.subjectEl, pageX, pageY, deltaX: pageX - this.origPageX, deltaY: pageY - this.origPageY, }); } }; this.containerEl = containerEl; this.emitter = new internal.Emitter(); containerEl.addEventListener('mousedown', this.handleMouseDown); containerEl.addEventListener('touchstart', this.handleTouchStart, { passive: true }); listenerCreated(); } destroy() { this.containerEl.removeEventListener('mousedown', this.handleMouseDown); this.containerEl.removeEventListener('touchstart', this.handleTouchStart, { passive: true }); listenerDestroyed(); } tryStart(ev) { let subjectEl = this.querySubjectEl(ev); let downEl = ev.target; if (subjectEl && (!this.handleSelector || internal.elementClosest(downEl, this.handleSelector))) { this.subjectEl = subjectEl; this.isDragging = true; // do this first so cancelTouchScroll will work this.wasTouchScroll = false; return true; } return false; } cleanup() { isWindowTouchMoveCancelled = false; this.isDragging = false; this.subjectEl = null; // keep wasTouchScroll around for later access this.destroyScrollWatch(); } querySubjectEl(ev) { if (this.selector) { return internal.elementClosest(ev.target, this.selector); } return this.containerEl; } shouldIgnoreMouse() { return ignoreMouseDepth || this.isTouchDragging; } // can be called by user of this class, to cancel touch-based scrolling for the current drag cancelTouchScroll() { if (this.isDragging) { isWindowTouchMoveCancelled = true; } } // Scrolling that simulates pointermoves // ---------------------------------------------------------------------------------------------------- initScrollWatch(ev) { if (this.shouldWatchScroll) { this.recordCoords(ev); window.addEventListener('scroll', this.handleScroll, true); // useCapture=true } } recordCoords(ev) { if (this.shouldWatchScroll) { this.prevPageX = ev.pageX; this.prevPageY = ev.pageY; this.prevScrollX = window.scrollX; this.prevScrollY = window.scrollY; } } destroyScrollWatch() { if (this.shouldWatchScroll) { window.removeEventListener('scroll', this.handleScroll, true); // useCaptured=true } } // Event Normalization // ---------------------------------------------------------------------------------------------------- createEventFromMouse(ev, isFirst) { let deltaX = 0; let deltaY = 0; // TODO: repeat code if (isFirst) { this.origPageX = ev.pageX; this.origPageY = ev.pageY; } else { deltaX = ev.pageX - this.origPageX; deltaY = ev.pageY - this.origPageY; } return { origEvent: ev, isTouch: false, subjectEl: this.subjectEl, pageX: ev.pageX, pageY: ev.pageY, deltaX, deltaY, }; } createEventFromTouch(ev, isFirst) { let touches = ev.touches; let pageX; let pageY; let deltaX = 0; let deltaY = 0; // if touch coords available, prefer, // because FF would give bad ev.pageX ev.pageY if (touches && touches.length) { pageX = touches[0].pageX; pageY = touches[0].pageY; } else { pageX = ev.pageX; pageY = ev.pageY; } // TODO: repeat code if (isFirst) { this.origPageX = pageX; this.origPageY = pageY; } else { deltaX = pageX - this.origPageX; deltaY = pageY - this.origPageY; } return { origEvent: ev, isTouch: true, subjectEl: this.subjectEl, pageX, pageY, deltaX, deltaY, }; } } // Returns a boolean whether this was a left mouse click and no ctrl key (which means right click on Mac) function isPrimaryMouseButton(ev) { return ev.button === 0 && !ev.ctrlKey; } // Ignoring fake mouse events generated by touch // ---------------------------------------------------------------------------------------------------- function startIgnoringMouse() { ignoreMouseDepth += 1; setTimeout(() => { ignoreMouseDepth -= 1; }, internal.config.touchMouseIgnoreWait); } // We want to attach touchmove as early as possible for Safari // ---------------------------------------------------------------------------------------------------- function listenerCreated() { listenerCnt += 1; if (listenerCnt === 