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@formalco/pulumi

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A Pulumi package for creating and managing Formal resources.

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import * as pulumi from "@pulumi/pulumi"; /** * Creating a Permission in Formal. */ export declare class Permission extends pulumi.CustomResource { /** * Get an existing Permission resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: PermissionState, opts?: pulumi.CustomResourceOptions): Permission; /** * Returns true if the given object is an instance of Permission. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Permission; /** * The code describing how the permission works. Create one in the Formal Console. */ readonly code: pulumi.Output<string>; /** * Permission Description. */ readonly description: pulumi.Output<string>; /** * Permission Name */ readonly name: pulumi.Output<string>; /** * Defines the current status of the permission. It can be one of the following: 'draft', 'dry-run', or 'active'. */ readonly status: pulumi.Output<string>; /** * If set to true, this Permission cannot be deleted. */ readonly terminationProtection: pulumi.Output<boolean | undefined>; /** * Create a Permission resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: PermissionArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering Permission resources. */ export interface PermissionState { /** * The code describing how the permission works. Create one in the Formal Console. */ code?: pulumi.Input<string>; /** * Permission Description. */ description?: pulumi.Input<string>; /** * Permission Name */ name?: pulumi.Input<string>; /** * Defines the current status of the permission. It can be one of the following: 'draft', 'dry-run', or 'active'. */ status?: pulumi.Input<string>; /** * If set to true, this Permission cannot be deleted. */ terminationProtection?: pulumi.Input<boolean>; } /** * The set of arguments for constructing a Permission resource. */ export interface PermissionArgs { /** * The code describing how the permission works. Create one in the Formal Console. */ code: pulumi.Input<string>; /** * Permission Description. */ description: pulumi.Input<string>; /** * Permission Name */ name?: pulumi.Input<string>; /** * Defines the current status of the permission. It can be one of the following: 'draft', 'dry-run', or 'active'. */ status: pulumi.Input<string>; /** * If set to true, this Permission cannot be deleted. */ terminationProtection?: pulumi.Input<boolean>; }