@flying-dice/tslua-dcs-mission-types
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Typescript type definitions for DCS
62 lines (61 loc) • 2.55 kB
TypeScript
import type { _timer } from "./exports/timer.export";
/** @noSelf **/
export interface l_timer extends _timer {
/**
* Returns the game world time in seconds relative to time the mission started.
* Will always count up from when the mission started.
* If the value is above 86400 then it is the next day after the mission started.
* This function is useful in attaining the time of day.
*
* Assuming a mission started at noon the value returned would be 43200. (12*60*60).
* Midnight would be 0. Calling this function at 12:00:10 timer.getAbsTime will return 43210.xxx.
*
* @see https://wiki.hoggitworld.com/view/DCS_func_getAbsTime
*/
getAbsTime(): number;
/**
* Re-Schedules an already scheduled function to run at a different time in the future.
*
* @see https://wiki.hoggitworld.com/view/DCS_func_setFunctionTime
*
* @param functionId
* @param modelTime
*/
setFunctionTime(functionId: number, modelTime: number): void;
/**
* Schedules a function to run at a time in the future. This is a very powerful function.
* The function that is called is expected to return nil or a number which will indicate the next time the function will be rescheduled.
*
* Use the second argument in that function to retrieve the current time and add the desired amount of delay (expressed in seconds).
*
* @see https://wiki.hoggitworld.com/view/DCS_func_scheduleFunction
*
* @param functionToCall
* @param anyFunctionArguement
* @param modelTime
*/
scheduleFunction(functionToCall: Function, anyFunctionArguement: any[], modelTime: number): number;
/**
* Removes a scheduled function as defined by the functionId from executing.
* Essentially will "destroy" the function.
*
* @see https://wiki.hoggitworld.com/view/DCS_func_removeFunction
*
* @param functionId
*/
removeFunction(functionId: number): void;
/**
* Returns the model time in seconds to 3 decimal places. This counts time once the simulator loads.
* So if a mission is paused, the time this function returns still moves forward.
*
* @see https://wiki.hoggitworld.com/view/DCS_func_getTime
*/
getTime(): number;
/**
* Returns the mission start time in seconds.
* Can be used with timer.getAbsTime() to see how much time has passed in the mission.
*
* @see https://wiki.hoggitworld.com/view/DCS_func_getTime0
*/
getTime0(): number;
}