1) { window.addEventListener('touchmove', onWindowTouchMove, { passive: false }); } } function listenerDestroyed() { listenerCnt -= 1; if (!listenerCnt) { window.removeEventListener('touchmove', onWindowTouchMove, { passive: false }); } } function onWindowTouchMove(ev) { if (isWindowTouchMoveCancelled) { ev.preventDefault(); } } /* An effect in which an element follows the movement of a pointer across the screen. The moving element is a clone of some other element. Must call start + handleMove + stop. */ class ElementMirror { constructor() { this.isVisible = false; // must be explicitly enabled this.sourceEl = null; this.mirrorEl = null; this.sourceElRect = null; // screen coords relative to viewport // options that can be set directly by caller this.parentNode = document.body; // HIGHLY SUGGESTED to set this to sidestep ShadowDOM issues this.zIndex = 9999; this.revertDuration = 0; } start(sourceEl, pageX, pageY) { this.sourceEl = sourceEl; this.sourceElRect = this.sourceEl.getBoundingClientRect(); this.origScreenX = pageX - window.scrollX; this.origScreenY = pageY - window.scrollY; this.deltaX = 0; this.deltaY = 0; this.updateElPosition(); } handleMove(pageX, pageY) { this.deltaX = (pageX - window.scrollX) - this.origScreenX; this.deltaY = (pageY - window.scrollY) - this.origScreenY; this.updateElPosition(); } // can be called before start setIsVisible(bool) { if (bool) { if (!this.isVisible) { if (this.mirrorEl) { this.mirrorEl.style.display = ''; } this.isVisible = bool; // needs to happen before updateElPosition this.updateElPosition(); // because was not updating the position while invisible } } else if (this.isVisible) { if (this.mirrorEl) { this.mirrorEl.style.display = 'none'; } this.isVisible = bool; } } // always async stop(needsRevertAnimation, callback) { let done = () => { this.cleanup(); callback(); }; if (needsRevertAnimation && this.mirrorEl && this.isVisible && this.revertDuration && // if 0, transition won't work (this.deltaX || this.deltaY) // if same coords, transition won't work ) { this.doRevertAnimation(done, this.revertDuration); } else { setTimeout(done, 0); } } doRevertAnimation(callback, revertDuration) { let mirrorEl = this.mirrorEl; let finalSourceElRect = this.sourceEl.getBoundingClientRect(); // because autoscrolling might have happened mirrorEl.style.transition = 'top ' + revertDuration + 'ms,' + 'left ' + revertDuration + 'ms'; internal.applyStyle(mirrorEl, { left: finalSourceElRect.left, top: finalSourceElRect.top, }); internal.whenTransitionDone(mirrorEl, () => { mirrorEl.style.transition = ''; callback(); }); } cleanup() { if (this.mirrorEl) { internal.removeElement(this.mirrorEl); this.mirrorEl = null; } this.sourceEl = null; } updateElPosition() { if (this.sourceEl && this.isVisible) { internal.applyStyle(this.getMirrorEl(), { left: this.sourceElRect.left + this.deltaX, top: this.sourceElRect.top + this.deltaY, }); } } getMirrorEl() { let sourceElRect = this.sourceElRect; let mirrorEl = this.mirrorEl; if (!mirrorEl) { mirrorEl = this.mirrorEl = this.sourceEl.cloneNode(true); // cloneChildren=true // we don't want long taps or any mouse interaction causing selection/menus. // would use preventSelection(), but that prevents selectstart, causing problems. mirrorEl.style.userSelect = 'none'; mirrorEl.style.webkitUserSelect = 'none'; mirrorEl.style.pointerEvents = 'none'; mirrorEl.classList.add('fc-event-dragging'); internal.applyStyle(mirrorEl, { position: 'fixed', zIndex: this.zIndex, visibility: '', boxSizing: 'border-box', width: sourceElRect.right - sourceElRect.left, height: sourceElRect.bottom - sourceElRect.top, right: 'auto', bottom: 'auto', margin: 0, }); this.parentNode.appendChild(mirrorEl); } return mirrorEl; } } /* Is a cache for a given element's scroll information (all the info that ScrollController stores) in addition the "client rectangle" of the element.. the area within