@flyskywhy/react-native-gcanvas
Version:
A C++ native canvas 2D/WebGL component based on gpu opengl glsl shader GCanvas
30 lines (24 loc) • 647 B
Plain Text
-keep class com.taobao.gcanvas.GCanvasJNI {
*** bindTexture(...);
*** init(...);
*** sendEvent(...);
*** setContextType(...);
*** setDevicePixelRatio(...);
*** texSubImage2D(...);
*** registerCallback(...);
}
-optimizationpasses 5
-dontusemixedcaseclassnames
-dontskipnonpubliclibraryclasses
-dontpreverify
-verbose
-ignorewarnings
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
-keepattributes SourceFile,LineNumberTable
-keepattributes *Annotation*
-keepattributes Signature
-keep class com.taobao.gcanvas.** {
!private <fields>;
!private <methods>;
}
-keepnames public class *