@flying-dice/tslua-dcs-mission-types
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Typescript type definitions for DCS
71 lines (70 loc) • 2.03 kB
text/typescript
/**
* @version 2.9.10.4160
* @noSelf
**/
export interface _net {
dostring_in(...args: any[]): unknown;
log(...args: any[]): unknown;
PS_EXTRA_ALLY_AAA: number;
ERR_SERVER_FULL: number;
CHAT_ALL: number;
PS_LAND: number;
GAME_MODE_LAST_MAN_STANDING: number;
PS_EXTRA_ENEMY_TRANSPORTS: number;
json2lua(...args: any[]): unknown;
ERR_DENIED_TRIAL_ONLY: number;
PS_EXTRA_ENEMY_TROOPS: number;
CHAT_TEAM: number;
ERR_REFUSED: number;
trace(...args: any[]): unknown;
get_server_host(...args: any[]): unknown;
ERR_CONNECT_FAILED: number;
get_player_list(...args: any[]): unknown;
ERR_INVALID_ADDRESS: number;
ERR_INVALID_PASSWORD: number;
get_server_id(...args: any[]): unknown;
GAME_MODE_TEAM_DEATH_MATCH: number;
PS_SHIP: number;
set_name(...args: any[]): unknown;
ERR_KICKED: number;
ERR_TAINTED_CLIENT: number;
PS_EXTRA_ENEMY_FIGHTERS: number;
get_name(...args: any[]): unknown;
ERR_BAD_CALLSIGN: number;
kick(...args: any[]): unknown;
is_loopback_address(...args: any[]): unknown;
get_stat(...args: any[]): unknown;
ERR_THATS_OKAY: number;
GAME_MODE_CONQUEST: number;
send_chat_to(...args: any[]): unknown;
PS_EJECT: number;
ERR_PROTOCOL_ERROR: number;
PS_EXTRA_ALLY_TRANSPORTS: number;
ERR_WRONG_VERSION: number;
RESUME_WITH_CLIENTS: number;
is_private_address(...args: any[]): unknown;
RESUME_MANUAL: number;
GAME_MODE_MISSION: number;
send_chat(...args: any[]): unknown;
PS_EXTRA_ALLY_TROOPS: number;
PS_EXTRA_ALLY_SAM: number;
PS_CAR: number;
set_slot(...args: any[]): unknown;
ERR_TIMEOUT: number;
PS_EXTRA_ALLY_FIGHTERS: number;
PS_PLANE: number;
PS_PING: number;
recv_chat(...args: any[]): unknown;
lua2json(...args: any[]): unknown;
get_player_info(...args: any[]): unknown;
PS_EXTRA_ENEMY_SAM: number;
PS_EXTRA_ENEMY_AAA: number;
ERR_BANNED: number;
ERR_NOT_ALLOWED: number;
get_slot(...args: any[]): unknown;
PS_SCORE: number;
force_player_slot(...args: any[]): unknown;
PS_CRASH: number;
get_my_player_id(...args: any[]): unknown;
RESUME_ON_LOAD: number;
}