the scrollbars. The cache can be in one of two modes: - doesListening:false - ignores when the container is scrolled by someone else - doesListening:true - watch for scrolling and update the cache */ class ScrollGeomCache extends internal.ScrollController { constructor(scrollController, doesListening) { super(); this.handleScroll = () => { this.scrollTop = this.scrollController.getScrollTop(); this.scrollLeft = this.scrollController.getScrollLeft(); this.handleScrollChange(); }; this.scrollController = scrollController; this.doesListening = doesListening; this.scrollTop = this.origScrollTop = scrollController.getScrollTop(); this.scrollLeft = this.origScrollLeft = scrollController.getScrollLeft(); this.scrollWidth = scrollController.getScrollWidth(); this.scrollHeight = scrollController.getScrollHeight(); this.clientWidth = scrollController.getClientWidth(); this.clientHeight = scrollController.getClientHeight(); this.clientRect = this.computeClientRect(); // do last in case it needs cached values if (this.doesListening) { this.getEventTarget().addEventListener('scroll', this.handleScroll); } } destroy() { if (this.doesListening) { this.getEventTarget().removeEventListener('scroll', this.handleScroll); } } getScrollTop() { return this.scrollTop; } getScrollLeft() { return this.scrollLeft; } setScrollTop(top) { this.scrollController.setScrollTop(top); if (!this.doesListening) { // we are not relying on the element to normalize out-of-bounds scroll values // so we need to sanitize ourselves this.scrollTop = Math.max(Math.min(top, this.getMaxScrollTop()), 0); this.handleScrollChange(); } } setScrollLeft(top) { this.scrollController.setScrollLeft(top); if (!this.doesListening) { // we are not relying on the element to normalize out-of-bounds scroll values // so we need to sanitize ourselves this.scrollLeft = Math.max(Math.min(top, this.getMaxScrollLeft()), 0); this.handleScrollChange(); } } getClientWidth() { return this.clientWidth; } getClientHeight() { return this.clientHeight; } getScrollWidth() { return this.scrollWidth; } getScrollHeight() { return this.scrollHeight; } handleScrollChange() { } } class ElementScrollGeomCache extends ScrollGeomCache { constructor(el, doesListening) { super(new internal.ElementScrollController(el), doesListening); } getEventTarget() { return this.scrollController.el; } computeClientRect() { return internal.computeInnerRect(this.scrollController.el); } } class WindowScrollGeomCache extends ScrollGeomCache { constructor(doesListening) { super(new internal.WindowScrollController(), doesListening); } getEventTarget() { return window; } computeClientRect() { return { left: this.scrollLeft, right: this.scrollLeft + this.clientWidth, top: this.scrollTop, bottom: this.scrollTop + this.clientHeight, }; } // the window is the only scroll object that changes it's rectangle relative // to the document's topleft as it scrolls handleScrollChange() { this.clientRect = this.computeClientRect(); } } // If available we are using native "performance" API instead of "Date" // Read more about it on MDN: // https://developer.mozilla.org/en-US/docs/Web/API/Performance const getTime = typeof performance === 'function' ? performance.now : Date.now; /* For a pointer interaction, automatically scrolls certain scroll containers when the pointer approaches the edge. The caller must call start + handleMove + stop. */ class AutoScroller { constructor() { // options that can be set by caller this.isEnabled = true; this.scrollQuery = [window, '.fc-scroller']; this.edgeThreshold = 50; // pixels this.maxVelocity = 300; // pixels per second // internal state this.pointerScreenX = null; this.pointerScreenY = null; this.isAnimating = false; this.scrollCaches = null; // protect against the initial pointerdown being too close to an edge and starting the scroll this.everMovedUp = false; this.everMovedDown = false; this.everMovedLeft = false; this.everMovedRight = false; this.animate = () => { if (this.isAnimating) { // wasn't cancelled between animation calls let edge = this.computeBestEdge(this.pointerScreenX + window.scrollX, this.pointerScreenY + window.scrollY); if (edge) { let now = getTime(); this.handleSide(edge, (now - this.msSinceRequest) / 1000); this.requestAnimation(now); } else { this.isAnimating = false; // will stop animation } } }; } start(pageX, pageY, scrollStartEl) { if (this.isEnabled) { this.scrollCaches = this.buildCaches(scrollStartEl); this.pointerScreenX = null; this.pointerScreenY = null; this.everMovedUp = false; this.everMovedDown = false; this.everMovedLeft = false; this.everMovedRight = false; this.handleMove(pageX, pageY); } } handleMove(pageX, pageY) { if (this.isEnabled) { let pointerScreenX = pageX - window.scrollX; let pointerScreenY = pageY - window.scrollY; let yDelta = this.pointerScreenY === null ? 0 : pointerScreenY - this.pointerScreenY; let xDelta = this.pointerScreenX === null ? 0 : pointerScreenX - this.pointerScreenX; if (yDelta < 0) { this.everMovedUp = true; } else if (yDelta > 0) { this.everMovedDown = true; } if (xDelta < 0) { this.everMovedLeft = true; } else if (xDelta > 0) { this.everMovedRight = true; } this.pointerScreenX = pointerScreenX; this.pointerScreenY = pointerScreenY; if (!this.isAnimating) { this.isAnimating = true; this.requestAnimation(getTime()); } } } stop() { if (this.isEnabled) { this.isAnimating = false; // will stop animation for (let scrollCache of this.scrollCaches) { scrollCache.destroy(); } this.scrollCaches = null; } } requestAnimation(now) { this.msSinceRequest = now; requestAnimationFrame(this.animate); } handleSide(edge, seconds) { let { scrollCache } = edge; let { edgeThreshold } = this; let invDistance = edgeThreshold - edge.distance; let velocity = // the closer to the edge, the faster we scroll ((invDistance * invDistance) / (edgeThreshold * edgeThreshold)) * // quadratic this.maxVelocity * seconds; let sign = 1; switch (edge.name) { case 'left': sign = -1; // falls through case 'right': scrollCache.setScrollLeft(scrollCache.getScrollLeft() + velocity * sign); break; case 'top': sign = -1; // falls through case 'bottom': scrollCache.setScrollTop(scrollCache.getScrollTop() + velocity * sign); break; } } // left/top are relative to document topleft computeBestEdge(left, top) { let { edgeThreshold } = this; let bestSide = null; let scrollCaches = this.scrollCaches || []; for (let scrollCache of scrollCaches) { let rect = scrollCache.clientRect; let leftDist = left - rect.left; let rightDist = rect.right - left; let topDist = top - rect.top; let bottomDist = rect.bottom - top; // completely within the rect? if (leftDist >= 0 && rightDist >= 0 && topDist >= 0 && bottomDist >= 0) { if (topDist <= edgeThreshold && this.everMovedUp && scrollCache.canScrollUp() && (!bestSide || bestSide.distance > topDist)) { bestSide = { scrollCache, name: 'top', distance: topDist }; } if (bottomDist <= edgeThreshold && this.everMovedDown && scrollCache.canScrollDown() && (!bestSide || bestSide.distance > bottomDist)) { bestSide = { scrollCache, name: 'bottom', distance: bottomDist }; } /* TODO: fix broken RTL scrolling. canScrollLeft always returning false https://github.com/fullcalendar/fullcalendar/issues/4837 */ if (leftDist <= edgeThreshold && this.everMovedLeft && scrollCache.canScrollLeft() && (!bestSide || bestSide.distance > leftDist)) { bestSide = { scrollCache, name: 'left', distance: leftDist }; } if (rightDist <= edgeThreshold && this.everMovedRight && scrollCache.canScrollRight() && (!bestSide || bestSide.distance > rightDist)) { bestSide = { scrollCache, name: 'right', distance: rightDist }; } } } return bestSide; } buildCaches(scrollStartEl) { return this.queryScrollEls(scrollStartEl).map((el) => { if (el === window) { return