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@flymeth/datapackjs

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A great library to create your own minecraft datapack with javascript!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.World = exports.Storage = exports.Effect = exports.PlayerInventorySlots = exports.Message = exports.Particle = exports.Position = exports.Zone = exports.NBTPath = exports.NBTData = exports.Bossbar = exports.Block = exports.Team = exports.RangeValue = exports.Tellraw = exports.Title = exports.Player = exports.Entity = exports.Scoreboard = exports.JsonRaw = exports.Condition = void 0; const condition_1 = require("./src/tools/condition"); Object.defineProperty(exports, "Condition", { enumerable: true, get: function () { return condition_1.Condition; } }); const jsonraw_1 = require("./src/tools/jsonraw"); Object.defineProperty(exports, "JsonRaw", { enumerable: true, get: function () { return jsonraw_1.JsonRaw; } }); const scoreboard_1 = require("./src/tools/scoreboard"); Object.defineProperty(exports, "Scoreboard", { enumerable: true, get: function () { return scoreboard_1.Scoreboard; } }); const selector_1 = require("./src/tools/selector"); Object.defineProperty(exports, "Entity", { enumerable: true, get: function () { return selector_1.Entity; } }); Object.defineProperty(exports, "Player", { enumerable: true, get: function () { return selector_1.Player; } }); Object.defineProperty(exports, "PlayerInventorySlots", { enumerable: true, get: function () { return selector_1.PlayerInventorySlots; } }); const display_1 = require("./src/tools/display"); Object.defineProperty(exports, "Title", { enumerable: true, get: function () { return display_1.Title; } }); Object.defineProperty(exports, "Tellraw", { enumerable: true, get: function () { return display_1.Tellraw; } }); Object.defineProperty(exports, "Message", { enumerable: true, get: function () { return display_1.Message; } }); const value_1 = require("./src/tools/value"); Object.defineProperty(exports, "RangeValue", { enumerable: true, get: function () { return value_1.RangeValue; } }); const team_1 = require("./src/tools/team"); Object.defineProperty(exports, "Team", { enumerable: true, get: function () { return team_1.Team; } }); const blocks_1 = require("./src/tools/blocks"); Object.defineProperty(exports, "Block", { enumerable: true, get: function () { return blocks_1.Block; } }); Object.defineProperty(exports, "Zone", { enumerable: true, get: function () { return blocks_1.Zone; } }); Object.defineProperty(exports, "Position", { enumerable: true, get: function () { return blocks_1.Position; } }); const bossbar_1 = require("./src/tools/bossbar"); Object.defineProperty(exports, "Bossbar", { enumerable: true, get: function () { return bossbar_1.Bossbar; } }); const nbt_1 = require("./src/tools/nbt"); Object.defineProperty(exports, "NBTData", { enumerable: true, get: function () { return nbt_1.NBTData; } }); Object.defineProperty(exports, "NBTPath", { enumerable: true, get: function () { return nbt_1.NBTPath; } }); const particles_1 = require("./src/tools/particles"); Object.defineProperty(exports, "Particle", { enumerable: true, get: function () { return particles_1.Particle; } }); const effects_1 = require("./src/tools/effects"); Object.defineProperty(exports, "Effect", { enumerable: true, get: function () { return effects_1.Effect; } }); const storage_1 = require("./src/tools/storage"); Object.defineProperty(exports, "Storage", { enumerable: true, get: function () { return storage_1.Storage; } }); const world_1 = require("./src/tools/world"); Object.defineProperty(exports, "World", { enumerable: true, get: function () { return world_1.World; } });