@fs-eire/wgsl-template
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A powerful template system for generating WGSL (WebGPU Shading Language) code with support for parameters, conditionals, and multiple output formats including C++ code generation.
45 lines • 1.05 kB
TypeScript
import { type BuildOptions } from "../src/index.js";
/**
* Options for the file watcher
*/
export interface WatchOptions extends BuildOptions {
/**
* Debounce delay in milliseconds for batching file changes
*/
debounce: number;
/**
* Whether to show verbose file change events
*/
verbose: boolean;
}
/**
* File system watcher for WGSL template files
*/
export declare class TemplateWatcher {
private readonly options;
private readonly debouncer;
private readonly watchers;
private isBuilding;
constructor(options: WatchOptions);
/**
* Start watching the source directories for changes
*/
start(): Promise<void>;
/**
* Stop watching and clean up resources
*/
stop(): Promise<void>;
/**
* Set up file system watchers recursively
*/
private setupWatchers;
/**
* Handle file system changes
*/
private handleFileChange;
/**
* Run the build process
*/
private runBuild;
}
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