new WindowScrollGeomCache(false); // false = don't listen to user-generated scrolls } return new ElementScrollGeomCache(el, false); // false = don't listen to user-generated scrolls }); } queryScrollEls(scrollStartEl) { let els = []; for (let query of this.scrollQuery) { if (typeof query === 'object') { els.push(query); } else { /* TODO: in the future, always have auto-scroll happen on element where current Hit came from Ticket: https://github.com/fullcalendar/fullcalendar/issues/4593 */ els.push(...Array.prototype.slice.call(scrollStartEl.getRootNode().querySelectorAll(query))); } } return els; } } /* Monitors dragging on an element. Has a number of high-level features: - minimum distance required before dragging - minimum wait time ("delay") before dragging - a mirror element that follows the pointer */ class FeaturefulElementDragging extends internal.ElementDragging { constructor(containerEl, selector) { super(containerEl); this.containerEl = containerEl; // options that can be directly set by caller // the caller can also set the PointerDragging's options as well this.delay = null; this.minDistance = 0; this.touchScrollAllowed = true; // prevents drag from starting and blocks scrolling during drag this.mirrorNeedsRevert = false; this.isInteracting = false; // is the user validly moving the pointer? lasts until pointerup this.isDragging = false; // is it INTENTFULLY dragging? lasts until after revert animation this.isDelayEnded = false; this.isDistanceSurpassed = false; this.delayTimeoutId = null; this.onPointerDown = (ev) => { if (!this.isDragging) { // so new drag doesn't happen while revert animation is going this.isInteracting = true; this.isDelayEnded = false; this.isDistanceSurpassed = false; internal.preventSelection(document.body); internal.preventContextMenu(document.body); // prevent links from being visited if there's an eventual drag. // also prevents selection in older browsers (maybe?). // not necessary for touch, besides, browser would complain about passiveness. if (!ev.isTouch) { ev.origEvent.preventDefault(); } this.emitter.trigger('pointerdown', ev); if (this.isInteracting && // not destroyed via pointerdown handler !this.pointer.shouldIgnoreMove) { // actions related to initiating dragstart+dragmove+dragend... this.mirror.setIsVisible(false); // reset. caller must set-visible this.mirror.start(ev.subjectEl, ev.pageX, ev.pageY); // must happen on first pointer down this.startDelay(ev); if (!this.minDistance) { this.handleDistanceSurpassed(ev); } } } }; this.onPointerMove = (ev) => { if (this.isInteracting) { this.emitter.trigger('pointermove', ev); if (!this.isDistanceSurpassed) { let minDistance = this.minDistance; let distanceSq; // current distance from the origin, squared let { deltaX, deltaY } = ev; distanceSq = deltaX * deltaX + deltaY * deltaY; if (distanceSq >= minDistance * minDistance) { // use pythagorean theorem this.handleDistanceSurpassed(ev); } } if (this.isDragging) { // a real pointer move? (not one simulated by scrolling) if (ev.origEvent.type !== 'scroll') { this.mirror.handleMove(ev.pageX, ev.pageY); this.autoScroller.handleMove(ev.pageX, ev.pageY); } this.emitter.trigger('dragmove', ev); } } }; this.onPointerUp = (ev) => { if (this.isInteracting) { this.isInteracting = false; internal.allowSelection(document.body); internal.allowContextMenu(document.body); this.emitter.trigger('pointerup', ev); // can potentially set mirrorNeedsRevert if (this.isDragging) { this.autoScroller.stop(); this.tryStopDrag(ev); // which will stop the mirror } if (this.delayTimeoutId) { clearTimeout(this.delayTimeoutId); this.delayTimeoutId = null; } } }; let pointer = this.pointer = new PointerDragging(containerEl); pointer.emitter.on('pointerdown', this.onPointerDown); pointer.emitter.on('pointermove', this.onPointerMove); pointer.emitter.on('pointerup', this.onPointerUp); if (selector) { pointer.selector = selector; } this.mirror = new ElementMirror(); this.autoScroller = new AutoScroller(); } destroy() { this.pointer.destroy(); // HACK: simulate a pointer-up to end the current drag // TODO: fire 'dragend' directly and stop interaction. discourage use of pointerup event (b/c might not fire) this.onPointerUp({}); } startDelay(ev) { if (typeof this.delay === 'number') { this.delayTimeoutId = setTimeout(() => { this.delayTimeoutId = null; this.handleDelayEnd(ev); }, this.delay); // not assignable to number! } else { this.handleDelayEnd(ev); } } handleDelayEnd(ev) { this.isDelayEnded = true; this.tryStartDrag(ev); } handleDistanceSurpassed(ev) { this.isDistanceSurpassed = true; this.tryStartDrag(ev); } tryStartDrag(ev) { if (this.isDelayEnded && this.isDistanceSurpassed) { if (!this.pointer.wasTouchScroll || this.touchScrollAllowed) { this.isDragging = true; this.mirrorNeedsRevert = false; this.autoScroller.start(ev.pageX, ev.pageY, this.containerEl); this.emitter.trigger('dragstart', ev); if (this.touchScrollAllowed === false) { this.pointer.cancelTouchScroll(); } } } } tryStopDrag(ev) { // .stop() is ALWAYS asynchronous, which we NEED because we want all pointerup events // that come from the document to fire beforehand. much more convenient this way. this.mirror.stop(this.mirrorNeedsRevert, this.stopDrag.bind(this, ev)); } stopDrag(ev) { this.isDragging = false; this.emitter.trigger('dragend', ev); } // fill in the implementations... setIgnoreMove(bool) { this.pointer.shouldIgnoreMove = bool; } setMirrorIsVisible(bool) { this.mirror.setIsVisible(bool); } setMirrorNeedsRevert(bool) { this.mirrorNeedsRevert = bool; } setAutoScrollEnabled(bool) { this.autoScroller.isEnabled = bool; } } /* When this class is instantiated, it records the offset of an element (relative to the document topleft), and continues to monitor scrolling, updating the cached coordinates if it needs to. Does not access the DOM after instantiation, so highly performant. Also keeps track of all scrolling/overflow:hidden containers that are parents of the given element and an determine if a given point is inside the combined clipping rectangle. */ class OffsetTracker { constructor(el) { this.el = el; this.origRect = internal.computeRect(el); // will work fine for divs that have overflow:hidden this.scrollCaches = internal.getClippingParents(el).map((scrollEl) => new ElementScrollGeomCache(scrollEl, true)); } destroy() { for (let scrollCache of this.scrollCaches) { scrollCache.destroy(); } } computeLeft() { let left = this.origRect.left; for (let scrollCache of this.scrollCaches) { left += scrollCache.origScrollLeft - scrollCache.getScrollLeft(); } return left; } computeTop() { let top = this.origRect.top; for (let scrollCache of this.scrollCaches) { top += scrollCache.origScrollTop - scrollCache.getScrollTop(); } return top; } isWithinClipping(pageX, pageY) { let point = { left: pageX, top: pageY }; for (let scrollCache of this.scrollCaches) { if (!isIgnoredClipping(scrollCache.getEventTarget()) && !internal.pointInsideRect(point, scrollCache.clientRect)) { return false; } } return true; } } // certain clipping containers should never constrain interactions, like <html> and <body> // https://github.com/fullcalendar/fullcalendar/issues/3615 function isIgnoredClipping(node) { let tagName = node.tagName; return tagName === 'HTML' || tagName === 'BODY'; } /* Tracks movement over multiple droppable areas (aka "hits") that exist in one or more DateComponents. Relies on an existing draggable. emits: - pointerdown - dragstart - hitchange - fires initially, even if not over a hit - pointerup - (hitchange - again, to null, if ended over a hit) - dragend */ class HitDragging { constructor(dragging, droppableStore) { // options that can be set by caller this.useSubjectCenter = false; this.requireInitial = true; // if doesn't