@fnt-eve/esi-client-typescript
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TypeScript
/**
* EVE Swagger Interface
* An OpenAPI for EVE Online
*
* The version of the OpenAPI document: 1.36
*
*
* NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
* https://openapi-generator.tech
* Do not edit the class manually.
*/
/**
* 200 ok object
* @export
* @interface GetCharactersCharacterIdBlueprints200Ok
*/
export interface GetCharactersCharacterIdBlueprints200Ok {
/**
* Unique ID for this item.
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
itemId: number;
/**
* Type of the location_id
* @type {string}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
locationFlag: GetCharactersCharacterIdBlueprints200OkLocationFlagEnum;
/**
* References a station, a ship or an item_id if this blueprint is located within a container. If the return value is an item_id, then the Character AssetList API must be queried to find the container using the given item_id to determine the correct location of the Blueprint.
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
locationId: number;
/**
* Material Efficiency Level of the blueprint.
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
materialEfficiency: number;
/**
* A range of numbers with a minimum of -2 and no maximum value where -1 is an original and -2 is a copy. It can be a positive integer if it is a stack of blueprint originals fresh from the market (e.g. no activities performed on them yet).
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
quantity: number;
/**
* Number of runs remaining if the blueprint is a copy, -1 if it is an original.
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
runs: number;
/**
* Time Efficiency Level of the blueprint.
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
timeEfficiency: number;
/**
* type_id integer
* @type {number}
* @memberof GetCharactersCharacterIdBlueprints200Ok
*/
typeId: number;
}
/**
* @export
*/
export declare const GetCharactersCharacterIdBlueprints200OkLocationFlagEnum: {
readonly AutoFit: "AutoFit";
readonly Cargo: "Cargo";
readonly CorpseBay: "CorpseBay";
readonly DroneBay: "DroneBay";
readonly FleetHangar: "FleetHangar";
readonly Deliveries: "Deliveries";
readonly HiddenModifiers: "HiddenModifiers";
readonly Hangar: "Hangar";
readonly HangarAll: "HangarAll";
readonly LoSlot0: "LoSlot0";
readonly LoSlot1: "LoSlot1";
readonly LoSlot2: "LoSlot2";
readonly LoSlot3: "LoSlot3";
readonly LoSlot4: "LoSlot4";
readonly LoSlot5: "LoSlot5";
readonly LoSlot6: "LoSlot6";
readonly LoSlot7: "LoSlot7";
readonly MedSlot0: "MedSlot0";
readonly MedSlot1: "MedSlot1";
readonly MedSlot2: "MedSlot2";
readonly MedSlot3: "MedSlot3";
readonly MedSlot4: "MedSlot4";
readonly MedSlot5: "MedSlot5";
readonly MedSlot6: "MedSlot6";
readonly MedSlot7: "MedSlot7";
readonly HiSlot0: "HiSlot0";
readonly HiSlot1: "HiSlot1";
readonly HiSlot2: "HiSlot2";
readonly HiSlot3: "HiSlot3";
readonly HiSlot4: "HiSlot4";
readonly HiSlot5: "HiSlot5";
readonly HiSlot6: "HiSlot6";
readonly HiSlot7: "HiSlot7";
readonly AssetSafety: "AssetSafety";
readonly Locked: "Locked";
readonly Unlocked: "Unlocked";
readonly Implant: "Implant";
readonly QuafeBay: "QuafeBay";
readonly RigSlot0: "RigSlot0";
readonly RigSlot1: "RigSlot1";
readonly RigSlot2: "RigSlot2";
readonly RigSlot3: "RigSlot3";
readonly RigSlot4: "RigSlot4";
readonly RigSlot5: "RigSlot5";
readonly RigSlot6: "RigSlot6";
readonly RigSlot7: "RigSlot7";
readonly ShipHangar: "ShipHangar";
readonly SpecializedFuelBay: "SpecializedFuelBay";
readonly SpecializedOreHold: "SpecializedOreHold";
readonly SpecializedGasHold: "SpecializedGasHold";
readonly SpecializedMineralHold: "SpecializedMineralHold";
readonly SpecializedSalvageHold: "SpecializedSalvageHold";
readonly SpecializedShipHold: "SpecializedShipHold";
readonly SpecializedSmallShipHold: "SpecializedSmallShipHold";
readonly SpecializedMediumShipHold: "SpecializedMediumShipHold";
readonly SpecializedLargeShipHold: "SpecializedLargeShipHold";
readonly SpecializedIndustrialShipHold: "SpecializedIndustrialShipHold";
readonly SpecializedAmmoHold: "SpecializedAmmoHold";
readonly SpecializedCommandCenterHold: "SpecializedCommandCenterHold";
readonly SpecializedPlanetaryCommoditiesHold: "SpecializedPlanetaryCommoditiesHold";
readonly SpecializedMaterialBay: "SpecializedMaterialBay";
readonly SubSystemSlot0: "SubSystemSlot0";
readonly SubSystemSlot1: "SubSystemSlot1";
readonly SubSystemSlot2: "SubSystemSlot2";
readonly SubSystemSlot3: "SubSystemSlot3";
readonly SubSystemSlot4: "SubSystemSlot4";
readonly SubSystemSlot5: "SubSystemSlot5";
readonly SubSystemSlot6: "SubSystemSlot6";
readonly SubSystemSlot7: "SubSystemSlot7";
readonly FighterBay: "FighterBay";
readonly FighterTube0: "FighterTube0";
readonly FighterTube1: "FighterTube1";
readonly FighterTube2: "FighterTube2";
readonly FighterTube3: "FighterTube3";
readonly FighterTube4: "FighterTube4";
readonly Module: "Module";
};
export type GetCharactersCharacterIdBlueprints200OkLocationFlagEnum = typeof GetCharactersCharacterIdBlueprints200OkLocationFlagEnum[keyof typeof GetCharactersCharacterIdBlueprints200OkLocationFlagEnum];
/**
* Check if a given object implements the GetCharactersCharacterIdBlueprints200Ok interface.
*/
export declare function instanceOfGetCharactersCharacterIdBlueprints200Ok(value: object): value is GetCharactersCharacterIdBlueprints200Ok;
export declare function GetCharactersCharacterIdBlueprints200OkFromJSON(json: any): GetCharactersCharacterIdBlueprints200Ok;
export declare function GetCharactersCharacterIdBlueprints200OkFromJSONTyped(json: any, ignoreDiscriminator: boolean): GetCharactersCharacterIdBlueprints200Ok;
export declare function GetCharactersCharacterIdBlueprints200OkToJSON(json: any): GetCharactersCharacterIdBlueprints200Ok;
export declare function GetCharactersCharacterIdBlueprints200OkToJSONTyped(value?: GetCharactersCharacterIdBlueprints200Ok | null, ignoreDiscriminator?: boolean): any;
//# sourceMappingURL=GetCharactersCharacterIdBlueprints200Ok.d.ts.map