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@fnlb-project/fnbr

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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const tslib_1 = require("tslib"); const BasePartyJoinRequest_1 = tslib_1.__importDefault(require("./BasePartyJoinRequest")); /** * Represents an outgoing party join request */ class SentPartyJoinRequest extends BasePartyJoinRequest_1.default { /** * @param client The main client * @param sender The user who requested to join the party * @param receiver The user who received the join request * @param data The party confirmation data */ constructor(client, sender, receiver, data) { super(client, sender, receiver, data); this.sender = sender; this.receiver = receiver; } } exports.default = SentPartyJoinRequest; //# sourceMappingURL=SentPartyJoinRequest.js.map