start out on a hit, won't emit any events this.disablePointCheck = false; this.initialHit = null; this.movingHit = null; this.finalHit = null; // won't ever be populated if shouldIgnoreMove this.handlePointerDown = (ev) => { let { dragging } = this; this.initialHit = null; this.movingHit = null; this.finalHit = null; this.prepareHits(); this.processFirstCoord(ev); if (this.initialHit || !this.requireInitial) { dragging.setIgnoreMove(false); // TODO: fire this before computing processFirstCoord, so listeners can cancel. this gets fired by almost every handler :( this.emitter.trigger('pointerdown', ev); } else { dragging.setIgnoreMove(true); } }; this.handleDragStart = (ev) => { this.emitter.trigger('dragstart', ev); this.handleMove(ev, true); // force = fire even if initially null }; this.handleDragMove = (ev) => { this.emitter.trigger('dragmove', ev); this.handleMove(ev); }; this.handlePointerUp = (ev) => { this.releaseHits(); this.emitter.trigger('pointerup', ev); }; this.handleDragEnd = (ev) => { if (this.movingHit) { this.emitter.trigger('hitupdate', null, true, ev); } this.finalHit = this.movingHit; this.movingHit = null; this.emitter.trigger('dragend', ev); }; this.droppableStore = droppableStore; dragging.emitter.on('pointerdown', this.handlePointerDown); dragging.emitter.on('dragstart', this.handleDragStart); dragging.emitter.on('dragmove', this.handleDragMove); dragging.emitter.on('pointerup', this.handlePointerUp); dragging.emitter.on('dragend', this.handleDragEnd); this.dragging = dragging; this.emitter = new internal.Emitter(); } // sets initialHit // sets coordAdjust processFirstCoord(ev) { let origPoint = { left: ev.pageX, top: ev.pageY }; let adjustedPoint = origPoint; let subjectEl = ev.subjectEl; let subjectRect; if (subjectEl instanceof HTMLElement) { // i.e. not a Document/ShadowRoot subjectRect = internal.computeRect(subjectEl); adjustedPoint = internal.constrainPoint(adjustedPoint, subjectRect); } let initialHit = this.initialHit = this.queryHitForOffset(adjustedPoint.left, adjustedPoint.top); if (initialHit) { if (this.useSubjectCenter && subjectRect) { let slicedSubjectRect = internal.intersectRects(subjectRect, initialHit.rect); if (slicedSubjectRect) { adjustedPoint = internal.getRectCenter(slicedSubjectRect); } } this.coordAdjust = internal.diffPoints(adjustedPoint, origPoint); } else { this.coordAdjust = { left: 0, top: 0 }; } } handleMove(ev, forceHandle) { let hit = this.queryHitForOffset(ev.pageX + this.coordAdjust.left, ev.pageY + this.coordAdjust.top); if (forceHandle || !isHitsEqual(this.movingHit, hit)) { this.movingHit = hit; this.emitter.trigger('hitupdate', hit, false, ev); } } prepareHits() { this.offsetTrackers = internal.mapHash(this.droppableStore, (interactionSettings) => { interactionSettings.component.prepareHits(); return new OffsetTracker(interactionSettings.el); }); } releaseHits() { let { offsetTrackers } = this; for (let id in offsetTrackers) { offsetTrackers[id].destroy(); } this.offsetTrackers = {}; } queryHitForOffset(offsetLeft, offsetTop) { let { droppableStore, offsetTrackers } = this; let bestHit = null; for (let id in droppableStore) { let component = droppableStore[id].component; let offsetTracker = offsetTrackers[id]; if (offsetTracker && // wasn't destroyed mid-drag offsetTracker.isWithinClipping(offsetLeft, offsetTop)) { let originLeft = offsetTracker.computeLeft(); let originTop = offsetTracker.computeTop(); let positionLeft = offsetLeft - originLeft; let positionTop = offsetTop - originTop; let { origRect } = offsetTracker; let width = origRect.right - origRect.left; let height = origRect.bottom - origRect.top; if ( // must be within the element's bounds positionLeft >= 0 && positionLeft < width && positionTop >= 0 && positionTop < height) { let hit = component.queryHit(positionLeft, positionTop, width, height); if (hit && ( // make sure the hit is within activeRange, meaning it's not a dead cell internal.rangeContainsRange(hit.dateProfile.activeRange, hit.dateSpan.range)) && // Ensure the component we are querying for the hit is accessibly my the pointer // Prevents obscured calendars (ex: under a modal dialog) from accepting hit // https://github.com/fullcalendar/fullcalendar/issues/5026 (this.disablePointCheck || offsetTracker.el.contains(offsetTracker.el.getRootNode().elementFromPoint( // add-back origins to get coordinate relative to top-left of window viewport positionLeft + originLeft - window.scrollX, positionTop + originTop - window.scrollY))) && (!bestHit || hit.layer > bestHit.layer)) { hit.componentId = id; hit.context = component.context; // TODO: better way to re-orient rectangle hit.rect.left += originLeft; hit.rect.right += originLeft; hit.rect.top += originTop; hit.rect.bottom += originTop; bestHit = hit; } } } } return bestHit; } } function isHitsEqual(hit0, hit1) { if (!hit0 && !hit1) { return true; } if (Boolean(hit0) !== Boolean(hit1)) { return false; } return internal.isDateSpansEqual(hit0.dateSpan, hit1.dateSpan); } function buildDatePointApiWithContext(dateSpan, context) { let props = {}; for (let transform of context.pluginHooks.datePointTransforms) { Object.assign(props, transform(dateSpan, context)); } Object.assign(props, buildDatePointApi(dateSpan, context.dateEnv)); return props; } function buildDatePointApi(span, dateEnv) { return { date: dateEnv.toDate(span.range.start), dateStr: dateEnv.formatIso(span.range.start, { omitTime: span.allDay }), allDay: span.allDay, }; } /* Monitors when the user clicks on a specific date/time of a component. A pointerdown+pointerup on the same "hit" constitutes a click. */ class DateClicking extends internal.Interaction { constructor(settings) { super(settings); this.handlePointerDown = (pev) => { let { dragging } = this; let downEl = pev.origEvent.target; // do this in pointerdown (not dragend) because DOM might be mutated by the time dragend is fired dragging.setIgnoreMove(!this.component.isValidDateDownEl(downEl)); }; // won't even fire if moving was ignored this.handleDragEnd = (ev) => { let { component } = this; let { pointer } = this.dragging; if (!pointer.wasTouchScroll) { let { initialHit, finalHit } = this.hitDragging; if (initialHit && finalHit && isHitsEqual(initialHit, finalHit)) { let { context } = component; let arg = Object.assign(Object.assign({}, buildDatePointApiWithContext(initialHit.dateSpan, context)), { dayEl: initialHit.dayEl, jsEvent: ev.origEvent, view: context.viewApi || context.calendarApi.view }); context.emitter.trigger('dateClick', arg); } } }; // we DO want to watch pointer moves because otherwise finalHit won't get populated this.dragging = new FeaturefulElementDragging(settings.el); this.dragging.autoScroller.isEnabled = false; let hitDragging = this.hitDragging = new HitDragging(this.dragging, internal.interactionSettingsToStore(settings)); hitDragging.emitter.on('pointerdown', this.handlePointerDown); hitDragging.emitter.on('dragend', this.handleDragEnd); } destroy() { this.dragging.destroy(); } } /* Tracks when the user selects a portion of time of a component, constituted by a drag over date cells, with a possible delay at the beginning of the drag. */ class DateSelecting extends internal.Interaction { constructor(settings) { super(settings); this.dragSelection = null; this.handlePointerDown = (ev) => { let { component, dragging } = this; let { options } = component.context; let canSelect = options.selectable && component.isValidDateDownEl(ev.origEvent.target); // don't bother to watch expensive moves if component won't do selection dragging.setIgnoreMove(!canSelect); // if touch, require user to hold down dragging.delay = ev.isTouch ? getComponentTouchDelay$1(component) : null; }; this.handleDragStart = (ev) => { this.component.conte